This file is indexed.

/usr/include/vtk-7.1/vtkSMPThreadLocal.h is in libvtk7-dev 7.1.1+dfsg1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
 /*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkSMPThreadLocal.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkSMPThreadLocal - A simple thread local implementation for sequential operations.
// .SECTION Description
// A thread local object is one that maintains a copy of an object of the
// template type for each thread that processes data. vtkSMPThreadLocal
// creates storage for all threads but the actual objects are created
// the first time Local() is called. Note that some of the vtkSMPThreadLocal
// API is not thread safe. It can be safely used in a multi-threaded
// environment because Local() returns storage specific to a particular
// thread, which by default will be accessed sequentially. It is also
// thread-safe to iterate over vtkSMPThreadLocal as long as each thread
// creates its own iterator and does not change any of the thread local
// objects.
//
// A common design pattern in using a thread local storage object is to
// write/accumulate data to local object when executing in parallel and
// then having a sequential code block that iterates over the whole storage
// using the iterators to do the final accumulation.
//
// Note that this particular implementation is designed to work in sequential
// mode and supports only 1 thread.

#ifndef vtkSMPThreadLocal_h
#define vtkSMPThreadLocal_h

#include "vtkSystemIncludes.h"

#include <vector>

template <typename T>
class vtkSMPThreadLocal
{
  typedef std::vector<T> TLS;
  typedef typename TLS::iterator TLSIter;
public:
  // Description:
  // Default constructor. Creates a default exemplar.
  vtkSMPThreadLocal() : NumInitialized(0)
  {
      this->Initialize();
  }

  // Description:
  // Constructor that allows the specification of an exemplar object
  // which is used when constructing objects when Local() is first called.
  // Note that a copy of the exemplar is created using its copy constructor.
  explicit vtkSMPThreadLocal(const T& exemplar)
    : NumInitialized(0), Exemplar(exemplar)
  {
      this->Initialize();
  }

  // Description:
  // Returns an object of type T that is local to the current thread.
  // This needs to be called mainly within a threaded execution path.
  // It will create a new object (local to the tread so each thread
  // get their own when calling Local) which is a copy of exemplar as passed
  // to the constructor (or a default object if no exemplar was provided)
  // the first time it is called. After the first time, it will return
  // the same object.
  T& Local()
  {
      int tid = this->GetThreadID();
      if (!this->Initialized[tid])
      {
        this->Internal[tid] = this->Exemplar;
        this->Initialized[tid] = true;
        ++this->NumInitialized;
      }
      return this->Internal[tid];
  }

  // Description:
  // Return the number of thread local objects that have been initialized
  size_t size() const
  {
      return this->NumInitialized;
  }

  // Description:
  // Subset of the standard iterator API.
  // The most common design pattern is to use iterators in a sequential
  // code block and to use only the thread local objects in parallel
  // code blocks.
  // It is thread safe to iterate over the thread local containers
  // as long as each thread uses its own iterator and does not modify
  // objects in the container.
  class iterator
  {
  public:
    iterator& operator++()
    {
        this->InitIter++;
        this->Iter++;

        // Make sure to skip uninitialized
        // entries.
        while(this->InitIter != this->EndIter)
        {
          if (*this->InitIter)
          {
            break;
          }
          this->InitIter++;
          this->Iter++;
        }
        return *this;
    }

    iterator operator++(int)
    {
      iterator copy = *this;
      ++(*this);
      return copy;
    }

    bool operator==(const iterator& other)
    {
        return this->Iter == other.Iter;
    }

    bool operator!=(const iterator& other)
    {
        return this->Iter != other.Iter;
    }

    T& operator*()
    {
        return *this->Iter;
    }

    T* operator->()
    {
        return &*this->Iter;
    }

  private:
    friend class vtkSMPThreadLocal<T>;
    std::vector<bool>::iterator InitIter;
    std::vector<bool>::iterator EndIter;
    TLSIter Iter;
  };

  // Description:
  // Returns a new iterator pointing to the beginning of
  // the local storage container. Thread safe.
  iterator begin()
  {
      TLSIter iter = this->Internal.begin();
      std::vector<bool>::iterator iter2 =
        this->Initialized.begin();
      std::vector<bool>::iterator enditer =
        this->Initialized.end();
      // fast forward to first initialized
      // value
      while(iter2 != enditer)
      {
        if (*iter2)
        {
          break;
        }
        iter2++;
        iter++;
      }
      iterator retVal;
      retVal.InitIter = iter2;
      retVal.EndIter = enditer;
      retVal.Iter = iter;
      return retVal;
  };

  // Description:
  // Returns a new iterator pointing to past the end of
  // the local storage container. Thread safe.
  iterator end()
  {
      iterator retVal;
      retVal.InitIter = this->Initialized.end();
      retVal.EndIter = this->Initialized.end();
      retVal.Iter = this->Internal.end();
      return retVal;
  }

private:
  TLS Internal;
  std::vector<bool> Initialized;
  size_t NumInitialized;
  T Exemplar;

  void Initialize()
  {
      this->Internal.resize(this->GetNumberOfThreads());
      this->Initialized.resize(this->GetNumberOfThreads());
      std::fill(this->Initialized.begin(),
                this->Initialized.end(),
                false);
  }

  inline int GetNumberOfThreads()
  {
      return 1;
  }

  inline int GetThreadID()
  {
      return 0;
  }

  // disable copying
  vtkSMPThreadLocal(const vtkSMPThreadLocal&);
  void operator=(const vtkSMPThreadLocal&);
};
#endif
// VTK-HeaderTest-Exclude: vtkSMPThreadLocal.h