/usr/include/ncbi/pictur3d.h is in libvibrant6-dev 6.1.20170106-2.
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* ===========================================================================
*
* PUBLIC DOMAIN NOTICE
* National Center for Biotechnology Information (NCBI)
*
* This software/database is a "United States Government Work" under the
* terms of the United States Copyright Act. It was written as part of
* the author's official duties as a United States Government employee and
* thus cannot be copyrighted. This software/database is freely available
* to the public for use. The National Library of Medicine and the U.S.
* Government do not place any restriction on its use or reproduction.
* We would, however, appreciate having the NCBI and the author cited in
* any work or product based on this material
*
* Although all reasonable efforts have been taken to ensure the accuracy
* and reliability of the software and data, the NLM and the U.S.
* Government do not and cannot warrant the performance or results that
* may be obtained by using this software or data. The NLM and the U.S.
* Government disclaim all warranties, express or implied, including
* warranties of performance, merchantability or fitness for any particular
* purpose.
*
* ===========================================================================
*
* File Name: pictur3d.h
*
* Author: Alex Smirnov
*
* Version Creation Date: 03/29/95
*
* $Revision: 6.0 $
*
* File Description:
* 3D picture public header file.
*
* Modifications:
* --------------------------------------------------------------------------
* Date Name Description of modification
* ------- ---------- -----------------------------------------------------
*
* ==========================================================================
*/
#ifndef _PICTUR3D_
#define _PICTUR3D_
#ifndef _VIBRANT_
#include <vibrant.h>
#endif
#ifndef _DIAGNOST_
#include <diagnost.h>
#endif
#ifdef __cplusplus
extern "C" {
#endif
/*****************************************************************************
*
* DEFINES
*
*****************************************************************************/
/* Primitives type */
#define LINE3D 0x1
#define CYLINDER3D 0x2
#define SPHERE3D 0x4
#define TEXT3D 0x8
#define POLY3D 0x10
/* Text3D flags */
#define TEXT3D_LEFT 0x1
#define TEXT3D_CENTER 0x2
#define TEXT3D_RIGTH 0x3
#define TEXT3D_UPPER 0x10
#define TEXT3D_MIDDLE 0x20
#define TEXT3D_LOWER 0x30
#define TEXT3D_FRONT 0x100
/*****************************************************************************
*
* TYPEDEFS
*
*****************************************************************************/
typedef struct Nlm_picture3d {
VoidPtr dummy;
}PNTR Nlm_Picture3D;
typedef struct Nlm_segment3d {
VoidPtr dummy;
}PNTR Nlm_Segment3D;
typedef struct Nlm_primitive3d {
VoidPtr dummy;
}PNTR Nlm_Prim3D;
typedef struct Nlm_point3d {
Int4 x;
Int4 y;
Int4 z;
} Nlm_Point3D, PNTR Nlm_Point3DPtr;
typedef struct Nlm_box3d {
Int4 minX;
Int4 minY;
Int4 minZ;
Int4 maxX;
Int4 maxY;
Int4 maxZ;
} Nlm_Box3D, PNTR Nlm_Box3DPtr;
typedef struct Nlm_spher3d {
Int4 x;
Int4 y;
Int4 z;
Int4 radius;
} Nlm_Spher3D, PNTR Nlm_Spher3DPtr;
/*****************************************************************************
*
* EXTERN FUNCTION
*
*****************************************************************************/
extern Nlm_Picture3D Nlm_CreatePicture3D PROTO((void));
extern void Nlm_DeletePicture3D PROTO((Nlm_Picture3D pic));
extern void Nlm_ResetPicture3D PROTO((Nlm_Picture3D pic));
/* Colors */
extern Boolean Nlm_AllocPalette3D PROTO((Nlm_Picture3D pic,
Uint1 totalColors));
extern Boolean Nlm_SetColor3D PROTO((Nlm_Picture3D pic,
Uint1 color,
Uint1 red, Uint1 green, Uint1 blue));
extern Boolean Nlm_GetColor3D PROTO((Nlm_Picture3D pic,
Uint1 color,
Uint1Ptr red, Uint1Ptr green,
Uint1Ptr blue));
/* Layers */
