This file is indexed.

/usr/include/vtk-6.3/vtkExternalOpenGLCamera.h is in libvtk6-dev 6.3.0+dfsg1-11build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

 1
 2
 3
 4
 5
 6
 7
 8
 9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
/*=========================================================================

  Program:   Visualization Toolkit
  Module:    vtkExternalOpenGLCamera.h

  Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
  All rights reserved.
  See Copyright.txt or http://www.kitware.com/Copyright.htm for details.

     This software is distributed WITHOUT ANY WARRANTY; without even
     the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
     PURPOSE.  See the above copyright notice for more information.

=========================================================================*/
// .NAME vtkExternalOpenGLCamera - OpenGL camera
// .SECTION Description
// vtkExternalOpenGLCamera is a concrete implementation of the abstract class
// vtkCamera.  vtkExternalOpenGLCamera interfaces to the OpenGL rendering library.
// This class extends vtkOpenGLCamera by introducing API wherein the camera
// matrices can be set explicitly by the application.

#ifndef vtkExternalOpenGLCamera_h
#define vtkExternalOpenGLCamera_h

#include "vtkRenderingExternalModule.h" // For export macro
#include "vtkOpenGLCamera.h"

class VTKRENDERINGEXTERNAL_EXPORT vtkExternalOpenGLCamera :
  public vtkOpenGLCamera
{
public:
  static vtkExternalOpenGLCamera *New();
  vtkTypeMacro(vtkExternalOpenGLCamera, vtkOpenGLCamera);
  virtual void PrintSelf(ostream& os, vtkIndent indent);

  // Description:
  // Implement base class method.
  void Render(vtkRenderer *ren);

  // Description:
  // Set the view transform matrix
  void SetViewTransformMatrix(const double elements[16]);

  // Description:
  // Set the projection matrix
  void SetProjectionTransformMatrix(const double elements[16]);

protected:
  vtkExternalOpenGLCamera();
  ~vtkExternalOpenGLCamera() {}

  // Description:
  // These methods should only be used within vtkCamera.cxx.
  // Bypass computation if user provided the projection transform
  void ComputeProjectionTransform(double aspect,
                                  double nearz,
                                  double farz);

  // Description:
  // These methods should only be used within vtkCamera.cxx.
  // Bypass computation if user provided the view transform
  void ComputeViewTransform();

private:
  bool UserProvidedProjectionTransform;
  bool UserProvidedViewTransform;

  vtkExternalOpenGLCamera(const vtkExternalOpenGLCamera&);  // Not implemented.
  void operator=(const vtkExternalOpenGLCamera&);  // Not implemented.
};

#endif