This file is indexed.

/usr/include/vtk-7.1/vtkImageDataLIC2D.h is in libvtk7-dev 7.1.1+dfsg1-2.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkImageDataLIC2D.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
/**
 * @class   vtkImageDataLIC2D
 *
 *
 *  GPU implementation of a Line Integral Convolution, a technique for
 *  imaging  vector fields.
 *
 *  The input on port 0 is an vtkImageData with extents of a 2D image. It needs
 *  a vector field on point data. This filter only works on point vectors. One
 *  can use a vtkCellDataToPointData filter to convert cell vectors to point
 *  vectors.
 *
 *  Port 1 is a special port for customized noise input. It is an optional port.
 *  If noise input is not specified, then the filter using vtkImageNoiseSource to
 *  generate a 128x128 noise texture.
 *
 * @sa
 *  vtkSurfaceLICPainter vtkLineIntegralConvolution2D
*/

#ifndef vtkImageDataLIC2D_h
#define vtkImageDataLIC2D_h

#include "vtkRenderingLICOpenGL2Module.h" // For export macro
#include "vtkImageAlgorithm.h"
#include "vtkWeakPointer.h" // needed for vtkWeakPointer.

class vtkRenderWindow;
class vtkOpenGLRenderWindow;
class vtkImageNoiseSource;
class vtkImageCast;

class VTKRENDERINGLICOPENGL2_EXPORT vtkImageDataLIC2D : public vtkImageAlgorithm
{
public:
  static vtkImageDataLIC2D* New();
  vtkTypeMacro(vtkImageDataLIC2D, vtkImageAlgorithm);
  void PrintSelf(ostream& os, vtkIndent indent);

  //@{
  /**
   * Get/Set the context. Context must be a vtkOpenGLRenderWindow.
   * This does not increase the reference count of the
   * context to avoid reference loops.
   * SetContext() may raise an error is the OpenGL context does not support the
   * required OpenGL extensions. Return 0 upon failure and 1 upon success.
   */
  int SetContext( vtkRenderWindow * context );
  vtkRenderWindow * GetContext();
  //@}

  //@{
  /**
   * Number of steps. Initial value is 20.
   * class invariant: Steps>0.
   * In term of visual quality, the greater the better.
   */
  vtkSetMacro(Steps,int);
  vtkGetMacro(Steps,int);
  //@}

  //@{
  /**
   * Step size.
   * Specify the step size as a unit of the cell length of the input vector
   * field. Cell lengthh is the length of the diagonal of a cell.
   * Initial value is 1.0.
   * class invariant: StepSize>0.0.
   * In term of visual quality, the smaller the better.
   * The type for the interface is double as VTK interface is double
   * but GPU only supports float. This value will be converted to
   * float in the execution of the algorithm.
   */
  vtkSetMacro(StepSize, double);
  vtkGetMacro(StepSize, double);
  //@}

  //@{
  /**
   * The the magnification factor. Default is 1
   */
  vtkSetMacro(Magnification, int);
  vtkGetMacro(Magnification, int);
  //@}

  //@{
  /**
   * Check if the required OpenGL extensions / GPU are supported.
   */
  vtkGetMacro(OpenGLExtensionsSupported, int);
  //@}

  void TranslateInputExtent(
        const int* inExt,
        const int* inWholeExtent,
        int *outExt);

protected:
  vtkImageDataLIC2D();
  ~vtkImageDataLIC2D();

  virtual int RequestInformation(vtkInformation *,
    vtkInformationVector **, vtkInformationVector *);

  /**
   * Fill the input port information objects for this algorithm.  This
   * is invoked by the first call to GetInputPortInformation for each
   * port so subclasses can specify what they can handle.
   * Redefined from the superclass.
   */
  virtual int FillInputPortInformation(int port,
                                       vtkInformation *info);

  int RequestUpdateExtent (vtkInformation * vtkNotUsed(request),
                           vtkInformationVector **inputVector,
                           vtkInformationVector *vtkNotUsed( outputVector ));

  /**
   * This is called by the superclass.
   * This is the method you should override.
   */
  virtual int RequestData(vtkInformation *request,
                          vtkInformationVector **inputVector,
                          vtkInformationVector *outputVector);

  vtkWeakPointer<vtkOpenGLRenderWindow> Context;
  bool OwnWindow;
  int OpenGLExtensionsSupported;

  vtkImageNoiseSource* NoiseSource;
  vtkImageCast* ImageCast;

  int Steps;
  double StepSize;
  int Magnification;


private:
  vtkImageDataLIC2D(const vtkImageDataLIC2D&) VTK_DELETE_FUNCTION;
  void operator=(const vtkImageDataLIC2D&) VTK_DELETE_FUNCTION;

};

#endif