/usr/include/sipxtapi/rtcp/MsgQueue.h is in libsipxtapi-dev 3.3.0~test17-2.1.
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// Copyright (C) 2004-2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2004-2006 Pingtel Corp. All rights reserved.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
///////////////////////////////////////////////////////////////////////////////
#ifndef _MsgQueue_h
#define _MsgQueue_h
#include "rtcp/RtcpConfig.h"
// Include
#ifdef WIN32
#include "TLinkedList.h"
#pragma warning(disable:4275)
#elif defined(_VXWORKS)
#include <msgQLib.h>
#elif defined(__pingtel_on_posix__)
#include "os/OsMsgQ.h"
#else
#error Unsupported target platform.
#endif
#include "Message.h"
// Constant Message Type
const unsigned long NOFLUSH=0;
const unsigned long FLUSH=1;
const unsigned long ONE_SECOND=1000;
/*|><|************************************************************************
*
* Class Name: CMsgQueue
*
* Inheritance:
*
* Methods:
*
* Attributes:
*
* Description: CMsgQueue is a thread safe class which shall provide
* general purpose message delivery, storage, retrieval and
* processing services. At the heart of the class shall be
* a FIFO linked list for storing messages, an event object
* and an apartment style thread. The apartment thread
* shall block on an event object waiting for incoming
* messages to be posted to the linked list. When a
* message is posted to the list, the event object shall be
* set causing the thread to wake up. Upon waking up, the
* thread shall take the first message off the linked list
* and call a general purpose processing method defined as
* a pure virtual. The processing method shall accept a
* message type and an opaque pointer as arguments. It
* shall be the responsibility of the user to implement
* this method and the message processing logic associated
* with their object.
*
* The CMsgQueue thread shall continue removing messages
* from the linked list FIFO until none remain. When the
* linked list is emptied, the event object shall be
* cleared and the CMsgQueue thread shall block waiting for
* the next message to be delivered.
*
* The CMessageQueue shall implement a set of private
* services for performing internal management of the
* linked list, event object and thread in addition to
* public services for posting, retreiving and flushing
* messages.
*
*
*
*
************************************************************************|<>|*/
class CMsgQueue
#ifdef WIN32
: public CTLinkedList<CMessage *> // Inherit Linked List Services
#endif
{
public: // Public Member Functions
/*|><|************************************************************************
*
* Method Name: CMsgQueue - Constructor
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: The CMsgQueue constructor shall perform some very basic
* setup which shall include the initialization of internal
* head, tail and entry counter data members. All other
* failure prone setup shall be performed in the
* Initialize() method.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
CMsgQueue();
/*|><|************************************************************************
*
* Method Name: CMsgQueue - Destructor
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: The destructor for the CMsgQueue object. This method
* shall have the responsibility of suspending message
* processing and flushing all messages held within the
* message queue. The flush shall return all allocated
* memory back to the memory pool through using the
* services provide in CMemoryPool. The destructor shall
* also arrange for the graceful termination of the
* apartment thread through signalling the terminate event.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
virtual ~CMsgQueue();
/*|><|************************************************************************
*
* Method Name: Initialize
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: The Initialize method shall perform the fault suceptible
* initialization associated with this class. The
* initialization sequence shall include:
*
* - Creation of the Message and Terminate Event objects.
* _ Creation of the Apartment thread
*
* All of the above initialization steps must succeed for
* Initialize to return success.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
virtual bool Initialize();
/*|><|************************************************************************
*
* Method Name: Shutdown
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: The Shutdown method shall trigger all MsgQueue processing to
* cease. This is done as part of a two phase termination
* consisting of succession and destruction.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
virtual bool Shutdown();
/*|><|************************************************************************
*
* Method Name: Post
*
*
* Inputs: CMessage *
*
* Outputs: None
*
* Returns: bool
*
* Description: The Post method provides a general purpose
* facility to post a message of a particular type with
* optional arguments to the CMsgQueue linked list.
*
* Post Message shall set the message event object to inform
* the apartment thread of the arrival of a new message.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
bool Post(CMessage *pMessage);
protected: // Protected Member Functions
/*|><|************************************************************************
*
* Method Name: ProcessMessage
*
*
* Inputs: CMessage *
*
* Outputs: None
*
* Returns: bool
*
* Description: This is a pure virtual function provide by CMsgQueue as
* a means for dispatching messages removed from the queue
* for processing. It shall be the responsibility of the
* derived class to implement this method.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
virtual bool ProcessMessage(CMessage *)=0;
/*|><|************************************************************************
*
* Method Name: TerminateProcessing
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: Terminates thread processing for this object.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
void TerminateProcessing(unsigned long dwMode=NOFLUSH);
/*|><|************************************************************************
*
* Method Name: FlushMessages
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: Removes all messages from the CMsgQueue and releases the
* memory associated with each entry.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
void FlushMessages(void);
private:
#if defined(_WIN32)
/*|><|************************************************************************
*
* Method Name: CreateMessageEvent
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: This method shall create a manually resetable event object to
* be used for informing the MsgQueue object of the arrival of a
* new message.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
bool CreateMessageEvent();
/*|><|************************************************************************
*
* Method Name: DestroyMessageEvent
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: This method shall destroy a manually resetable event object
* used for informing the MsgQueue object of the arrival of a new
* message.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
void DestroyMessageEvent();
/*|><|************************************************************************
*
* Method Name: CreateThreadEvents
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: This method shall create a manually resetable event object to
* be used for informing the parent of thread state changes.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
bool CreateThreadEvents();
/*|><|************************************************************************
*
* Method Name: DestroyThreadEvents
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: This method shall destroy a manually resetable event object
* used for informing the parent of thread state changes.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
void DestroyThreadEvents();
/*|><|************************************************************************
*
* Method Name: CreateMessageThread
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: This is a private method which shall create an apartment style
* processing thread for the purpose dispatching and processing
* messages that have been posted to a client's message list.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
bool CreateMessageThread();
/*|><|************************************************************************
*
* Method Name: InitMessageThread
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: This is a private method which shall initialize the message
* thread. Initialization shall involve the creation and setting
* of a thread event used to signal the main thread of state
* change. Upon successful event creation, the init method shall
* call the MessageLoop() which shall pend on and process incoming
* messages. A failed initialization shall result in thread
* termination.
