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//
// VMime library (http://www.vmime.org)
// Copyright (C) 2002-2013 Vincent Richard <vincent@vmime.org>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 3 of
// the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
//
// Linking this library statically or dynamically with other modules is making
// a combined work based on this library.  Thus, the terms and conditions of
// the GNU General Public License cover the whole combination.
//

#ifndef VMIME_CHARSET_HPP_INCLUDED
#define VMIME_CHARSET_HPP_INCLUDED


#include "vmime/base.hpp"
#include "vmime/utility/inputStream.hpp"
#include "vmime/utility/outputStream.hpp"
#include "vmime/charsetConverterOptions.hpp"
#include "vmime/component.hpp"


namespace vmime
{


class encoding;  // forward reference


/** Charset description (basic type).
  */

class VMIME_EXPORT charset : public component
{
public:

	charset();
	charset(const string& name);
	charset(const char* name); // to allow creation from vmime::charsets constants

public:

	/** Return the ISO name of the charset.
	  *
	  * @return charset name
	  */
	const string& getName() const;

	charset& operator=(const charset& other);

	bool operator==(const charset& value) const;
	bool operator!=(const charset& value) const;

	const std::vector <shared_ptr <component> > getChildComponents();

	/** Gets the recommended encoding for this charset.
	  * Note: there may be no recommended encoding.
	  *
	  * @param enc output parameter that will hold recommended encoding
	  * @return true if an encoding is recommended (the encoding is stored
	  * in the enc parameter), false otherwise (in this case, the enc
	  * parameter is not modified)
	  */
	bool getRecommendedEncoding(encoding& enc) const;

	/** Returns the default charset used on the system.
	  *
	  * This function simply calls <code>platformHandler::getLocalCharset()</code>
	  * and is provided for convenience.
	  *
	  * @return system default charset
	  */
	static const charset getLocalCharset();

	/** Convert a string buffer from one charset to another
	  * charset (in-memory conversion)
	  *
	  * \deprecated Use the new convert() method, which takes
	  * an outputStream parameter.
	  *
	  * @param in input buffer
	  * @param out output buffer
	  * @param source input charset
	  * @param dest output charset
	  * @param opts conversion options
	  * @throws exceptions::illegal_byte_sequence_for_charset if an illegal
	  * byte sequence was found in the input bytes, and the
	  * 'silentlyReplaceInvalidSequences' flag is set to false in
	  * the charsetConverterOptions
	  * @throws exceptions::charset_conv_error if an unexpected error occurred
	  * during the conversion
	  */
	static void convert(const string& in, string& out,
		const charset& source, const charset& dest,
		const charsetConverterOptions& opts = charsetConverterOptions());

	/** Convert the contents of an input stream in a specified charset
	  * to another charset and write the result to an output stream.
	  *
	  * @param in input stream to read data from
	  * @param out output stream to write the converted data
	  * @param source input charset
	  * @param dest output charset
	  * @param opts conversion options
	  * @throws exceptions::illegal_byte_sequence_for_charset if an illegal
	  * byte sequence was found in the input bytes, and the
	  * 'silentlyReplaceInvalidSequences' flag is set to false in
	  * the charsetConverterOptions
	  * @throws exceptions::charset_conv_error if an unexpected error occurred
	  * during the conversion
	  */
	static void convert(utility::inputStream& in, utility::outputStream& out,
		const charset& source, const charset& dest,
		const charsetConverterOptions& opts = charsetConverterOptions());

	/** Checks whether the specified text is valid in this charset.
	  *
	  * @param text input text
	  * @param firstInvalidByte if the function returns false, will contain
	  * the index of the first invalid byte in the string. Can be NULL if
	  * not used.
	  * @return true if the text is perfectly valid in this charset,
	  * or false otherwise (eg. it contains illegal sequences)
	  */
	bool isValidText(const string& text, string::size_type* firstInvalidByte) const;


	shared_ptr <component> clone() const;
	void copyFrom(const component& other);

private:

	string m_name;

protected:

	// Component parsing & assembling
	void parseImpl
		(const parsingContext& ctx,
		 const string& buffer,
		 const size_t position,
		 const size_t end,
		 size_t* newPosition = NULL);

	void generateImpl
		(const generationContext& ctx,
		 utility::outputStream& os,
		 const size_t curLinePos = 0,
		 size_t* newLinePos = NULL) const;
};


} // vmime


#endif // VMIME_CHARSET_HPP_INCLUDED