/usr/include/vtk-7.1/vtkSplineWidget.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkSplineWidget.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkSplineWidget
* @brief 3D widget for manipulating a spline
*
* This 3D widget defines a spline that can be interactively placed in a
* scene. The spline has handles, the number of which can be changed, plus it
* can be picked on the spline itself to translate or rotate it in the scene.
* A nice feature of the object is that the vtkSplineWidget, like any 3D
* widget, will work with the current interactor style. That is, if
* vtkSplineWidget does not handle an event, then all other registered
* observers (including the interactor style) have an opportunity to process
* the event. Otherwise, the vtkSplineWidget will terminate the processing of
* the event that it handles.
*
* To use this object, just invoke SetInteractor() with the argument of the
* method a vtkRenderWindowInteractor. You may also wish to invoke
* "PlaceWidget()" to initially position the widget. The interactor will act
* normally until the "i" key (for "interactor") is pressed, at which point the
* vtkSplineWidget will appear. (See superclass documentation for information
* about changing this behavior.) Events that occur outside of the widget
* (i.e., no part of the widget is picked) are propagated to any other
* registered obsevers (such as the interaction style). Turn off the widget
* by pressing the "i" key again (or invoke the Off() method).
*
* The button actions and key modifiers are as follows for controlling the
* widget:
* 1) left button down on and drag one of the spherical handles to change the
* shape of the spline: the handles act as "control points".
* 2) left button or middle button down on a line segment forming the spline
* allows uniform translation of the widget.
* 3) ctrl + middle button down on the widget enables spinning of the widget
* about its center.
* 4) right button down on the widget enables scaling of the widget. By moving
* the mouse "up" the render window the spline will be made bigger; by moving
* "down" the render window the widget will be made smaller.
* 5) ctrl key + right button down on any handle will erase it providing there
* will be two or more points remaining to form a spline.
* 6) shift key + right button down on any line segment will insert a handle
* onto the spline at the cursor position.
*
* The vtkSplineWidget has several methods that can be used in conjunction with
* other VTK objects. The Set/GetResolution() methods control the number of
* subdivisions of the spline; the GetPolyData() method can be used to get the
* polygonal representation and can be used for things like seeding
* streamlines or probing other data sets. Typical usage of the widget is to
* make use of the StartInteractionEvent, InteractionEvent, and
* EndInteractionEvent events. The InteractionEvent is called on mouse motion;
* the other two events are called on button down and button up (either left or
* right button).
*
* Some additional features of this class include the ability to control the
* properties of the widget. You can set the properties of the selected and
* unselected representations of the spline. For example, you can set the
* property for the handles and spline. In addition there are methods to
* constrain the spline so that it is aligned with a plane. Note that a simple
* ruler widget can be derived by setting the resolution to 1, the number of
* handles to 2, and calling the GetSummedLength method!
*
* @par Thanks:
* Thanks to Dean Inglis for developing and contributing this class.
*
* @sa
* vtk3DWidget vtkBoxWidget vtkLineWidget vtkPointWidget vtkSphereWidget
* vtkImagePlaneWidget vtkImplicitPlaneWidget vtkPlaneWidget
*/
#ifndef vtkSplineWidget_h
#define vtkSplineWidget_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtk3DWidget.h"
class vtkActor;
class vtkCellPicker;
class vtkParametricSpline;
class vtkParametricFunctionSource;
class vtkPlaneSource;
class vtkPoints;
class vtkPolyData;
class vtkProp;
class vtkProperty;
class vtkSphereSource;
class vtkTransform;
#define VTK_PROJECTION_YZ 0
#define VTK_PROJECTION_XZ 1
#define VTK_PROJECTION_XY 2
#define VTK_PROJECTION_OBLIQUE 3
class VTKINTERACTIONWIDGETS_EXPORT vtkSplineWidget : public vtk3DWidget
{
public:
/**
* Instantiate the object.
*/
static vtkSplineWidget *New();
vtkTypeMacro(vtkSplineWidget,vtk3DWidget);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* Methods that satisfy the superclass' API.
