/usr/include/ThePEG/Repository/StandardRandom.h is in libthepeg-dev 1.8.0-3build1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 | // -*- C++ -*-
//
// StandardRandom.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ThePEG_StandardRandom_H
#define ThePEG_StandardRandom_H
// This is the declaration of the StandardRandom class.
#include "RandomGenerator.h"
#include "ThePEG/Persistency/PersistentOStream.h"
#include "ThePEG/Persistency/PersistentIStream.h"
namespace ThePEG {
/**
* StandardRandom inherits from the RandomGenerator class and is an
* interface to the CLHEP::JamesRandom engine class.
*
* @see \ref StandardRandomInterfaces "The interfaces"
* defined for StandardRandom.
*/
class StandardRandom: public RandomGenerator {
public:
/** @name Standard constructors and destructors. */
//@{
/**
* Default constructor.
*/
StandardRandom() : u(97) { if ( theSeed != 0 ) setSeed(theSeed); }
//@}
public:
/**
* Reset the underlying random algorithm with the given seed. If the
* \a seed is set to -1 a standard seed will be used.
*/
virtual void setSeed(long seed);
protected:
/**
* Fill the cache with random numbers.
*/
virtual void fill();
public:
/** @name Functions used by the persistent I/O system. */
//@{
/**
* Function used to write out object persistently.
* @param os the persistent output stream written to.
*/
void persistentOutput(PersistentOStream & os) const;
/**
* Function used to read in object persistently.
* @param is the persistent input stream read from.
* @param version the version number of the object when written.
*/
void persistentInput(PersistentIStream & is, int version);
//@}
/**
* Standard Init function used to initialize the interface.
*/
static void Init();
protected:
/** @name Clone Methods. */
//@{
/**
* Make a simple clone of this object.
* @return a pointer to the new object.
*/
virtual IBPtr clone() const;
/** Make a clone of this object, possibly modifying the cloned object
* to make it sane.
* @return a pointer to the new object.
*/
virtual IBPtr fullclone() const;
//@}
private:
/**
* The internal state vector.
*/
vector<double> u;
/**
* Parameter for the internal state.
*/
double c;
/**
* Parameter for the internal state.
*/
double cd;
/**
* Parameter for the internal state.
*/
double cm;
/**
* Index for the internal state.
*/
int i97;
/**
* Index for the internal state.
*/
int j97;
private:
/**
* Describe a concrete class with persistent data.
*/
static ClassDescription<StandardRandom> initStandardRandom;
/**
* Private and non-existent assignment operator.
*/
StandardRandom & operator=(const StandardRandom &);
};
/** @cond TRAITSPECIALIZATIONS */
/** This template specialization informs ThePEG about the base classes
* of StandardRandom. */
template <>
struct BaseClassTrait<StandardRandom,1>: public ClassTraitsType {
/** Typedef of the first base class of StandardRandom. */
typedef RandomGenerator NthBase;
};
/** This template specialization informs ThePEG about the name of the
* StandardRandom class. */
template <>
struct ClassTraits<StandardRandom>: public ClassTraitsBase<StandardRandom> {
/** Return a platform-independent class name */
static string className() { return "ThePEG::StandardRandom"; }
};
/** @endcond */
}
#endif /* ThePEG_StandardRandom_H */
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