/usr/include/vtk-7.1/vtkOpenGLIndexBufferObject.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 | /*=========================================================================
Program: Visualization Toolkit
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
#ifndef vtkOpenGLIndexBufferObject_h
#define vtkOpenGLIndexBufferObject_h
#include "vtkRenderingOpenGL2Module.h" // for export macro
#include "vtkOpenGLBufferObject.h"
/**
* @brief OpenGL vertex buffer object
*
* OpenGL buffer object to store geometry and/or attribute data on the
* GPU.
*/
class VTKRENDERINGOPENGL2_EXPORT vtkOpenGLIndexBufferObject :
public vtkOpenGLBufferObject
{
public:
static vtkOpenGLIndexBufferObject *New();
vtkTypeMacro(vtkOpenGLIndexBufferObject, vtkOpenGLBufferObject);
void PrintSelf(ostream& os, vtkIndent indent);
// Sizes/offsets are all in bytes as OpenGL API expects them.
size_t IndexCount; // Number of indices in the VBO
// Description:
// used to create an IBO for triangle primatives
size_t CreateTriangleIndexBuffer(vtkCellArray *cells,
vtkPoints *points);
// Description:
// used to create an IBO for triangle primatives
static void AppendTriangleIndexBuffer(
std::vector<unsigned int> &indexArray,
vtkCellArray *cells,
vtkPoints *points,
vtkIdType vertexOffset);
// Description:
// create a IBO for wireframe polys/tris
size_t CreateTriangleLineIndexBuffer(vtkCellArray *cells);
// Description:
// used to create an IBO for line primatives
static void AppendLineIndexBuffer(
std::vector<unsigned int> &indexArray,
vtkCellArray *cells,
vtkIdType vertexOffset);
// Description:
// create a IBO for wireframe polys/tris
size_t CreateLineIndexBuffer(vtkCellArray *cells);
// Description:
// create a IBO for wireframe polys/tris
static void AppendTriangleLineIndexBuffer(
std::vector<unsigned int> &indexArray,
vtkCellArray *cells,
vtkIdType vertexOffset);
// Description:
// used to create an IBO for primatives as points
size_t CreatePointIndexBuffer(vtkCellArray *cells);
// Description:
// used to create an IBO for primatives as points
static void AppendPointIndexBuffer(
std::vector<unsigned int> &indexArray,
vtkCellArray *cells,
vtkIdType vertexOffset);
// Description:
// used to create an IBO for line strips and triangle strips
size_t CreateStripIndexBuffer(
vtkCellArray *cells, bool wireframeTriStrips);
static void AppendStripIndexBuffer(
std::vector<unsigned int> &indexArray,
vtkCellArray *cells,
vtkIdType vertexOffset, bool wireframeTriStrips);
// Description:
// special index buffer for polys wireframe with edge visibilityflags
static void AppendEdgeFlagIndexBuffer(
std::vector<unsigned int> &indexArray,
vtkCellArray *cells,
vtkIdType vertexOffset, vtkDataArray *edgeflags);
size_t CreateEdgeFlagIndexBuffer(
vtkCellArray *cells, vtkDataArray *edgeflags);
// Create supporting arays that are needed when rendering cell data
// Some VTK cells have to be broken into smaller cells for OpenGL
// When we have cell data we have to map cell attributes from the VTK
// cell number to the actual OpenGL cell
// The following code fills in
//
// cellCellMap which maps a openGL cell id to the VTK cell it came from
//
static void CreateCellSupportArrays(
vtkCellArray *[4],
std::vector<unsigned int> &cellCellMap,
int representation,
vtkPoints *points);
protected:
vtkOpenGLIndexBufferObject();
~vtkOpenGLIndexBufferObject();
private:
vtkOpenGLIndexBufferObject(const vtkOpenGLIndexBufferObject&) VTK_DELETE_FUNCTION;
void operator=(const vtkOpenGLIndexBufferObject&) VTK_DELETE_FUNCTION;
};
#endif
|