/usr/include/TiledArray/conversions/clone.h is in libtiledarray-dev 0.6.0-5.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 | /*
* This file is a part of TiledArray.
* Copyright (C) 2015 Virginia Tech
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Justus Calvin
* Department of Chemistry, Virginia Tech
*
* clone.h
* Nov 29, 2015
*
*/
#ifndef TILEDARRAY_CONVERSIONS_CLONE_H__INCLUDED
#define TILEDARRAY_CONVERSIONS_CLONE_H__INCLUDED
namespace TiledArray {
/// Forward declarations
template <typename, typename> class DistArray;
class DensePolicy;
class SparsePolicy;
/// Create a deep copy of an array
/// \tparam Tile The tile type of the array
/// \tparam Policy The policy of the array
/// \param arg The array to be cloned
template <typename Tile, typename Policy>
inline DistArray<Tile, Policy>
clone(const DistArray<Tile, Policy>& arg) {
typedef typename DistArray<Tile, Policy>::value_type value_type;
World& world = arg.world();
// Make an empty result array
DistArray<Tile, Policy> result(world, arg.trange(), arg.shape(), arg.pmap());
// Iterate over local tiles of arg
for(auto index : * arg.pmap()) {
if(arg.is_zero(index))
continue;
// Spawn a task to clone the tiles
Future<value_type> tile =
world.taskq.add([] (const value_type& tile) -> value_type {
using TiledArray::clone;
return clone(tile);
}, arg.find(index));
// Store result tile
result.set(index, tile);
}
return result;
}
} // namespace TiledArray
#endif // TILEDARRAY_CONVERSIONS_CLONE_H__INCLUDED
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