This file is indexed.

/usr/include/vtk-6.3/vtkPieChartActor.h is in libvtk6-dev 6.3.0+dfsg1-11build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkPieChartActor.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkPieChartActor - create a pie chart from an array
// .SECTION Description
// vtkPieChartActor generates a pie chart from an array of numbers defined in
// field data (a vtkDataObject). To use this class, you must specify an input
// data object. You'll probably also want to specify the position of the plot
// be setting the Position and Position2 instance variables, which define a
// rectangle in which the plot lies.  There are also many other instance
// variables that control the look of the plot includes its title,
// and legend.
//
// Set the text property/attributes of the title and the labels through the
// vtkTextProperty objects associated with these components.

// .SECTION See Also
// vtkParallelCoordinatesActor vtkXYPlotActor2D vtkSpiderPlotActor

#ifndef vtkPieChartActor_h
#define vtkPieChartActor_h

#include "vtkRenderingAnnotationModule.h" // For export macro
#include "vtkActor2D.h"

class vtkAlgorithmOutput;
class vtkAxisActor2D;
class vtkDataObject;
class vtkPolyData;
class vtkPolyDataMapper2D;
class vtkTextMapper;
class vtkTextProperty;
class vtkLegendBoxActor;
class vtkGlyphSource2D;
class vtkPieChartActorConnection;
class vtkPieceLabelArray;

class VTKRENDERINGANNOTATION_EXPORT vtkPieChartActor : public vtkActor2D
{
public:
  // Description:
  // Standard methods for type information and printing.
  vtkTypeMacro(vtkPieChartActor,vtkActor2D);
  void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Instantiate this class.
  static vtkPieChartActor *New();

  // Description:
  // Set the input to the pie chart actor. SetInputData()
  // does not connect the pipeline whereas SetInputConnection()
  // does.
  virtual void SetInputData(vtkDataObject*);
  virtual void SetInputConnection(vtkAlgorithmOutput*);

  // Description:
  // Get the input data object to this actor.
  virtual vtkDataObject* GetInput();

  // Description:
  // Enable/Disable the display of a plot title.
  vtkSetMacro(TitleVisibility, int);
  vtkGetMacro(TitleVisibility, int);
  vtkBooleanMacro(TitleVisibility, int);

  // Description:
  // Set/Get the title of the pie chart.
  vtkSetStringMacro(Title);
  vtkGetStringMacro(Title);

  // Description:
  // Set/Get the title text property. The property controls the
  // appearance of the plot title.
  virtual void SetTitleTextProperty(vtkTextProperty *p);
  vtkGetObjectMacro(TitleTextProperty,vtkTextProperty);

  // Description:
  // Enable/Disable the display of pie piece labels.
  vtkSetMacro(LabelVisibility, int);
  vtkGetMacro(LabelVisibility, int);
  vtkBooleanMacro(LabelVisibility, int);

  // Description:
  // Set/Get the labels text property. This controls the appearance
  // of all pie piece labels.
  virtual void SetLabelTextProperty(vtkTextProperty *p);
  vtkGetObjectMacro(LabelTextProperty,vtkTextProperty);

  // Description:
  // Specify colors for each piece of pie. If not specified, they are
  // automatically generated.
  void SetPieceColor(int i, double r, double g, double b);
  void SetPieceColor(int i, const double color[3])
    { this->SetPieceColor(i, color[0], color[1], color[2]); }
  double *GetPieceColor(int i);

  // Description:
  // Specify the names for each piece of pie.  not specified, then an integer
  // number is automatically generated.
  void SetPieceLabel(const int i, const char *);
  const char* GetPieceLabel(int i);

  // Description:
  // Enable/Disable the creation of a legend. If on, the legend labels will
  // be created automatically unless the per plot legend symbol has been
  // set.
  vtkSetMacro(LegendVisibility, int);
  vtkGetMacro(LegendVisibility, int);
  vtkBooleanMacro(LegendVisibility, int);

  // Description:
  // Retrieve handles to the legend box. This is useful if you would like
  // to manually control the legend appearance.
  vtkGetObjectMacro(LegendActor,vtkLegendBoxActor);

  // Description:
  // Draw the pie plot.
  int RenderOverlay(vtkViewport*);
  int RenderOpaqueGeometry(vtkViewport*);
  virtual int RenderTranslucentPolygonalGeometry(vtkViewport* ) {return 0;}

  // Description:
  // Does this prop have some translucent polygonal geometry?
  virtual int HasTranslucentPolygonalGeometry();

  // Description:
  // Release any graphics resources that are being consumed by this actor.
  // The parameter window could be used to determine which graphic
  // resources to release.
  void ReleaseGraphicsResources(vtkWindow *);

protected:
  vtkPieChartActor();
  ~vtkPieChartActor();

private:

  vtkPieChartActorConnection* ConnectionHolder;

  vtkIdType ArrayNumber;
  vtkIdType ComponentNumber;
  int TitleVisibility;         // Should I see the title?
  char *Title;                 // The title string
  vtkTextProperty *TitleTextProperty;
  int LabelVisibility;
  vtkTextProperty *LabelTextProperty;
  vtkPieceLabelArray *Labels;
  int LegendVisibility;
  vtkLegendBoxActor *LegendActor;
  vtkGlyphSource2D *GlyphSource;

  // Local variables needed to plot
  vtkIdType N;                 // The number of values
  double    Total;             // The total of all values in the data array
  double   *Fractions;         // The fraction of the pie

  vtkTextMapper    **PieceMappers; //a label for each radial spoke
  vtkActor2D       **PieceActors;

  vtkTextMapper    *TitleMapper;
  vtkActor2D       *TitleActor;

  vtkPolyData         *WebData;    // The web of the spider plot
  vtkPolyDataMapper2D *WebMapper;
  vtkActor2D          *WebActor;

  vtkPolyData         *PlotData;    // The lines drawn within the axes
  vtkPolyDataMapper2D *PlotMapper;
  vtkActor2D          *PlotActor;

  vtkTimeStamp  BuildTime;

  double Center[3];
  double Radius;

  int   LastPosition[2];
  int   LastPosition2[2];
  double P1[3];
  double P2[3];

  void Initialize();
  int PlaceAxes(vtkViewport *viewport, int *size);
  int BuildPlot(vtkViewport*);

private:
  vtkPieChartActor(const vtkPieChartActor&);  // Not implemented.
  void operator=(const vtkPieChartActor&);  // Not implemented.
};


#endif