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// -*- C++ -*-
//
// ACDCGenCell.icc is a part of ThePEG - Toolkit for HEP Event Generation
// Copyright (C) 1999-2011 Leif Lonnblad
//
// ThePEG is licenced under version 2 of the GPL, see COPYING for details.
// Please respect the MCnet academic guidelines, see GUIDELINES for details.
//

namespace ACDCGenerator {

inline ACDCGenCell::ACDCGenCell(double newG)
  : theG(newG), theV(1.0), theUpper(0), theLower(0),
    theDivision(-1.0), theSplitDimension(-1) {}

inline ACDCGenCell::
ACDCGenCell(double newG, double newV)
  : theG(newG), theV(newV), theUpper(0), theLower(0),
    theDivision(-1.0), theSplitDimension(-1) {}

inline ACDCGenCell::~ACDCGenCell() {
  if ( isSplit() ) {
    delete theUpper;
    delete theLower;
  }
}

template <typename RndType>
inline ACDCGenCell * ACDCGenCell::
generate(DVector & lo, DVector & up, RndType * rnd) {
  if ( isSplit() ) {
    if ( ACDCRandomTraits<RndType>::
	 rndBool(rnd, upper()->maxInt(), lower()->maxInt()) ) {
      lo[dim()] = div();
      return upper()->generate(lo, up, rnd);
    } else {
      up[dim()] = div();
      return lower()->generate(lo, up, rnd);
    }
  }
  return this;
}

inline ACDCGenCell * ACDCGenCell::
generate(DVector & lo, DVector & up, DVector & rndv) {
  if ( isSplit() ) {
    double r = lower()->maxInt()/maxInt();
    if ( rndv[dim()] > r ) {
      lo[dim()] = div();
      rndv[dim()] = (rndv[dim()] - r)/(1.0 - r);
      return upper()->generate(lo, up, rndv);
    } else {
      up[dim()] = div();
      rndv[dim()] = rndv[dim()]/r;
      return lower()->generate(lo, up, rndv);
    }
  }
  return this;
}

inline ACDCGenCell *  ACDCGenCell::
getCell(DVector & lo, const DVector & x, DVector & up) {
  if ( isSplit() ) {
    if ( x[dim()] > div() ) {
      lo[dim()] = div();
      return upper()->getCell(lo, x, up);
    } else {
      up[dim()] = div();
      return lower()->getCell(lo, x, up);
    }
  } else
    return this;
}
  
inline void ACDCGenCell::
splitme(double lo, double newDiv, double up, DimType newDim) {
  theSplitDimension = newDim;
  theDivision = newDiv;
  double frac = (up - div())/(up - lo);
  theUpper = new ACDCGenCell(g(), v()*frac);
  frac = (div() - lo)/(up - lo);
  theLower = new ACDCGenCell(g(), v()*frac);
}

inline bool ACDCGenCell::isSplit() const {
  return upper();
}

inline double ACDCGenCell::doMaxInt(double scale) {
  if ( isSplit() ) theG = (upper()->doMaxInt() + lower()->doMaxInt())/v();
  else theG *= scale;
  return maxInt();
}

inline void ACDCGenCell::smooth(double frac) {
  if ( !isSplit() ) return;
  upper()->smooth(frac);
  lower()->smooth(frac);
  if ( upper()->maxInt() < lower()->maxInt()*frac &&
       upper()->maxInt() > 0.0 )
    upper()->doMaxInt(lower()->maxInt()*frac/upper()->maxInt());
  else if ( lower()->maxInt() < upper()->maxInt()*frac &&
	    lower()->maxInt() > 0.0 )
    lower()->doMaxInt(upper()->maxInt()*frac/lower()->maxInt());
  doMaxInt();
}

inline double ACDCGenCell::maxInt() const {
  return g()*v();
}

inline void ACDCGenCell::g(double newG) {
  theG = newG;
}

inline int ACDCGenCell::nBins() const {
  return isSplit()? upper()->nBins() + lower()->nBins(): 1;
}

inline int ACDCGenCell::depth() const {
  return isSplit()? std::max(upper()->depth(), lower()->depth()) + 1: 1;
}

inline double ACDCGenCell::g() const {
  return theG;
}

inline double ACDCGenCell::v() const {
  return theV;
}

inline double ACDCGenCell::div() const  {
  return theDivision;
}

inline DimType ACDCGenCell::dim() const {
  return theSplitDimension;
}

inline ACDCGenCell * ACDCGenCell::upper() const {
  return theUpper;
}

inline ACDCGenCell * ACDCGenCell::lower() const {
  return theLower;
}

inline void ACDCGenCell::
extract(DVector & lo, DVector & up, vector<ACDCGenCellInfo> & out) const {

  // First add this cell which gets index isave.
  ACDCGenCellInfo::Index isave = out.size();
  out.push_back(ACDCGenCellInfo());
  out.back().g = g();
  out.back().v = v();
  out.back().up = up;
  out.back().lo = lo;
  out.back().iup = 0;
  out.back().ilo = 0;

  if ( isSplit() ) {
    // If split add the upper cell.
    out[isave].iup = out.size();    
    double save = lo[dim()];
    lo[dim()] = div();
    upper()->extract(lo, up, out);
    lo[dim()] = save;

    // Then add the lower cell.
    out[isave].ilo = out.size(); 
    save = up[dim()];
    up[dim()] = div();
    lower()->extract(lo, up, out);
    up[dim()] = save;
  }
}

template <typename OStream>
inline OStream & operator<<(OStream & os, const ACDCGenCell & c) {
  os << c.dim() << c.div() << c.g() << c.v();
  if ( c.dim() < 0 ) return os;
  return os << *c.upper() << *c.lower();
}

template <typename IStream>
inline IStream & operator>>(IStream & is, ACDCGenCell & c) {
  is >> c.theSplitDimension >> c.theDivision >> c.theG >> c.theV;
  if ( c.dim() < 0 ) return is;
  c.theUpper = new ACDCGenCell(0.0);
  c.theLower = new ACDCGenCell(0.0);
  return is >> *c.theUpper >> *c.theLower;
}

inline long ACDCGenCell::getIndex(const ACDCGenCell * c) const {
  long indx = -1;
  return getIndex(c, indx);
}


inline long ACDCGenCell::getIndex(const ACDCGenCell * c, long & indx) const {
  ++indx;
  if ( c == this ) return indx;
  if ( isSplit() ) {
    long i = upper()->getIndex(c, indx);
    if ( i >= 0 ) return i;
    return lower()->getIndex(c, indx);
  }
  return -1;
}

inline ACDCGenCell * ACDCGenCell::getCell(long i) {
  long indx = -1;
  return getCell(i, indx);
}
  
inline ACDCGenCell * ACDCGenCell::getCell(long i, long & indx) {
  ++indx;
  if ( i == indx ) return this;
  if ( isSplit() ) {
    ACDCGenCell * tmp = upper()->getCell(i, indx);
    if ( tmp ) return tmp;
    return lower()->getCell(i, indx);
  }
  return 0;
}

}