This file is indexed.

/usr/include/vtk-6.3/vtkSphereWidget.h is in libvtk6-dev 6.3.0+dfsg1-11build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkSphereWidget.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkSphereWidget - 3D widget for manipulating a sphere
// .SECTION Description
// This 3D widget defines a sphere that can be interactively placed in a
// scene.
//
// To use this object, just invoke SetInteractor() with the argument of the
// method a vtkRenderWindowInteractor.  You may also wish to invoke
// "PlaceWidget()" to initially position the widget. The interactor will act
// normally until the "i" key (for "interactor") is pressed, at which point the
// vtkSphereWidget will appear. (See superclass documentation for information
// about changing this behavior.)
// Events that occur outside of the widget (i.e., no part of
// the widget is picked) are propagated to any other registered obsevers
// (such as the interaction style).  Turn off the widget by pressing the "i"
// key again (or invoke the Off() method).
//
// The vtkSphereWidget has several methods that can be used in conjunction
// with other VTK objects. The Set/GetThetaResolution() and
// Set/GetPhiResolution() methods control the number of subdivisions of the
// sphere in the theta and phi directions; the GetPolyData() method can be
// used to get the polygonal representation and can be used for things like
// seeding streamlines. The GetSphere() method returns a sphere implicit
// function that can be used for cutting and clipping. Typical usage of the
// widget is to make use of the StartInteractionEvent, InteractionEvent, and
// EndInteractionEvent events. The InteractionEvent is called on mouse
// motion; the other two events are called on button down and button up
// (any mouse button).
//
// Some additional features of this class include the ability to control the
// properties of the widget. You can set the properties of the selected and
// unselected representations of the sphere.

// .SECTION See Also
// vtk3DWidget vtkLineWidget vtkBoxWidget vtkPlaneWidget


#ifndef vtkSphereWidget_h
#define vtkSphereWidget_h

#include "vtkInteractionWidgetsModule.h" // For export macro
#include "vtk3DWidget.h"
#include "vtkSphereSource.h" // Needed for faster access to the sphere source

class vtkActor;
class vtkPolyDataMapper;
class vtkPoints;
class vtkPolyData;
class vtkSphereSource;
class vtkSphere;
class vtkCellPicker;
class vtkProperty;

#define VTK_SPHERE_OFF 0
#define VTK_SPHERE_WIREFRAME 1
#define VTK_SPHERE_SURFACE 2

class VTKINTERACTIONWIDGETS_EXPORT vtkSphereWidget : public vtk3DWidget
{
public:
  // Description:
  // Instantiate the object.
  static vtkSphereWidget *New();

  vtkTypeMacro(vtkSphereWidget,vtk3DWidget);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Methods that satisfy the superclass' API.
  virtual void SetEnabled(int);
  virtual void PlaceWidget(double bounds[6]);
  void PlaceWidget()
    {this->Superclass::PlaceWidget();}
  void PlaceWidget(double xmin, double xmax, double ymin, double ymax,
                   double zmin, double zmax)
    {this->Superclass::PlaceWidget(xmin,xmax,ymin,ymax,zmin,zmax);}

  // Description:
  // Set the representation of the sphere. Different representations are
  // useful depending on the application. The default is
  // VTK_SPHERE_WIREFRAME.
  vtkSetClampMacro(Representation,int,VTK_SPHERE_OFF,VTK_SPHERE_SURFACE);
  vtkGetMacro(Representation,int);
  void SetRepresentationToOff()
    { this->SetRepresentation(VTK_SPHERE_OFF);}
  void SetRepresentationToWireframe()
    { this->SetRepresentation(VTK_SPHERE_WIREFRAME);}
  void SetRepresentationToSurface()
    { this->SetRepresentation(VTK_SPHERE_SURFACE);}

  // Description:
  // Set/Get the resolution of the sphere in the Theta direction.
  // The default is 16.
  void SetThetaResolution(int r)
    { this->SphereSource->SetThetaResolution(r); }
  int GetThetaResolution()
    { return this->SphereSource->GetThetaResolution(); }

  // Description:
  // Set/Get the resolution of the sphere in the Phi direction.
  // The default is 8.
  void SetPhiResolution(int r)
    { this->SphereSource->SetPhiResolution(r); }
  int GetPhiResolution()
    { return this->SphereSource->GetPhiResolution(); }

  // Description:
  // Set/Get the radius of sphere. Default is .5.
  void SetRadius(double r)
    {
    if ( r <= 0 )
      {
      r = .00001;
      }
    this->SphereSource->SetRadius(r);
    }
  double GetRadius()
    { return this->SphereSource->GetRadius(); }

