/usr/include/sofa/helper/gl/DrawManager.h is in libsofa1-dev 1.0~beta4-12.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Framework *
* *
* Authors: M. Adam, J. Allard, B. Andre, P-J. Bensoussan, S. Cotin, C. Duriez,*
* H. Delingette, F. Falipou, F. Faure, S. Fonteneau, L. Heigeas, C. Mendoza, *
* M. Nesme, P. Neumann, J-P. de la Plata Alcade, F. Poyer and F. Roy *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
#ifndef SOFA_HELPER_GL_DRAWMANAGER_H
#define SOFA_HELPER_GL_DRAWMANAGER_H
#include <sofa/helper/helper.h>
#include <sofa/defaulttype/Vec.h>
#include <vector>
#include <sofa/helper/gl/template.h>
#ifdef SOFA_GUI_QTOGREVIEWER
#include <OgreManualObject.h>
#endif
namespace sofa
{
namespace helper
{
namespace gl
{
using namespace defaulttype;
class SOFA_HELPER_API DrawManager
{
public:
enum MODEDISPLAY{OPENGL
#ifdef SOFA_GUI_QTOGREVIEWER
, OGRE
#endif
};
DrawManager();
void drawPoints(const std::vector<Vector3> &points, float size, const Vec<4,float> colour);
void drawLines(const std::vector<Vector3> &points, float size, const Vec<4,float> colour);
void drawTriangles(const std::vector<Vector3> &points, const Vec<4,float> colour);
void drawTriangles(const std::vector<Vector3> &points, const Vector3 normal, const Vec<4,float> colour);
void drawLines(const std::vector<Vector3> &points, const std::vector< defaulttype::Vec<2,int> > &index, float size, const Vec<4,float> colour);
void drawTriangles(const std::vector<Vector3> &points,
const std::vector< defaulttype::Vec<3,int> > &index,
const std::vector<Vector3> &normal,
const Vec<4,float> colour);
void drawTriangleStrip(const std::vector<Vector3> &points,
const std::vector<Vector3> &normal,
const Vec<4,float> colour);
void drawSpheres (const std::vector<Vector3> &points, const std::vector<float> radius, const Vec<4,float> colour);
void drawSpheres (const std::vector<Vector3> &points, float radius, const Vec<4,float> colour);
void drawCone (const Vector3& p1, const Vector3 &p2, float radius1, float radius2, const Vec<4,float> colour, int subd=16);
void drawCylinder(const Vector3& p1, const Vector3 &p2, float radius, const Vec<4,float> colour, int subd=16);
void drawArrow (const Vector3& p1, const Vector3 &p2, float radius, const Vec<4,float> colour, int subd=16);
void addPoint(const Vector3 &p, const Vec<4,float> &c);
void addPoint(const Vector3 &p, const Vector3 &n, const Vec<4,float> &c);
void addTriangle(const Vector3 &p1,const Vector3 &p2,const Vector3 &p3,
const Vector3 &normal, const Vec<4,float> &c);
void addSphere( const Vector3 &p, float radius);
void setPolygonMode(int mode, bool wireframe);
void setLightingEnabled(bool b);
void setSystemDraw(MODEDISPLAY mode){SystemDraw=mode;}
#ifdef SOFA_GUI_QTOGREVIEWER
void addOgreVertexPosition(const Vector3 &p);
void addOgreVertexColour(const Vec<4,float> &p);
void addOgreVertexNormal(const Vector3 &p);
void setOgreObject(Ogre::ManualObject* o){ogreDraw=o;};
void setOgreMaterial(Ogre::MaterialPtr s){currentMaterial=s;}
void setSceneMgr(Ogre::SceneManager* s){mSceneMgr=s;}
#endif
void clear();
void setMaterial(const Vec<4,float> &colour, std::string name=std::string());
void resetMaterial(const Vec<4,float> &colour, std::string name=std::string());
protected:
MODEDISPLAY SystemDraw;
bool lightEnabled;
int polygonMode; //0: no cull, 1 front, 2 back
bool wireframeEnabled;
#ifdef SOFA_GUI_QTOGREVIEWER
Ogre::ManualObject *ogreDraw;
Ogre::MaterialPtr currentMaterial;
Ogre::SceneManager* mSceneMgr;
//Basic shapes
std::string sphereMeshName;
#endif
static int materialName;
static int meshName;
};
} // namespace gl
} // namespace helper
} // namespace sofa
#endif
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