/usr/include/vtk-7.1/vtkGeoTerrainNode.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkGeoTerrainNode.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/*-------------------------------------------------------------------------
Copyright 2008 Sandia Corporation.
Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
the U.S. Government retains certain rights in this software.
-------------------------------------------------------------------------*/
/**
* @class vtkGeoTerrainNode
*
*
*/
#ifndef vtkGeoTerrainNode_h
#define vtkGeoTerrainNode_h
#include "vtkGeovisCoreModule.h" // For export macro
#include "vtkGeoTreeNode.h"
#include "vtkSmartPointer.h" // for SP
class vtkPolyData;
class VTKGEOVISCORE_EXPORT vtkGeoTerrainNode : public vtkGeoTreeNode
{
public:
static vtkGeoTerrainNode *New();
vtkTypeMacro(vtkGeoTerrainNode, vtkGeoTreeNode);
void PrintSelf(ostream& os, vtkIndent indent);
//@{
/**
* Every subclass implements these methods returning the specific type.
* This is easier than templating.
*/
vtkGeoTerrainNode* GetChild(int idx);
vtkGeoTerrainNode* GetParent();
//@}
/**
* Given, a long, lat position, return altitude in meters
* relative to sea level.
*/
double GetAltitude(double longitude, double latitude);
//@{
/**
* Get the terrrain model. The user has to copy the terrain
* into this object.
*/
vtkPolyData* GetModel();
void SetModel(vtkPolyData* model);
//@}
//@{
/**
* Bounding sphere is precomputed for faster updates of terrain.
*/
void UpdateBoundingSphere();
vtkGetMacro(BoundingSphereRadius, double);
vtkGetVector3Macro(BoundingSphereCenter, double);
//@}
vtkGetVector3Macro(CornerNormal00,double);
vtkGetVector3Macro(CornerNormal01,double);
vtkGetVector3Macro(CornerNormal10,double);
vtkGetVector3Macro(CornerNormal11,double);
//@{
/**
* For 2D projections, store the bounds of the node in projected space
* to quickly determine if a node is offscreen.
*/
vtkGetVector4Macro(ProjectionBounds,double);
vtkSetVector4Macro(ProjectionBounds,double);
//@}
//@{
/**
* For 2D projections, store the granularity of the graticule in this node.
*/
vtkGetMacro(GraticuleLevel,int);
vtkSetMacro(GraticuleLevel,int);
//@}
//@{
/**
* For 2D projections, store the maximum deviation of line segment centers
* from the actual projection value.
*/
vtkGetMacro(Error,double);
vtkSetMacro(Error,double);
//@}
//@{
/**
* For 2D projections, store the maximum deviation of line segment centers
* from the actual projection value.
*/
vtkGetMacro(Coverage,float);
vtkSetMacro(Coverage,float);
//@}
//@{
/**
* Shallow and Deep copy.
*/
virtual void ShallowCopy(vtkGeoTreeNode *src);
virtual void DeepCopy(vtkGeoTreeNode *src);
//@}
/**
* Returns whether this node has valid data associated
* with it, or if it is an "empty" node.
*/
virtual bool HasData();
/**
* Deletes the data associated with the node to make this
* an "empty" node. This is performed when the node has
* been unused for a certain amount of time.
*/
virtual void DeleteData();
protected:
vtkGeoTerrainNode();
~vtkGeoTerrainNode();
vtkSmartPointer<vtkPolyData> Model;
double BoundingSphereRadius;
double BoundingSphereCenter[3];
// I hate having to store this, but it is the easiest
// way to determine if a node is not visible because
// it is on the other side of the earth.
double CornerNormal00[3];
double CornerNormal01[3];
double CornerNormal10[3];
double CornerNormal11[3];
double ProjectionBounds[4];
int GraticuleLevel;
double Error;
float Coverage;
private:
vtkGeoTerrainNode(const vtkGeoTerrainNode&) VTK_DELETE_FUNCTION;
void operator=(const vtkGeoTerrainNode&) VTK_DELETE_FUNCTION;
};
#endif
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