/usr/include/vtk-7.1/vtkInteractorStyleSwitch.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkInteractorStyleSwitch.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkInteractorStyleSwitch
* @brief class to swap between interactory styles
*
* The class vtkInteractorStyleSwitch allows handles interactively switching
* between four interactor styles -- joystick actor, joystick camera,
* trackball actor, and trackball camera. Type 'j' or 't' to select
* joystick or trackball, and type 'c' or 'a' to select camera or actor.
* The default interactor style is joystick camera.
* @sa
* vtkInteractorStyleJoystickActor vtkInteractorStyleJoystickCamera
* vtkInteractorStyleTrackballActor vtkInteractorStyleTrackballCamera
*/
#ifndef vtkInteractorStyleSwitch_h
#define vtkInteractorStyleSwitch_h
#include "vtkInteractionStyleModule.h" // For export macro
#include "vtkInteractorStyleSwitchBase.h"
#define VTKIS_JOYSTICK 0
#define VTKIS_TRACKBALL 1
#define VTKIS_CAMERA 0
#define VTKIS_ACTOR 1
class vtkInteractorStyleJoystickActor;
class vtkInteractorStyleJoystickCamera;
class vtkInteractorStyleTrackballActor;
class vtkInteractorStyleTrackballCamera;
class vtkInteractorStyleMultiTouchCamera;
class VTKINTERACTIONSTYLE_EXPORT vtkInteractorStyleSwitch
: public vtkInteractorStyleSwitchBase
{
public:
static vtkInteractorStyleSwitch *New();
vtkTypeMacro(vtkInteractorStyleSwitch, vtkInteractorStyleSwitchBase);
void PrintSelf(ostream& os, vtkIndent indent);
/**
* The sub styles need the interactor too.
*/
void SetInteractor(vtkRenderWindowInteractor *iren);
/**
* We must override this method in order to pass the setting down to
* the underlying styles
*/
void SetAutoAdjustCameraClippingRange( int value );
//@{
/**
* Set/Get current style
*/
vtkGetObjectMacro(CurrentStyle, vtkInteractorStyle);
void SetCurrentStyleToJoystickActor();
void SetCurrentStyleToJoystickCamera();
void SetCurrentStyleToTrackballActor();
void SetCurrentStyleToTrackballCamera();
void SetCurrentStyleToMultiTouchCamera();
//@}
/**
* Only care about the char event, which is used to switch between
* different styles.
*/
virtual void OnChar();
//@{
/**
* Overridden from vtkInteractorObserver because the interactor styles
* used by this class must also be updated.
*/
virtual void SetDefaultRenderer(vtkRenderer*);
virtual void SetCurrentRenderer(vtkRenderer*);
//@}
protected:
vtkInteractorStyleSwitch();
~vtkInteractorStyleSwitch();
void SetCurrentStyle();
vtkInteractorStyleJoystickActor *JoystickActor;
vtkInteractorStyleJoystickCamera *JoystickCamera;
vtkInteractorStyleTrackballActor *TrackballActor;
vtkInteractorStyleTrackballCamera *TrackballCamera;
vtkInteractorStyleMultiTouchCamera *MultiTouchCamera;
vtkInteractorStyle* CurrentStyle;
int JoystickOrTrackball;
int CameraOrActor;
bool MultiTouch;
private:
vtkInteractorStyleSwitch(const vtkInteractorStyleSwitch&) VTK_DELETE_FUNCTION;
void operator=(const vtkInteractorStyleSwitch&) VTK_DELETE_FUNCTION;
};
#endif
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