/usr/include/sofa/filemanager/sofapml/LMLReader.h is in libsofa1-dev 1.0~beta4-12.
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* SOFA, Simulation Open-Framework Architecture, version 1.0 beta 4 *
* (c) 2006-2009 MGH, INRIA, USTL, UJF, CNRS *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published by *
* the Free Software Foundation; either version 2.1 of the License, or (at *
* your option) any later version. *
* *
* This library is distributed in the hope that it will be useful, but WITHOUT *
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or *
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License *
* for more details. *
* *
* You should have received a copy of the GNU Lesser General Public License *
* along with this library; if not, write to the Free Software Foundation, *
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. *
*******************************************************************************
* SOFA :: Modules *
* *
* Authors: The SOFA Team and external contributors (see Authors.txt) *
* *
* Contact information: contact@sofa-framework.org *
******************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
//-------------------------------------------------------------------------
// -- Description --
// LMLReader is used to import a LML document to the sofa structure.
// It builds forcefields and constraints on the objects of the scene,
// reading a LML file, and using LMLConstraint and LMLForce classes.
//-------------------------------------------------------------------------
#ifndef LMLREADER_H
#define LMLREADER_H
#include <Loads.h>
#include <map>
#include "sofa/core/componentmodel/behavior/MechanicalState.h"
#include "sofa/defaulttype/Vec3Types.h"
#include <sofa/simulation/tree/GNode.h>
#include "sofapml.h"
namespace sofa
{
namespace filemanager
{
namespace pml
{
using namespace sofa::defaulttype;
using namespace sofa::simulation::tree;
class PMLReader;
class SOFA_BUILD_FILEMANAGER_PML_API LMLReader {
public :
LMLReader(char* filename=NULL);
void BuildStructure(const char* filename, PMLReader * pmlreader);
void BuildStructure(Loads * loads, PMLReader * pmlreader);
void BuildStructure(PMLReader * pmlreader);
void updateStructure(Loads * loads, PMLReader * pmlreader);
void saveAsLML(const char * filename);
unsigned int numberOfLoads(){ if(loadsList)return loadsList->numberOfLoads(); else return 0;}
private :
Loads * loadsList;
const char * lmlFile;
};
}
}
}
#endif //LMLREADER_H
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