/usr/include/vtk-7.1/vtkBuffer.h is in libvtk7-dev 7.1.1+dfsg1-2.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 | /*=========================================================================
Program: Visualization Toolkit
Module: vtkBuffer.h
Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
All rights reserved.
See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
This software is distributed WITHOUT ANY WARRANTY; without even
the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
PURPOSE. See the above copyright notice for more information.
=========================================================================*/
/**
* @class vtkBuffer
* @brief internal storage class used by vtkSOADataArrayTemplate,
* vtkAOSDataArrayTemplate, and others.
*
* vtkBuffer makes it easier to keep data pointers in vtkDataArray subclasses.
* This is an internal class and not intended for direct use expect when writing
* new types of vtkDataArray subclasses.
*/
#ifndef vtkBuffer_h
#define vtkBuffer_h
#include "vtkObject.h"
#include "vtkObjectFactory.h" // New() implementation
template <class ScalarTypeT>
class vtkBuffer : public vtkObject
{
public:
vtkTemplateTypeMacro(vtkBuffer<ScalarTypeT>, vtkObject)
typedef ScalarTypeT ScalarType;
enum
{
VTK_DATA_ARRAY_FREE,
VTK_DATA_ARRAY_DELETE
};
static vtkBuffer<ScalarTypeT>* New();
/**
* Access the buffer as a scalar pointer.
*/
inline ScalarType* GetBuffer() { return this->Pointer; }
inline const ScalarType* GetBuffer() const { return this->Pointer; }
/**
* Set the memory buffer that this vtkBuffer object will manage. @a array
* is a pointer to the buffer data and @a size is the size of the bufffer (in
* number of elements). If @a save is true, the buffer will not be freed when
* this vtkBuffer object is deleted or resize -- otherwise, @a deleteMethod
* specifies how the buffer will be freed.
*/
void SetBuffer(ScalarType* array, vtkIdType size, bool save=false,
int deleteMethod=VTK_DATA_ARRAY_FREE);
/**
* Return the number of elements the current buffer can hold.
*/
inline vtkIdType GetSize() const { return this->Size; }
/**
* Allocate a new buffer that holds @a size elements. Old data is not saved.
*/
bool Allocate(vtkIdType size);
/**
* Allocate a new buffer that holds @a newsize elements. Old data is
* preserved.
*/
bool Reallocate(vtkIdType newsize);
protected:
vtkBuffer()
: Pointer(NULL),
Size(0),
Save(false),
DeleteMethod(VTK_DATA_ARRAY_FREE)
{
}
~vtkBuffer() VTK_OVERRIDE
{
this->SetBuffer(NULL, 0);
}
ScalarType *Pointer;
vtkIdType Size;
bool Save;
int DeleteMethod;
private:
vtkBuffer(const vtkBuffer&) VTK_DELETE_FUNCTION;
void operator=(const vtkBuffer&) VTK_DELETE_FUNCTION;
};
template <class ScalarT>
inline vtkBuffer<ScalarT> *vtkBuffer<ScalarT>::New()
{
VTK_STANDARD_NEW_BODY(vtkBuffer<ScalarT>)
}
//------------------------------------------------------------------------------
template <typename ScalarT>
void vtkBuffer<ScalarT>::SetBuffer(
typename vtkBuffer<ScalarT>::ScalarType *array,
vtkIdType size, bool save, int deleteMethod)
{
if (this->Pointer != array)
{
if (!this->Save)
{
if (this->DeleteMethod == VTK_DATA_ARRAY_FREE)
{
free(this->Pointer);
}
else
{
delete [] this->Pointer;
}
}
this->Pointer = array;
}
this->Size = size;
this->Save = save;
this->DeleteMethod = deleteMethod;
}
//------------------------------------------------------------------------------
template <typename ScalarT>
bool vtkBuffer<ScalarT>::Allocate(vtkIdType size)
{
// release old memory.
this->SetBuffer(NULL, 0);
if (size > 0)
{
ScalarType* newArray =
static_cast<ScalarType*>(malloc(size * sizeof(ScalarType)));
if (newArray)
{
this->SetBuffer(newArray, size, false, VTK_DATA_ARRAY_FREE);
return true;
}
return false;
}
return true; // size == 0
}
//------------------------------------------------------------------------------
template <typename ScalarT>
bool vtkBuffer<ScalarT>::Reallocate(vtkIdType newsize)
{
if (newsize == 0) { return this->Allocate(0); }
if (this->Pointer &&
(this->Save || this->DeleteMethod == VTK_DATA_ARRAY_DELETE))
{
ScalarType* newArray =
static_cast<ScalarType*>(malloc(newsize * sizeof(ScalarType)));
if (!newArray)
{
return false;
}
std::copy(this->Pointer, this->Pointer + std::min(this->Size, newsize),
newArray);
// now save the new array and release the old one too.
this->SetBuffer(newArray, newsize, false, VTK_DATA_ARRAY_FREE);
}
else
{
// Try to reallocate with minimal memory usage and possibly avoid
// copying.
ScalarType* newArray = static_cast<ScalarType*>(
realloc(this->Pointer, newsize * sizeof(ScalarType)));
if (!newArray)
{
return false;
}
this->Pointer = newArray;
this->Size = newsize;
}
return true;
}
#endif
// VTK-HeaderTest-Exclude: vtkBuffer.h
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