/usr/include/vtk-7.1/vtkSphereWidget2.h is in libvtk7-dev 7.1.1+dfsg1-2.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkSphereWidget2.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkSphereWidget2
* @brief 3D widget for manipulating a point on a sphere
*
* This 3D widget interacts with a vtkSphereRepresentation class (i.e., it
* handles the events that drive its corresponding representation). It can be
* used to position a point on a sphere (for example, to place a light or
* camera), or to position a sphere in a scene, including translating and
* scaling the sphere.
*
* A nice feature of vtkSphereWidget2, like any 3D widget, is that it will
* work in combination with the current interactor style (or any other
* interactor observer). That is, if vtkSphereWidget2 does not handle an
* event, then all other registered observers (including the interactor
* style) have an opportunity to process the event. Otherwise, the
* vtkSphereWidget2 will terminate the processing of the event that it
* handles.
*
* To use this widget, you generally pair it with a vtkSphereRepresentation
* (or a subclass). Variuos options are available in the representation for
* controlling how the widget appears, and how the widget functions.
*
* @par Event Bindings:
* By default, the widget responds to the following VTK events (i.e., it
* watches the vtkRenderWindowInteractor for these events):
* <pre>
* If the handle or sphere are selected:
* LeftButtonPressEvent - select the handle or sphere
* LeftButtonReleaseEvent - release the handle ot sphere
* MouseMoveEvent - move the handle or translate the sphere
* In all the cases, independent of what is picked, the widget responds to the
* following VTK events:
* MiddleButtonPressEvent - translate the representation
* MiddleButtonReleaseEvent - stop translating the representation
* RightButtonPressEvent - scale the widget's representation
* RightButtonReleaseEvent - stop scaling the representation
* MouseMoveEvent - scale (if right button) or move (if middle button) the widget
* </pre>
*
* @par Event Bindings:
* Note that the event bindings described above can be changed using this
* class's vtkWidgetEventTranslator. This class translates VTK events
* into the vtkSphereWidget2's widget events:
* <pre>
* vtkWidgetEvent::Select -- some part of the widget has been selected
* vtkWidgetEvent::EndSelect -- the selection process has completed
* vtkWidgetEvent::Scale -- some part of the widget has been selected
* vtkWidgetEvent::EndScale -- the selection process has completed
* vtkWidgetEvent::Translate -- some part of the widget has been selected
* vtkWidgetEvent::EndTranslate -- the selection process has completed
* vtkWidgetEvent::Move -- a request for motion has been invoked
* </pre>
*
* @par Event Bindings:
* In turn, when these widget events are processed, the vtkSphereWidget2
* invokes the following VTK events on itself (which observers can listen for):
* <pre>
* vtkCommand::StartInteractionEvent (on vtkWidgetEvent::Select)
* vtkCommand::EndInteractionEvent (on vtkWidgetEvent::EndSelect)
* vtkCommand::InteractionEvent (on vtkWidgetEvent::Move)
* </pre>
*
*
* @par Event Bindings:
* This class, and the affiliated vtkSphereRepresentation, are second generation
* VTK widgets. An earlier version of this functionality was defined in the
* class vtkSphereWidget.
*
* @sa
* vtkSphereRepresentation vtkSphereWidget
*/
#ifndef vtkSphereWidget2_h
#define vtkSphereWidget2_h
#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtkAbstractWidget.h"
class vtkSphereRepresentation;
class vtkHandleWidget;
class VTKINTERACTIONWIDGETS_EXPORT vtkSphereWidget2 : public vtkAbstractWidget
{
public:
/**
* Instantiate the object.
*/
static vtkSphereWidget2 *New();
//@{
/**
* Standard class methods for type information and printing.
*/
vtkTypeMacro(vtkSphereWidget2,vtkAbstractWidget);
void PrintSelf(ostream& os, vtkIndent indent);
//@}
/**
* Specify an instance of vtkWidgetRepresentation used to represent this
* widget in the scene. Note that the representation is a subclass of
* vtkProp so it can be added to the renderer independent of the widget.
*/
void SetRepresentation(vtkSphereRepresentation *r)
{this->Superclass::SetWidgetRepresentation(reinterpret_cast<vtkWidgetRepresentation*>(r));}
//@{
/**
* Control the behavior of the widget (i.e., how it processes
* events). Translation, and scaling can all be enabled and disabled.
*/
vtkSetMacro(TranslationEnabled,int);
vtkGetMacro(TranslationEnabled,int);
vtkBooleanMacro(TranslationEnabled,int);
vtkSetMacro(ScalingEnabled,int);
vtkGetMacro(ScalingEnabled,int);
vtkBooleanMacro(ScalingEnabled,int);
//@}
/**
* Create the default widget representation if one is not set. By default,
* this is an instance of the vtkSphereRepresentation class.
*/
void CreateDefaultRepresentation();
protected:
vtkSphereWidget2();
~vtkSphereWidget2();
// Manage the state of the widget
int WidgetState;
enum _WidgetState {Start=0,Active};
// These methods handle events
static void SelectAction(vtkAbstractWidget*);
static void EndSelectAction(vtkAbstractWidget*);
static void TranslateAction(vtkAbstractWidget*);
static void ScaleAction(vtkAbstractWidget*);
static void MoveAction(vtkAbstractWidget*);
// Control whether scaling and translation are supported
int TranslationEnabled;
int ScalingEnabled;
private:
vtkSphereWidget2(const vtkSphereWidget2&) VTK_DELETE_FUNCTION;
void operator=(const vtkSphereWidget2&) VTK_DELETE_FUNCTION;
};
#endif
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