*/
virtual void SetEnabled(int);
virtual void PlaceWidget(double bounds[6]);
void PlaceWidget()
{this->Superclass::PlaceWidget();}
void PlaceWidget(double xmin, double xmax, double ymin, double ymax,
double zmin, double zmax)
{this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}
//@}
//@{
/**
* Force the spline widget to be projected onto one of the orthogonal planes.
* Remember that when the state changes, a ModifiedEvent is invoked.
* This can be used to snap the spline to the plane if it is originally
* not aligned. The normal in SetProjectionNormal is 0,1,2 for YZ,XZ,XY
* planes respectively and 3 for arbitrary oblique planes when the widget
* is tied to a vtkPlaneSource.
*/
vtkSetMacro(ProjectToPlane,int);
vtkGetMacro(ProjectToPlane,int);
vtkBooleanMacro(ProjectToPlane,int);
//@}
/**
* Set up a reference to a vtkPlaneSource that could be from another widget
* object, e.g. a vtkPolyDataSourceWidget.
*/
void SetPlaneSource(vtkPlaneSource* plane);
vtkSetClampMacro(ProjectionNormal,int,VTK_PROJECTION_YZ,VTK_PROJECTION_OBLIQUE);
vtkGetMacro(ProjectionNormal,int);
void SetProjectionNormalToXAxes()
{ this->SetProjectionNormal(0); }
void SetProjectionNormalToYAxes()
{ this->SetProjectionNormal(1); }
void SetProjectionNormalToZAxes()
{ this->SetProjectionNormal(2); }
void SetProjectionNormalToOblique()
{ this->SetProjectionNormal(3); }
//@{
/**
* Set the position of spline handles and points in terms of a plane's
* position. i.e., if ProjectionNormal is 0, all of the x-coordinate
* values of the points are set to position. Any value can be passed (and is
* ignored) to update the spline points when Projection normal is set to 3
* for arbritrary plane orientations.
*/
void SetProjectionPosition(double position);
vtkGetMacro(ProjectionPosition, double);
//@}
/**
* Grab the polydata (including points) that defines the spline. The
* polydata consists of points and line segments numbering Resolution + 1
* and Resoltuion, respectively. Points are guaranteed to be up-to-date when
* either the InteractionEvent or EndInteraction events are invoked. The
* user provides the vtkPolyData and the points and polyline are added to it.
*/
void GetPolyData(vtkPolyData *pd);
//@{
/**
* Set/Get the handle properties (the spheres are the handles). The
* properties of the handles when selected and unselected can be manipulated.
*/
virtual void SetHandleProperty(vtkProperty*);
vtkGetObjectMacro(HandleProperty, vtkProperty);
virtual void SetSelectedHandleProperty(vtkProperty*);
vtkGetObjectMacro(SelectedHandleProperty, vtkProperty);
//@}
//@{
/**
* Set/Get the line properties. The properties of the line when selected
* and unselected can be manipulated.
*/
virtual void SetLineProperty(vtkProperty*);
vtkGetObjectMacro(LineProperty, vtkProperty);
virtual void SetSelectedLineProperty(vtkProperty*);
vtkGetObjectMacro(SelectedLineProperty, vtkProperty);
//@}
//@{
/**
* Set/Get the number of handles for this widget.
*/
virtual void SetNumberOfHandles(int npts);
vtkGetMacro(NumberOfHandles, int);
//@}
//@{
/**
* Set/Get the number of line segments representing the spline for
* this widget.
*/
void SetResolution(int resolution);
vtkGetMacro(Resolution,int);
//@}
//@{
/**
* Set the parametric spline object. Through vtkParametricSpline's API, the
* user can supply and configure one of currently two types of spline:
* vtkCardinalSpline, vtkKochanekSpline. The widget controls the open
* or closed configuration of the spline.
* WARNING: The widget does not enforce internal consistency so that all
* three are of the same type.
*/
virtual void SetParametricSpline(vtkParametricSpline*);
vtkGetObjectMacro(ParametricSpline,vtkParametricSpline);
//@}
//@{
/**
* Set/Get the position of the spline handles. Call GetNumberOfHandles
* to determine the valid range of handle indices.