extern void Nlm_SetLayer3D PROTO((Nlm_Picture3D pic,
Uint1 layer, Boolean layerOn));
extern Boolean Nlm_GetLayerStatus3D PROTO((Nlm_Picture3D pic,
Uint1 layer));
/* Segments */
extern Nlm_Segment3D Nlm_AddSegment3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D parent, BigScalar userData,
Uint1 layer));
extern void Nlm_GetSegmentInfo3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment, BigScalar PNTR userData,
Uint1Ptr layer, Nlm_Segment3D PNTR parent));
/* Nlm_GetSegSphere3D() and Nlm_GetSegBox3D() return FALSE if the picture
* (or segment) contains no subsegments in currently active layers
*/
extern Nlm_Boolean Nlm_GetSegSphere3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment,
Nlm_Spher3DPtr sph ));
extern Nlm_Boolean Nlm_GetSegBox3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment,
Nlm_Box3DPtr box));
extern void Nlm_ChangeSegment3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment,
BigScalar userData, Uint1 layer));
extern void Nlm_DeleteSegment3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment));
/* Primitives */
extern Nlm_Prim3D Nlm_AddLine3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment, BigScalar userData,
Uint1 layer, Uint1 color,
Int4 x1, Int4 y1, Int4 z1,
Int4 x2, Int4 y2, Int4 z2));
extern Nlm_Prim3D Nlm_AddSphere3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment, BigScalar userData,
Uint1 layer, Uint1 color,
Int4 x, Int4 y, Int4 z, Uint4 radius));
extern Nlm_Prim3D Nlm_AddCylinder3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment, BigScalar userData,
Uint1 layer, Uint1 color,
Int4 x1, Int4 y1, Int4 z1,
Int4 x2, Int4 y2, Int4 z2, Uint4 radius));
extern Nlm_Prim3D Nlm_AddText3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment, BigScalar userData,
Uint1 layer, Uint1 color,
CharPtr string, Int4 x, Int4 y, Int4 z,
Uint4 height, Int4 offset, Int2 flags));
extern Nlm_Prim3D Nlm_AddPoly3D PROTO((Nlm_Picture3D pic,
Nlm_Segment3D segment, BigScalar userData,
Uint1 layer, Uint1 color,
Int4 x1, Int4 y1, Int4 z1,
Int4 x2, Int4 y2, Int4 z2 ));
extern Boolean Nlm_AddVertPoly3D PROTO((Nlm_Picture3D pic,
Nlm_Prim3D poly,
Int4 x, Int4 y, Int4 z ));
extern void Nlm_GetPrimInfo3D PROTO((Nlm_Picture3D pic,
Nlm_Prim3D prim, BigScalar PNTR userData,
Uint1Ptr layer, Uint1Ptr color,
Nlm_Segment3D PNTR parent,
Uint2Ptr primType));
extern void Nlm_ChangePrim3D PROTO((Nlm_Picture3D pic,
Nlm_Prim3D prim, BigScalar userData,
Uint1 layer, Uint1 color));
extern void Nlm_DeletePrim3D PROTO((Nlm_Picture3D pic,
Nlm_Prim3D prim));
/*****************************************************************************
*
* NAME REDIFINITION
*
*****************************************************************************/
#define Segment3D Nlm_Segment3D
#define Prim3D Nlm_Prim3D
#define Picture3D Nlm_Picture3D
#define Point3D Nlm_Point3D
#define Point3DPtr Nlm_Point3DPtr
#define Box3D Nlm_Box3D
#define Box3DPtr Nlm_Box3DPtr
#define Spher3D Nlm_Spher3D
#define Spher3DPtr Nlm_Spher3DPtr
#define CreatePicture3D Nlm_CreatePicture3D
#define ResetPicture3D Nlm_ResetPicture3D
#define DeletePicture3D Nlm_DeletePicture3D
#define AllocPalette3D Nlm_AllocPalette3D
#define SetColor3D Nlm_SetColor3D
#define GetColor3D Nlm_GetColor3D
#define SetLayer3D Nlm_SetLayer3D
#define GetLayerStatus3D Nlm_GetLayerStatus3D
#define AddSegment3D Nlm_AddSegment3D
#define GetSegmentInfo3D Nlm_GetSegmentInfo3D
#define ChangeSegment3D Nlm_ChangeSegment3D
#define DeleteSegment3D Nlm_DeleteSegment3D
#define AddLine3D Nlm_AddLine3D
#define AddSphere3D Nlm_AddSphere3D
#define AddCylinder3D Nlm_AddCylinder3D
#define AddText3D Nlm_AddText3D
#define AddPoly3D Nlm_AddPoly3D
#define AddVertPoly3D Nlm_AddVertPoly3D
#define GetPrimInfo3D Nlm_GetPrimInfo3D
#define ChangePrim3D Nlm_ChangePrim3D
#define DeletePrim3D Nlm_DeletePrim3D
#ifdef __cplusplus
}
#endif
#endif
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