This file is indexed.

/usr/include/libtsm.h is in libtsm-dev 3-1build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
/*
 * TSM - Main Header
 *
 * Copyright (c) 2011-2013 David Herrmann <dh.herrmann@gmail.com>
 *
 * Permission is hereby granted, free of charge, to any person obtaining
 * a copy of this software and associated documentation files
 * (the "Software"), to deal in the Software without restriction, including
 * without limitation the rights to use, copy, modify, merge, publish,
 * distribute, sublicense, and/or sell copies of the Software, and to
 * permit persons to whom the Software is furnished to do so, subject to
 * the following conditions:
 *
 * The above copyright notice and this permission notice shall be included
 * in all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
 * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef TSM_LIBTSM_H
#define TSM_LIBTSM_H

#include <inttypes.h>
#include <stdarg.h>
#include <stdbool.h>
#include <stdlib.h>

#ifdef __cplusplus
extern "C" {
#endif

/**
 * @mainpage
 *
 * TSM is a Terminal-emulator State Machine. It implements all common DEC-VT100
 * to DEC-VT520 control codes and features. A state-machine is used to parse TTY
 * input and saved in a virtual screen. TSM does not provide any rendering,
 * glyph/font handling or anything more advanced. TSM is just a simple
 * state-machine for control-codes handling.
 * The main use-case for TSM are terminal-emulators. TSM has no dependencies
 * other than an ISO-C99 compiler and C-library. Any terminal emulator for any
 * window-environment or rendering-pipline can make use of TSM. However, TSM can
 * also be used for control-code validation, TTY-screen-capturing or other
 * advanced users of terminal escape-sequences.
 */

/**
 * @defgroup misc Miscellaneous Definitions
 * Miscellaneous definitions
 *
 * This section contains several miscellaneous definitions of small helpers and
 * constants. These are shared between other parts of the API and have common
 * semantics/syntax.
 *
 * @{
 */

/**
 * Logging Callback
 *
 * @data: user-provided data
 * @file: Source code file where the log message originated or NULL
 * @line: Line number in source code or 0
 * @func: C function name or NULL
 * @subs: Subsystem where the message came from or NULL
 * @sev: Kernel-style severity between 0=FATAL and 7=DEBUG
 * @format: printf-formatted message
 * @args: arguments for printf-style @format
 *
 * This is the type of a logging callback function. You can always pass NULL
 * instead of such a function to disable logging.
 */
typedef void (*tsm_log_t) (void *data,
			   const char *file,
			   int line,
			   const char *func,
			   const char *subs,
			   unsigned int sev,
			   const char *format,
			   va_list args);

/** @} */

/**
 * @defgroup symbols Unicode Helpers
 * Unicode helpers
 *
 * Unicode uses 32bit types to uniquely represent symbols. However, combining
 * characters allow modifications of such symbols but require additional space.
 * To avoid passing around allocated strings, TSM provides a symbol-table which
 * can store combining-characters with their base-symbol to create a new symbol.
 * This way, only the symbol-identifiers have to be passed around (which are
 * simple integers). No string allocation is needed by the API user.
 *
 * The symbol table is currently not exported. Once the API is fixed, we will
 * provide it to outside users.
 *
 * Additionally, this contains some general UTF8/UCS4 helpers.
 *
 * @{
 */

/* UCS4 helpers */

#define TSM_UCS4_MAX (0x7fffffffUL)
#define TSM_UCS4_INVALID (TSM_UCS4_MAX + 1)
#define TSM_UCS4_REPLACEMENT (0xfffdUL)

/* ucs4 to utf8 converter */

unsigned int tsm_ucs4_get_width(uint32_t ucs4);
size_t tsm_ucs4_to_utf8(uint32_t ucs4, char *out);
char *tsm_ucs4_to_utf8_alloc(const uint32_t *ucs4, size_t len, size_t *len_out);

/* symbols */

typedef uint32_t tsm_symbol_t;

