/usr/include/vtk-7.1/vtkTranslucentPass.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkTranslucentPass.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkTranslucentPass
* @brief Render the translucent polygonal geometry
* with property key filtering.
*
* vtkTranslucentPass renders the translucent polygonal geometry of all the
* props that have the keys contained in vtkRenderState.
*
* This pass expects an initialized depth buffer and color buffer.
* Initialized buffers means they have been cleared with farest z-value and
* background color/gradient/transparent color.
*
* @sa
* vtkRenderPass vtkDefaultPass
*/
#ifndef vtkTranslucentPass_h
#define vtkTranslucentPass_h
#include "vtkRenderingOpenGL2Module.h" // For export macro
#include "vtkDefaultPass.h"
class VTKRENDERINGOPENGL2_EXPORT vtkTranslucentPass : public vtkDefaultPass
{
public:
static vtkTranslucentPass *New();
vtkTypeMacro(vtkTranslucentPass,vtkDefaultPass);
void PrintSelf(ostream& os, vtkIndent indent);
/**
* Perform rendering according to a render state \p s.
* \pre s_exists: s!=0
*/
virtual void Render(const vtkRenderState *s);
protected:
/**
* Default constructor.
*/
vtkTranslucentPass();
/**
* Destructor.
*/
virtual ~vtkTranslucentPass();
private:
vtkTranslucentPass(const vtkTranslucentPass&) VTK_DELETE_FUNCTION;
void operator=(const vtkTranslucentPass&) VTK_DELETE_FUNCTION;
};
#endif
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