*/
void SetHandlePosition(int handle, double x, double y, double z);
void SetHandlePosition(int handle, double xyz[3]);
void GetHandlePosition(int handle, double xyz[3]);
double* GetHandlePosition(int handle);
//@}
//@{
/**
* Control whether the spline is open or closed. A closed spline forms
* a continuous loop: the first and last points are the same, and
* derivatives are continuous. A minimum of 3 handles are required to
* form a closed loop. This method enforces consistency with
* user supplied subclasses of vtkSpline.
*/
void SetClosed(int closed);
vtkGetMacro(Closed,int);
vtkBooleanMacro(Closed,int);
//@}
/**
* Convenience method to determine whether the spline is
* closed in a geometric sense. The widget may be set "closed" but still
* be geometrically open (e.g., a straight line).
*/
int IsClosed();
/**
* Get the approximate vs. the true arc length of the spline. Calculated as
* the summed lengths of the individual straight line segments. Use
* SetResolution to control the accuracy.
*/
double GetSummedLength();
/**
* Convenience method to allocate and set the handles from a vtkPoints
* instance. If the first and last points are the same, the spline sets
* Closed to the on state and disregards the last point, otherwise Closed
* remains unchanged.
*/
void InitializeHandles(vtkPoints* points);
//@{
/**
* Turn on / off event processing for this widget. If off, the widget will
* not respond to user interaction
*/
vtkSetClampMacro(ProcessEvents, int, 0, 1);
vtkGetMacro(ProcessEvents, int);
vtkBooleanMacro( ProcessEvents, int );
//@}
protected:
vtkSplineWidget();
~vtkSplineWidget();
// Manage the state of the widget
int State;
enum WidgetState
{
Start=0,
Moving,
Scaling,
Spinning,
Inserting,
Erasing,
Outside
};
//handles the events
static void ProcessEventsHandler(vtkObject* object,
unsigned long event,
void* clientdata,
void* calldata);
// ProcessEventsHandler() dispatches to these methods.
void OnLeftButtonDown();
void OnLeftButtonUp();
void OnMiddleButtonDown();
void OnMiddleButtonUp();
void OnRightButtonDown();
void OnRightButtonUp();
void OnMouseMove();
// Controlling vars
int ProjectionNormal;
double ProjectionPosition;
int ProjectToPlane;
vtkPlaneSource* PlaneSource;
// Projection capabilities
void ProjectPointsToPlane();
void ProjectPointsToOrthoPlane();
void ProjectPointsToObliquePlane();
// The spline
vtkParametricSpline *ParametricSpline;
vtkParametricFunctionSource *ParametricFunctionSource;
int NumberOfHandles;
int Closed;
void BuildRepresentation();
// The line segments
vtkActor *LineActor;
void HighlightLine(int highlight);
int Resolution;
// Glyphs representing hot spots (e.g., handles)
vtkActor **Handle;
vtkSphereSource **HandleGeometry;
void Initialize();
int HighlightHandle(vtkProp *prop); //returns handle index or -1 on fail
virtual void SizeHandles();
void InsertHandleOnLine(double* pos);
void EraseHandle(const int&);
// Do the picking
vtkCellPicker *HandlePicker;
vtkCellPicker *LinePicker;
vtkActor *CurrentHandle;
int CurrentHandleIndex;
// Register internal Pickers within PickingManager
virtual void RegisterPickers();
// Methods to manipulate the spline.
void MovePoint(double *p1, double *p2);
void Scale(double *p1, double *p2, int X, int Y);
void Translate(double *p1, double *p2);
void Spin(double *p1, double *p2, double *vpn);
// Transform the control points (used for spinning)
vtkTransform *Transform;
// Properties used to control the appearance of selected objects and
// the manipulator in general.
vtkProperty *HandleProperty;
vtkProperty *SelectedHandleProperty;
vtkProperty *LineProperty;
vtkProperty *SelectedLineProperty;
void CreateDefaultProperties();
// For efficient spinning
double Centroid[3];
void CalculateCentroid();
int ProcessEvents;
private:
vtkSplineWidget(const vtkSplineWidget&) VTK_DELETE_FUNCTION;
void operator=(const vtkSplineWidget&) VTK_DELETE_FUNCTION;
};
#endif
|