/** @} */

/**
 * @defgroup screen Terminal Screens
 * Virtual terminal-screen implementation
 *
 * A TSM screen respresents the real screen of a terminal/application. It does
 * not render anything, but only provides a table of cells. Each cell contains
 * the stored symbol, attributes and more. Applications iterate a screen to
 * render each cell on their framebuffer.
 *
 * Screens provide all features that are expected from terminals. They include
 * scroll-back buffers, alternate screens, cursor positions and selection
 * support. Thus, it needs event-input from applications to drive these
 * features. Most of them are optional, though.
 *
 * @{
 */

struct tsm_screen;
typedef uint_fast32_t tsm_age_t;

#define TSM_SCREEN_INSERT_MODE	0x01
#define TSM_SCREEN_AUTO_WRAP	0x02
#define TSM_SCREEN_REL_ORIGIN	0x04
#define TSM_SCREEN_INVERSE	0x08
#define TSM_SCREEN_HIDE_CURSOR	0x10
#define TSM_SCREEN_FIXED_POS	0x20
#define TSM_SCREEN_ALTERNATE	0x40

struct tsm_screen_attr {
	int8_t fccode;			/* foreground color code or <0 for rgb */
	int8_t bccode;			/* background color code or <0 for rgb */
	uint8_t fr;			/* foreground red */
	uint8_t fg;			/* foreground green */
	uint8_t fb;			/* foreground blue */
	uint8_t br;			/* background red */
	uint8_t bg;			/* background green */
	uint8_t bb;			/* background blue */
	unsigned int bold : 1;		/* bold character */
	unsigned int underline : 1;	/* underlined character */
	unsigned int inverse : 1;	/* inverse colors */
	unsigned int protect : 1;	/* cannot be erased */
	unsigned int blink : 1;		/* blinking character */
};

typedef int (*tsm_screen_draw_cb) (struct tsm_screen *con,
				   uint32_t id,
				   const uint32_t *ch,
				   size_t len,
				   unsigned int width,
				   unsigned int posx,
				   unsigned int posy,
				   const struct tsm_screen_attr *attr,
				   tsm_age_t age,
				   void *data);

int tsm_screen_new(struct tsm_screen **out, tsm_log_t log, void *log_data);
void tsm_screen_ref(struct tsm_screen *con);
void tsm_screen_unref(struct tsm_screen *con);

unsigned int tsm_screen_get_width(struct tsm_screen *con);
unsigned int tsm_screen_get_height(struct tsm_screen *con);
int tsm_screen_resize(struct tsm_screen *con, unsigned int x,
		      unsigned int y);
int tsm_screen_set_margins(struct tsm_screen *con,
			   unsigned int top, unsigned int bottom);
void tsm_screen_set_max_sb(struct tsm_screen *con, unsigned int max);
void tsm_screen_clear_sb(struct tsm_screen *con);

void tsm_screen_sb_up(struct tsm_screen *con, unsigned int num);
void tsm_screen_sb_down(struct tsm_screen *con, unsigned int num);
void tsm_screen_sb_page_up(struct tsm_screen *con, unsigned int num);
void tsm_screen_sb_page_down(struct tsm_screen *con, unsigned int num);
void tsm_screen_sb_reset(struct tsm_screen *con);

void tsm_screen_set_def_attr(struct tsm_screen *con,
			     const struct tsm_screen_attr *attr);
void tsm_screen_reset(struct tsm_screen *con);
void tsm_screen_set_flags(struct tsm_screen *con, unsigned int flags);
void tsm_screen_reset_flags(struct tsm_screen *con, unsigned int flags);
unsigned int tsm_screen_get_flags(struct tsm_screen *con);

unsigned int tsm_screen_get_cursor_x(struct tsm_screen *con);
unsigned int tsm_screen_get_cursor_y(struct tsm_screen *con);

void tsm_screen_set_tabstop(struct tsm_screen *con);
void tsm_screen_reset_tabstop(struct tsm_screen *con);
void tsm_screen_reset_all_tabstops(struct tsm_screen *con);

