/usr/include/vtk-7.1/vtkImageSlab.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkImageSlab.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkImageSlab
* @brief combine image slices to form a slab image
*
* vtkImageSlab will combine all of the slices of an image to
* create a single slice. The slices can be combined with the
* following operations: averaging, summation, minimum, maximum.
* If you require an arbitrary angle of projection, you can use
* vtkImageReslice.
* @par Thanks:
* Thanks to David Gobbi for contributing this class to VTK.
*/
#ifndef vtkImageSlab_h
#define vtkImageSlab_h
#include "vtkImagingGeneralModule.h" // For export macro
#include "vtkThreadedImageAlgorithm.h"
class VTKIMAGINGGENERAL_EXPORT vtkImageSlab : public vtkThreadedImageAlgorithm
{
public:
static vtkImageSlab *New();
vtkTypeMacro(vtkImageSlab, vtkThreadedImageAlgorithm);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* Set the slice direction: zero for x, 1 for y, 2 for z.
* The default is the Z direction.
*/
vtkSetClampMacro(Orientation, int, 0, 2);
void SetOrientationToX() {
this->SetOrientation(0); };
void SetOrientationToY() {
this->SetOrientation(1); };
void SetOrientationToZ() {
this->SetOrientation(2); };
vtkGetMacro(Orientation, int);
//@}
//@{
/**
* Set the range of slices to combine. The default is to project
* through all slices.
*/
vtkSetVector2Macro(SliceRange, int);
vtkGetVector2Macro(SliceRange, int);
//@}
//@{
/**
* Set the operation to use when combining slices. The choices are
* "Mean", "Sum", "Min", "Max". The default is "Mean".
*/
vtkSetClampMacro(Operation, int, VTK_IMAGE_SLAB_MIN, VTK_IMAGE_SLAB_SUM);
void SetOperationToMin() {
this->SetOperation(VTK_IMAGE_SLAB_MIN); };
void SetOperationToMax() {
this->SetOperation(VTK_IMAGE_SLAB_MAX); };
void SetOperationToMean() {
this->SetOperation(VTK_IMAGE_SLAB_MEAN); };
void SetOperationToSum() {
this->SetOperation(VTK_IMAGE_SLAB_SUM); };
vtkGetMacro(Operation, int);
const char *GetOperationAsString();
//@}
//@{
/**
* Use trapezoid integration for slab computation. This weighs the
* first and last slices by half when doing sum and mean, as compared
* to the default midpoint integration that weighs all slices equally.
* It is off by default.
*/
vtkSetMacro(TrapezoidIntegration, int);
vtkBooleanMacro(TrapezoidIntegration, int);
vtkGetMacro(TrapezoidIntegration, int);
//@}
//@{
/**
* Turn on multi-slice output. Each slice of the output will be
* a projection through the specified range of input slices, e.g.
* if the SliceRange is [0,3] then slice 'i' of the output will
* be a projection through slices 'i' through '3+i' of the input.
* This flag is off by default.
*/
vtkSetMacro(MultiSliceOutput, int);
vtkBooleanMacro(MultiSliceOutput, int);
vtkGetMacro(MultiSliceOutput, int);
//@}
//@{
/**
* Set the output scalar type to float or double, to avoid
* potential overflow when doing a summation operation.
* The default is to use the scalar type of the input data,
* and clamp the output to the range of the input scalar type.
*/
void SetOutputScalarTypeToFloat() {
this->SetOutputScalarType(VTK_FLOAT); };
void SetOutputScalarTypeToDouble() {
this->SetOutputScalarType(VTK_DOUBLE); };
void SetOutputScalarTypeToInputScalarType() {
this->SetOutputScalarType(0); };
vtkGetMacro(OutputScalarType, int);
//@}
protected:
vtkImageSlab();
~vtkImageSlab();
virtual int RequestInformation(vtkInformation *, vtkInformationVector **,
vtkInformationVector *);
virtual int RequestUpdateExtent(vtkInformation *, vtkInformationVector **,
vtkInformationVector *);
virtual void ThreadedRequestData(vtkInformation *request,
vtkInformationVector **inputVector,
vtkInformationVector *outputVector,
vtkImageData ***inData,
vtkImageData **outData, int ext[6], int id);
vtkSetMacro(OutputScalarType, int);
int Operation;
int Orientation;
int SliceRange[2];
int OutputScalarType;
int MultiSliceOutput;
int TrapezoidIntegration;
private:
vtkImageSlab(const vtkImageSlab&) VTK_DELETE_FUNCTION;
void operator=(const vtkImageSlab&) VTK_DELETE_FUNCTION;
};
#endif
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