/usr/include/ncbi/vibmouse.h is in libvibrant6-dev 6.1.20170106-2.
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* ===========================================================================
*
* PUBLIC DOMAIN NOTICE
* National Center for Biotechnology Information (NCBI)
*
* This software/database is a "United States Government Work" under the
* terms of the United States Copyright Act. It was written as part of
* the author's official duties as a United States Government employee and
* thus cannot be copyrighted. This software/database is freely available
* to the public for use. The National Library of Medicine and the U.S.
* Government do not place any restriction on its use or reproduction.
* We would, however, appreciate having the NCBI and the author cited in
* any work or product based on this material
*
* Although all reasonable efforts have been taken to ensure the accuracy
* and reliability of the software and data, the NLM and the U.S.
* Government do not and cannot warrant the performance or results that
* may be obtained by using this software or data. The NLM and the U.S.
* Government disclaim all warranties, express or implied, including
* warranties of performance, merchantability or fitness for any particular
* purpose.
*
* ===========================================================================
*
* Author: Denis Vakatov
*
* File Description:
* menu-driven interface to manage mouse-event callbacks
* program interface to describe groups of mouse-event callbacks
*
* ==========================================================================
* $Log: vibmouse.h,v $
* Revision 6.2 2004/04/01 13:43:09 lavr
* Spell "occurred", "occurrence", and "occurring"
*
* Revision 6.1 1999/04/06 14:23:26 lewisg
* add opengl replacement for viewer3d
*
* Revision 6.0 1997/08/25 18:57:23 madden
* Revision changed to 6.0
*
* Revision 1.1 1997/03/20 16:23:48 vakatov
* Initial revision
*
*
* ==========================================================================
*/
#ifndef VIBMOUSE_H
#define VIBMOUSE_H
/* #include <vibrant.h> lyg */
#include <vibtypes.h>
#include <vibprocs.h>
#ifdef __cplusplus
extern "C" {
#endif
/* The mouse action callback types and modifiers(enumerated)
*/
typedef enum
{
MK_Normal = 0,
MK_Shift,
MK_Ctrl,
/* this one must not be used by the user -- for internal affairs only! */
/* (in internals, it means that presently there is no action "in progress" */
MK_Default
}
enumMKey;
typedef enum
{
MA_Click = 0,
MA_Press,
MA_DClick,
MA_Hold,
MA_Drag,
MA_Release,
MA_Cancel,
/* insensitive to the modifier keys */
MA_Init,
MA_Done,
/* this one must not be used by the user -- for internal affairs only! */
MA_Default
} enumMAction;
/*---[ MA_Create ]----------------------------------------
* Create new set of the MA(Mouse-Action) controls;
* settle these as a system of pulldown menus attached
* to the menu(s) "group_menu" and/or "action_menu";
* the latter two can be NULL and can be the same menu or submenu.
* (If "menu" == NULL then just do not create an interface.)
* Return handler of the created MA.
*/
struct _MA;
typedef struct _MA PNTR MAPtr;
extern MAPtr MA_Create(Nlm_MenU group_menu, Nlm_MenU action_menu);
/*---[ MA_AddAction ]----------------------------------------------------
* For MA controls "ma": register new mouse action of type "type",
* having the callback function "func", user data "data"(may be NULL)
* and name "name"(may be NULL).
*/
struct _MAction;
typedef struct _MAction PNTR MActionPtr;
typedef struct
{
Nlm_PoinT start;
Nlm_PoinT end;
}
MA_Trace, PNTR MA_TracePtr;
/* Type of the user-defined callback function
*/
typedef void (*MA_Func) PROTO (
(
MAPtr ma, /* handle of the MA controls */
MA_TracePtr trace, /* aux. memory area(unique for each MA) */
Nlm_PoinT point, /* present coordinates of the mouse */
VoidPtr extra /* extra data(specified by user in MA_AddAction()) */
)
);
extern MActionPtr MA_AddAction(MAPtr ma,
enumMKey mod_key,
enumMAction type,
MA_Func func,
VoidPtr data,
const Char PNTR name);
/* Dummy callback to use in MA_AddAction() -- just for user's convenience */
extern void DoNothingMA(MAPtr ma, MA_TracePtr trace, Nlm_PoinT point,
VoidPtr extra);
/*---[ MA_SetAction ]----------------------------------------------------
* Set the "action".