void tsm_screen_write(struct tsm_screen *con, tsm_symbol_t ch,
		      const struct tsm_screen_attr *attr);
void tsm_screen_newline(struct tsm_screen *con);
void tsm_screen_scroll_up(struct tsm_screen *con, unsigned int num);
void tsm_screen_scroll_down(struct tsm_screen *con, unsigned int num);
void tsm_screen_move_to(struct tsm_screen *con, unsigned int x,
			unsigned int y);
void tsm_screen_move_up(struct tsm_screen *con, unsigned int num,
			bool scroll);
void tsm_screen_move_down(struct tsm_screen *con, unsigned int num,
			  bool scroll);
void tsm_screen_move_left(struct tsm_screen *con, unsigned int num);
void tsm_screen_move_right(struct tsm_screen *con, unsigned int num);
void tsm_screen_move_line_end(struct tsm_screen *con);
void tsm_screen_move_line_home(struct tsm_screen *con);
void tsm_screen_tab_right(struct tsm_screen *con, unsigned int num);
void tsm_screen_tab_left(struct tsm_screen *con, unsigned int num);
void tsm_screen_insert_lines(struct tsm_screen *con, unsigned int num);
void tsm_screen_delete_lines(struct tsm_screen *con, unsigned int num);
void tsm_screen_insert_chars(struct tsm_screen *con, unsigned int num);
void tsm_screen_delete_chars(struct tsm_screen *con, unsigned int num);
void tsm_screen_erase_cursor(struct tsm_screen *con);
void tsm_screen_erase_chars(struct tsm_screen *con, unsigned int num);
void tsm_screen_erase_cursor_to_end(struct tsm_screen *con,
				    bool protect);
void tsm_screen_erase_home_to_cursor(struct tsm_screen *con,
				     bool protect);
void tsm_screen_erase_current_line(struct tsm_screen *con,
				   bool protect);
void tsm_screen_erase_screen_to_cursor(struct tsm_screen *con,
				       bool protect);
void tsm_screen_erase_cursor_to_screen(struct tsm_screen *con,
				       bool protect);
void tsm_screen_erase_screen(struct tsm_screen *con, bool protect);

void tsm_screen_selection_reset(struct tsm_screen *con);
void tsm_screen_selection_start(struct tsm_screen *con,
				unsigned int posx,
				unsigned int posy);
void tsm_screen_selection_target(struct tsm_screen *con,
				 unsigned int posx,
				 unsigned int posy);
int tsm_screen_selection_copy(struct tsm_screen *con, char **out);

tsm_age_t tsm_screen_draw(struct tsm_screen *con, tsm_screen_draw_cb draw_cb,
			  void *data);

/** @} */

/**
 * @defgroup vte State Machine
 * Virtual terminal emulation with state machine
 *
 * A TSM VTE object provides the terminal state machine. It takes input from the
 * application (which usually comes from a TTY/PTY from a client), parses it,
 * modifies the attach screen or returns data which has to be written back to
 * the client.
 *
 * Furthermore, VTE objects accept keyboard or mouse input from the application
 * which is interpreted compliant to DEV-VTs.
 *
 * @{
 */

/* virtual terminal emulator */

struct tsm_vte;

/* keep in sync with shl_xkb_mods */
enum tsm_vte_modifier {
	TSM_SHIFT_MASK		= (1 << 0),
	TSM_LOCK_MASK		= (1 << 1),
	TSM_CONTROL_MASK	= (1 << 2),
	TSM_ALT_MASK		= (1 << 3),
	TSM_LOGO_MASK		= (1 << 4),
};

/* keep in sync with TSM_INPUT_INVALID */
#define TSM_VTE_INVALID 0xffffffff

typedef void (*tsm_vte_write_cb) (struct tsm_vte *vte,
				  const char *u8,
				  size_t len,
				  void *data);

int tsm_vte_new(struct tsm_vte **out, struct tsm_screen *con,
		tsm_vte_write_cb write_cb, void *data,
		tsm_log_t log, void *log_data);
void tsm_vte_ref(struct tsm_vte *vte);
void tsm_vte_unref(struct tsm_vte *vte);

int tsm_vte_set_palette(struct tsm_vte *vte, const char *palette);

void tsm_vte_reset(struct tsm_vte *vte);
void tsm_vte_hard_reset(struct tsm_vte *vte);
void tsm_vte_input(struct tsm_vte *vte, const char *u8, size_t len);
bool tsm_vte_handle_keyboard(struct tsm_vte *vte, uint32_t keysym,
			     uint32_t ascii, unsigned int mods,
			     uint32_t unicode);

/** @} */

#ifdef __cplusplus
}
#endif

#endif /* TSM_LIBTSM_H */