*
*
* Usage Notes:
*
*
************************************************************************|<>|*/
static unsigned int _stdcall InitMessageThread(void * vpArgument);
/*|><|************************************************************************
*
* Method Name: TerminateMessaging
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description: Terminates any further message processing activity
* for this object.
*
* Usage Notes:
*
*
************************************************************************|<>|*/
void TerminateMessaging(unsigned long dwMode);
/*|><|************************************************************************
*
* Method Name: TerminateMessageThread
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: This is a private method which shall shall terminate the
* message thread. In so doing, it shall destroy both message and
* thread events used to signal state change as well as remove all
* messages which may remain on the message queue.
*
*
* Usage Notes:
*
*
************************************************************************|<>|*/
void TerminateMessageThread();
#elif defined(_VXWORKS)
/**
*
* Method Name: CreateMessageTask()
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: bool
*
* Description:
*
* Usage Notes:
*
*/
bool CMsgQueue::CreateMessageTask();
/*|><|************************************************************************
*
* Method Name: InitMessageThread
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: This is a private method which shall initialize the message
* thread. Initialization shall involve the creation and setting
* of a thread event used to signal the main thread of state
* change. Upon successful event creation, the init method shall
* call the MessageLoop() which shall pend on and process
* incoming messages. A failed initialization shall result in
* thread termination.
*
*
* Usage Notes:
*
*
************************************************************************|<>|*/
static int InitMessageThread(int argument1, int arg2, int arg3,
int arg4, int arg5, int arg6, int arg7, int arg8,
int arg9, int arg10);
#elif defined(__pingtel_on_posix__)
/* nothing needed? */
#else
#error Unsupported target platform.
#endif
/*|><|************************************************************************
*
* Method Name: MessageLoop
*
*
* Inputs: None
*
* Outputs: None
*
* Returns: None
*
* Description: This is a private method which shall pend on incoming messages
* delivered to the inheriting object. Signals from either the
* Message Event or Thread event shall cause the MessageLoop to
* leave its wait state and begin processing. If a message event
* is detected, the MessageLoop shall iterate through each message
* on the list and dispatch those messages to the client defined
* ProcessMessage() method. If a terminate event is detected, the
* message processing loop shall be exited and the thread shall be
* gracefully terminated.
*
*
* Usage Notes:
*
*
************************************************************************|<>|*/
void MessageLoop();
private:
#if defined(_WIN32)
/*|><|************************************************************************
*
* Attribute Name: m_hMessageThread
*
* Type: HANDLE
*
* Description: The thread handle is used to store the handle generated
* in response to a successful thread creation request.
*
************************************************************************|<>|*/
HANDLE m_hMessageThread;
/*|><|************************************************************************
*
* Attribute Name: m_hMessageEvent
*
* Type: HANDLE
*
* Description: The message event is a manually resetable event which
* shall be used to signal the addition of a new message in
* the Message Queue.
*
************************************************************************|<>|*/
HANDLE m_hMessageEvent;
/*|><|************************************************************************
*
* Attribute Name: m_hThreadEvent
*
* Type: HANDLE
*
* Description: The thread event shall be used by used to signal thread
* creation and shall trigger the onset of thread termination.
*
************************************************************************|<>|*/
HANDLE m_hThreadEvent;
/*|><|************************************************************************
*
* Attribute Name: m_hTerminateEvent
*
* Type: HANDLE
*
* Description: The terminate event shall be used to signal the gracefully
* termination of the apartment thread to the waiting destructor.
*
************************************************************************|<>|*/
HANDLE m_hTerminateEvent;
#elif defined(_VXWORKS)
/*|><|************************************************************************
*
* Attribute Name: m_ulMsgQID
*
* Type: MSG_Q_ID
*
* Description: The message queue handle used to identify the vxWorks FIFO
* on which events messages are pushed and popped.
*
************************************************************************|<>|*/
MSG_Q_ID m_ulMsgQID;
/*|><|************************************************************************
*
* Attribute Name: m_iMsgTaskID
*
* Type: int
*
* Description: The task ID for the thread used to process messages that
* are pending on the FIFO.
*
************************************************************************|<>|*/
int m_iMsgTaskID;
#elif defined(__pingtel_on_posix__)
OsMsgQ * m_pMsgQ;
static void * InitMessageThread(void * argument1);
#else
#error Unsupported target platform.
#endif
};
#endif
|