/usr/include/vtk-7.1/vtkPolyDataMapperNode.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkPolyDataMapperNode.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkPolyDataMapperNode
* @brief vtkViewNode specialized for vtkPolyDataMappers
*
* State storage and graph traversal for vtkPolyDataMapper/PolyDataMapper and Property
* Made a choice to merge PolyDataMapper, PolyDataMapper and property together. If there
* is a compelling reason to separate them we can.
*/
#ifndef vtkPolyDataMapperNode_h
#define vtkPolyDataMapperNode_h
#include "vtkRenderingSceneGraphModule.h" // For export macro
#include "vtkMapperNode.h"
#include <vector> //for results
class vtkActor;
class vtkPolyDataMapper;
class vtkPolyData;
class VTKRENDERINGSCENEGRAPH_EXPORT vtkPolyDataMapperNode :
public vtkMapperNode
{
public:
static vtkPolyDataMapperNode* New();
vtkTypeMacro(vtkPolyDataMapperNode, vtkMapperNode);
void PrintSelf(ostream& os, vtkIndent indent);
protected:
vtkPolyDataMapperNode();
~vtkPolyDataMapperNode();
//Utilities for children
/**
* Makes a cleaned up version of the polydata's geometry in which NaN are removed
* (substituted with neighbor) and the PolyDataMapper's transformation matrix is applied.
*/
static void TransformPoints(vtkActor *act,
vtkPolyData *poly,
std::vector<double> &vertices);
/**
* Homogenizes the entire polydata using internal CreateXIndexBuffer functions.
* They flatten the input polydata's Points, Lines, Polys, and Strips contents into
* the output arrays. The output "index" arrays contain indices into the Points. The
* output "reverse" array contains indices into the original CellArray.
*/
static void MakeConnectivity(vtkPolyData *poly,
int representation,
std::vector<unsigned int> &vertex_index,
std::vector<unsigned int> &vertex_reverse,
std::vector<unsigned int> &line_index,
std::vector<unsigned int> &line_reverse,
std::vector<unsigned int> &triangle_index,
std::vector<unsigned int> &triangle_reverse,
std::vector<unsigned int> &strip_index,
std::vector<unsigned int> &strip_reverse);
private:
vtkPolyDataMapperNode(const vtkPolyDataMapperNode&) VTK_DELETE_FUNCTION;
void operator=(const vtkPolyDataMapperNode&) VTK_DELETE_FUNCTION;
};
#endif
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