This file is indexed.

/usr/include/ThePEG/Handlers/EventManipulator.h is in libthepeg-dev 1.8.0-3build1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
// -*- C++ -*-
//
// EventManipulator.h is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//
#ifndef ThePEG_EventManipulator_H
#define ThePEG_EventManipulator_H
// This is the declaration of the EventManipulator class.

#include "ThePEG/Interface/Interfaced.h"
#include "ThePEG/Handlers/EventHandler.fh"
#include <stdexcept>

namespace ThePEG {

/**
 * An object of the EventManipulator class may be assigned to a
 * FullEventGenerator object. The manipulate() method is called for
 * each event generated, after the AnalysisHandlers have been called,
 * and may manipulate the event in any way needed. The manipulator may
 * alseo add StepHandlers to the EventHandler which produced the
 * event. The manipulate() method returns an integer which should be
 * zero if nothing was done to the event. If the EventHandler has
 * steps left to do, these are performed, after which the
 * <code>AnalysisHandler</code>s are called with the return value from
 * the previous manipulate() call. Then manipulate is called again and
 * the procedure is repeated until the EventHandler has no more steps
 * to do.
 *
 * @see \ref EventManipulatorInterfaces "The interfaces"
 * defined for EventManipulator.
 * @see FullEventGenerator
 * @see AnalysisHandler
 * @see EventHandler
 * @see StepHandler
 * 
 */
class EventManipulator: public Interfaced {

public:

  /**
   * Manipulate an event and the event handler.
   * @param eh the EventHandler in charge of the generation.
   * @param event the Event to be manipulated.
   * @return zero if the event was not manipulated. Otherwise return
   * an integer which will be given to the
   * <code>AnalysisHandler</code>s of the current FullEventGenerator.
   */
  virtual int manipulate(tEHPtr eh, tEventPtr event) = 0;

public:

  /**
   * Standard Init function used to initialize the interface.
   */
  static void Init();

protected:

private:

  /**
   * Describe an abstract class without persistent data.
   */
  static AbstractNoPIOClassDescription<EventManipulator> initEventManipulator;

  /**
   *  Private and non-existent assignment operator.
   */
  EventManipulator & operator=(const EventManipulator &);

};

/** @cond TRAITSPECIALIZATIONS */

/**
 * This template specialization informs ThePEG about the
 * base class of EventManipulator.
 */
template <>
struct BaseClassTrait<EventManipulator,1>: public ClassTraitsType {
  /** Typedef of the base class of EventManipulator. */
  typedef Interfaced NthBase;
};

/**
 * This template specialization informs ThePEG about the name of the
 * DecayHandler class and the shared object where it is defined.
 */
template <>
struct ClassTraits<EventManipulator>:
    public ClassTraitsBase<EventManipulator> {
  /** Return the class name. */
  static string className() {  return "ThePEG::EventManipulator"; }
};

/** @endcond */

}

#endif /* ThePEG_EventManipulator_H */