/usr/include/stk/InetWvIn.h is in libstk0-dev 4.5.2+dfsg-5build1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 | #ifndef STK_INETWVIN_H
#define STK_INETWVIN_H
#include "WvIn.h"
#include "TcpServer.h"
#include "UdpSocket.h"
#include "Thread.h"
#include "Mutex.h"
namespace stk {
/***************************************************/
/*! \class InetWvIn
\brief STK internet streaming input class.
This Wvin subclass reads streamed audio data over a network via a
TCP or UDP socket connection. The data is assumed in big-endian,
or network, byte order. Only a single socket connection is
supported.
InetWvIn supports multi-channel data. It is important to
distinguish the tick() method that computes a single frame (and
returns only the specified sample of a multi-channel frame) from
the overloaded one that takes an StkFrames object for
multi-channel and/or multi-frame data.
This class implements a socket server. When using the TCP
protocol, the server "listens" for a single remote connection
within the InetWvIn::start() function. For the UDP protocol, no
attempt is made to verify packet delivery or order. The default
data type for the incoming stream is signed 16-bit integers,
though any of the defined StkFormats are permissible.
by Perry R. Cook and Gary P. Scavone, 1995--2014.
*/
/***************************************************/
typedef struct {
bool finished;
void *object;
} ThreadInfo;
class InetWvIn : public WvIn
{
public:
//! Default constructor.
/*!
An StkError will be thrown if an error occurs while initializing the input thread.
*/
InetWvIn( unsigned long bufferFrames = 1024, unsigned int nBuffers = 8 );
//! Class destructor.
~InetWvIn();
//! Wait for a (new) socket connection with specified protocol, port, data channels and format.
/*!
For the UDP protocol, this function will create a socket
instance and return. For the TCP protocol, this function will
block until a connection is established. An StkError will be
thrown if a socket error occurs or an invalid function argument is
provided.
*/
void listen( int port = 2006, unsigned int nChannels = 1,
Stk::StkFormat format = STK_SINT16,
Socket::ProtocolType protocol = Socket::PROTO_TCP );
//! Returns true is an input connection exists or input data remains in the queue.
/*!
This method will not return false after an input connection has been closed until
all buffered input data has been read out.
*/
bool isConnected( void );
//! Return the specified channel value of the last computed frame.
/*!
For multi-channel files, use the lastFrame() function to get
all values from the last computed frame. If no connection exists,
the returned value is 0.0. The \c channel argument must be less
than the number of channels in the data stream (the first channel
is specified by 0). However, range checking is only performed if
_STK_DEBUG_ is defined during compilation, in which case an
out-of-range value will trigger an StkError exception.
*/
StkFloat lastOut( unsigned int channel = 0 );
//! Compute a sample frame and return the specified \c channel value.
/*!
For multi-channel files, use the lastFrame() function to get
all values from the computed frame. If no connection exists, the
returned value is 0.0 (and a warning will be issued if _STK_DEBUG_
is defined during compilation). The \c channel argument must be
less than the number of channels in the data stream (the first
channel is specified by 0). However, range checking is only
performed if _STK_DEBUG_ is defined during compilation, in which
case an out-of-range value will trigger an StkError exception.
*/
StkFloat tick( unsigned int channel = 0 );
//! Fill the StkFrames argument with computed frames and return the same reference.
/*!
The number of channels in the StkFrames argument must equal the
number of channels specified in the listen() function. However,
this is only checked if _STK_DEBUG_ is defined during compilation,
in which case an incompatibility will trigger an StkError
exception. If no connection exists, the function does
nothing (a warning will be issued if _STK_DEBUG_ is defined during
compilation).
*/
StkFrames& tick( StkFrames& frames );
// Called by the thread routine to receive data via the socket connection
// and fill the socket buffer. This is not intended for general use but
// must be public for access from the thread.
void receive( void );
protected:
// Read buffered socket data into the data buffer ... will block if none available.
int readData( void );
Socket *soket_;
Thread thread_;
Mutex mutex_;
char *buffer_;
unsigned long bufferFrames_;
unsigned long bufferBytes_;
unsigned long bytesFilled_;
unsigned int nBuffers_;
unsigned long writePoint_;
unsigned long readPoint_;
long bufferCounter_;
int dataBytes_;
bool connected_;
int fd_;
ThreadInfo threadInfo_;
Stk::StkFormat dataType_;
};
inline StkFloat InetWvIn :: lastOut( unsigned int channel )
{
#if defined(_STK_DEBUG_)
if ( channel >= data_.channels() ) {
oStream_ << "InetWvIn::lastOut(): channel argument and data stream are incompatible!";
handleError( StkError::FUNCTION_ARGUMENT );
}
#endif
// If no connection and we've output all samples in the queue, return.
if ( !connected_ && bytesFilled_ == 0 && bufferCounter_ == 0 ) return 0.0;
return lastFrame_[channel];
}
} // stk namespace
#endif
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