  // Description:
  // Set/Get the center of the sphere.
  void SetCenter(double x, double y, double z)
    {
    this->SphereSource->SetCenter(x,y,z);
    }
  void SetCenter(double x[3])
    {
    this->SetCenter(x[0], x[1], x[2]);
    }
  double* GetCenter()
    {return this->SphereSource->GetCenter();}
  void GetCenter(double xyz[3])
    {this->SphereSource->GetCenter(xyz);}

  // Description:
  // Enable translation and scaling of the widget. By default, the widget
  // can be translated and rotated.
  vtkSetMacro(Translation,int);
  vtkGetMacro(Translation,int);
  vtkBooleanMacro(Translation,int);
  vtkSetMacro(Scale,int);
  vtkGetMacro(Scale,int);
  vtkBooleanMacro(Scale,int);

  // Description:
  // The handle sits on the surface of the sphere and may be moved around
  // the surface by picking (left mouse) and then moving. The position
  // of the handle can be retrieved, this is useful for positioning cameras
  // and lights. By default, the handle is turned off.
  vtkSetMacro(HandleVisibility,int);
  vtkGetMacro(HandleVisibility,int);
  vtkBooleanMacro(HandleVisibility,int);

  // Description:
  // Set/Get the direction vector of the handle relative to the center of
  // the sphere. The direction of the handle is from the sphere center to
  // the handle position.
  vtkSetVector3Macro(HandleDirection,double);
  vtkGetVector3Macro(HandleDirection,double);

  // Description:
  // Get the position of the handle.
  vtkGetVector3Macro(HandlePosition,double);

  // Description:
  // Grab the polydata (including points) that defines the sphere.  The
  // polydata consists of n+1 points, where n is the resolution of the
  // sphere. These point values are guaranteed to be up-to-date when either the
  // InteractionEvent or EndInteraction events are invoked. The user provides
  // the vtkPolyData and the points and polysphere are added to it.
  void GetPolyData(vtkPolyData *pd);

  // Description:
  // Get the spherical implicit function defined by this widget.  Note that
  // vtkSphere is a subclass of vtkImplicitFunction, meaning that it can be
  // used by a variety of filters to perform clipping, cutting, and selection
  // of data.
  void GetSphere(vtkSphere *sphere);

  // Description:
  // Get the sphere properties. The properties of the sphere when selected
  // and unselected can be manipulated.
  vtkGetObjectMacro(SphereProperty,vtkProperty);
  vtkGetObjectMacro(SelectedSphereProperty,vtkProperty);

  // Description:
  // Get the handle properties (the little ball on the sphere is the
  // handle). The properties of the handle when selected and unselected
  // can be  manipulated.
  vtkGetObjectMacro(HandleProperty,vtkProperty);
  vtkGetObjectMacro(SelectedHandleProperty,vtkProperty);

protected:
  vtkSphereWidget();
  ~vtkSphereWidget();

//BTX - manage the state of the widget
  int State;
  enum WidgetState
  {
    Start=0,
    Moving,
    Scaling,
    Positioning,
    Outside
  };
//ETX

  //handles the events
  static void ProcessEvents(vtkObject* object,
                            unsigned long event,
                            void* clientdata,
                            void* calldata);

  // ProcessEvents() dispatches to these methods.
  void OnLeftButtonDown();
  void OnLeftButtonUp();
  void OnRightButtonDown();
  void OnRightButtonUp();
  void OnMouseMove();

  // the sphere
  vtkActor          *SphereActor;
  vtkPolyDataMapper *SphereMapper;
  vtkSphereSource     *SphereSource;
  void HighlightSphere(int highlight);
  void SelectRepresentation();

  // The representation of the sphere
  int Representation;

  // Do the picking
  vtkCellPicker *Picker;

  // Register internal Pickers within PickingManager
  virtual void RegisterPickers();

  // Methods to manipulate the sphere widget
  int Translation;
  int Scale;
  void Translate(double *p1, double *p2);
  void ScaleSphere(double *p1, double *p2, int X, int Y);
  void MoveHandle(double *p1, double *p2, int X, int Y);
  void PlaceHandle(double *center, double radius);

  // Properties used to control the appearance of selected objects and
  // the manipulator in general.
  vtkProperty *SphereProperty;
  vtkProperty *SelectedSphereProperty;
  vtkProperty *HandleProperty;
  vtkProperty *SelectedHandleProperty;
  void CreateDefaultProperties();

  // Managing the handle
  vtkActor          *HandleActor;
  vtkPolyDataMapper *HandleMapper;
  vtkSphereSource   *HandleSource;
  void HighlightHandle(int);
  int HandleVisibility;
  double HandleDirection[3];
  double HandlePosition[3];
  virtual void SizeHandles();

private:
  vtkSphereWidget(const vtkSphereWidget&);  //Not implemented
  void operator=(const vtkSphereWidget&);  //Not implemented
};

#endif