/usr/include/vtk-7.1/vtkUniformGridPartitioner.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkUniformGridPartitioner.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkUniformGridPartitioner
*
*
* A concrete implementation of vtkMultiBlockDataSetAlgorithm that provides
* functionality for partitioning a uniform grid. The partitioning method
* that is used is Recursive Coordinate Bisection (RCB) where each time
* the longest dimension is split.
*
* @sa
* vtkStructuredGridPartitioner vtkRectilinearGridPartitioner
*/
#ifndef vtkUniformGridPartitioner_h
#define vtkUniformGridPartitioner_h
#include "vtkCommonExecutionModelModule.h" // For export macro
#include "vtkMultiBlockDataSetAlgorithm.h"
class vtkInformation;
class vtkInformationVector;
class vtkIndent;
class VTKCOMMONEXECUTIONMODEL_EXPORT vtkUniformGridPartitioner :
public vtkMultiBlockDataSetAlgorithm
{
public:
static vtkUniformGridPartitioner *New();
vtkTypeMacro(vtkUniformGridPartitioner, vtkMultiBlockDataSetAlgorithm);
void PrintSelf(ostream &oss, vtkIndent indent ) VTK_OVERRIDE;
//@{
/**
* Set/Get macro for the number of subdivisions.
*/
vtkGetMacro(NumberOfPartitions,int);
vtkSetMacro(NumberOfPartitions,int);
//@}
//@{
/**
* Set/Get macro for the number of ghost layers.
*/
vtkGetMacro(NumberOfGhostLayers,int);
vtkSetMacro(NumberOfGhostLayers,int);
//@}
//@{
vtkGetMacro(DuplicateNodes,int);
vtkSetMacro(DuplicateNodes,int);
vtkBooleanMacro(DuplicateNodes,int);
//@}
protected:
vtkUniformGridPartitioner();
~vtkUniformGridPartitioner() VTK_OVERRIDE;
// Standard Pipeline methods
int RequestData(
vtkInformation*,vtkInformationVector**,vtkInformationVector*) VTK_OVERRIDE;
int FillInputPortInformation(int port, vtkInformation *info) VTK_OVERRIDE;
int FillOutputPortInformation(int port, vtkInformation *info) VTK_OVERRIDE;
int NumberOfPartitions;
int NumberOfGhostLayers;
int DuplicateNodes;
private:
vtkUniformGridPartitioner(const vtkUniformGridPartitioner &) VTK_DELETE_FUNCTION;
void operator=(const vtkUniformGridPartitioner &) VTK_DELETE_FUNCTION;
};
#endif /* VTKUNIFORMGRIDPARTITIONER_H_ */
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