* If the action of this type is marked as "only" then:
* if "can_unset_group" is TRUE then the relevant group will be unset,
* else do nothing and return FALSE.
* NOTE: The "action" must not be NULL
*/
extern Boolean MA_SetAction(MActionPtr action, Boolean can_unset_group);
/*---[ MA_UnsetAll ]----------------------------------------------------
* Disable all currently set mouse actions.
*/
extern Boolean MA_UnsetAll(MAPtr ma);
/*---[ MA_AddGroup ]-----------------------------------------------------
* Register new mouse action group.
* The "name" must not be NULL and different groups must have different names;
* all enlisted mouse actions must be registered by the moment by the means of
* "Nlm_AddAction()" and must have different types(in the sense of the
* ("enumMKey", "enumMAction") unique pair).
* "only" == MA_ONLY means that the relevant "action" cannot be later changed
* without unsetting the whole group.
* NOTE: The last argument *must* be NULL!
*/
struct _MA_Group;
typedef struct _MA_Group PNTR MA_GroupPtr;
#define MA_SHARED ((long)0)
#define MA_ONLY ((long)1)
extern MA_GroupPtr MA_AddGroup(MAPtr ma, const Char PNTR name,
MActionPtr action, long only,
/* and more pairs: <action>, <only>; */
/* then, the last arg. must be NULL! */
...);
/*---[ MA_SetGroup ]-----------------------------------------------------
* Set the "group"'s mouse actions.
* The "only"-actions of this group will replace any currently active
* actions; if one of these replaces an "only" action of another
* (presently active) group then the whole latter group will be unset.
* The non-"only"-actions will replace any presently active non-"only"
* actions.
* NOTE: The "group" must not be NULL
*/
extern Boolean MA_SetGroup(MA_GroupPtr group);
/*---[ MA_SetGroup ]-----------------------------------------------------
* Unset the group of mouse actions.
* Only "only" actions of the group will be disabled.
* NOTE: "group" must not be NULL
*/
extern Boolean MA_UnsetGroup(MA_GroupPtr group);
/*---[ MA_LinkPanel ]----------------------------------------------------
* Wrap the control over the "panel"' mouse events into the "ma";
* NOTE: Previously specified mouse-event handlers and first
* sizeof(MAPtr) bytes of 'extra' data of the "panel" will be
* overwritten and then used by the MA internals! (Thus, the
* panel's extra data must have size at least sizeof(MAPtr).)
*/
extern Boolean MA_LinkPanel(MAPtr ma, Nlm_PaneL panel);
/*---[ MA_GetPanel ]-----------------------------------------------------
* Get handle of the panel presently linked to the "ma"
*/
extern Nlm_PaneL MA_GetPanel(MAPtr ma);
/*---[ MA_UnlinkPanel ]--------------------------------------------------
* Give away the control over the mouse events occurred in the
* panel(if any) presently wrapped by "ma"; disable all mouse handlers
* previously set for this panel
*/
extern void MA_UnlinkPanel(MAPtr ma);
/*---[ MA_[Set/Get]Visible ]---------------------------------------------
* Set/Get visibility of the MA controls referenced by "ma"
*/
extern Boolean MA_SetVisible(MAPtr ma, Boolean visibility);
extern Boolean MA_GetVisible(MAPtr ma);
/*---[ MA_[Set/Get]Extra ]-----------------------------------------------
* Set/Get extra data pointer of the MA controls referenced by "ma"
*/
extern void MA_SetExtra(MAPtr ma, VoidPtr extra);
extern VoidPtr MA_GetExtra(MAPtr ma);
/*---[ MA_Reset ]--------------------------------------------------------
* Reset the MA internals and interface to the "just born" state -- i.e.
* as if it was just created by the MA_Create() function
* (extra & panel will be reset as well!)
*/
extern void MA_Reset(MAPtr ma);
/*---[ MA_Destroy ]------------------------------------------------------
* Destroy the MA internal structures and user interface controls
*/
extern void MA_Destroy(MAPtr ma);
#ifdef __cplusplus
}
#endif
#endif /* VIBMOUSE_H */
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