/usr/include/sipxtapi/net/HttpConnectionMap.h is in libsipxtapi-dev 3.3.0~test17-2.1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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// Copyright (C) 2006 SIPfoundry Inc.
// Licensed by SIPfoundry under the LGPL license.
//
// Copyright (C) 2006 Pingtel Corp.
// Licensed to SIPfoundry under a Contributor Agreement.
//
// $$
//////////////////////////////////////////////////////////////////////////////
#ifndef _HttpConnectionMap_h_
#define _HttpConnectionMap_h_
// SYSTEM INCLUDES
// APPLICATION INCLUDES
#include <os/OsDefs.h>
#include <net/HttpServer.h>
#include <net/HttpBody.h>
#include <net/NameValuePair.h>
#include <os/OsSocket.h>
#include <os/OsConnectionSocket.h>
#include <os/OsTimeLog.h>
#include <os/OsMsgQ.h>
#include <utl/UtlHashMap.h>
#include <os/OsBSem.h>
// DEFINES
class HttpConnectionMapEntry : public UtlString
{
public:
/// Constructor
HttpConnectionMapEntry(const UtlString& name);
/// Destructor
virtual ~HttpConnectionMapEntry();
OsConnectionSocket* mpSocket; //< pointer to a connection socket
OsBSem mLock; //< protects access to the connection
bool mbInUse; //< true if entry is in use, false if not
static int count; //< used to udentify the entry
};
class HttpConnectionMap : public UtlHashMap
{
/* //////////////////////////// PUBLIC //////////////////////////////////// */
public:
/// Get pointer to singleton instance of the connection map
static HttpConnectionMap* getHttpConnectionMap();
/**<
* @returns
* - pointer to the instance of the connectiomn map
*/
/// Release instance of connection map
void releaseHttpConnectionMap();
/// Clear all entries in map. Close all sockets and delete them.
void clearHttpConnectionMap();
/// Return a map entry for an existing connection or NULL. Locks the connection if non-NULL
HttpConnectionMapEntry* getPersistentConnection(const Url& url, OsConnectionSocket*& socket);
/**<
* @returns
* - pointer to a connection map entry and a connection socket. If no entry exists for a
* given URI one will be created and th socket pointer will be set to NULL.
* - NULL if the connection does not exist
*/
/* ============================ MANIPULATORS ============================== */
/* ============================ ACCESSORS ================================= */
/* ============================ INQUIRY =================================== */
/* //////////////////////////// PROTECTED ///////////////////////////////// */
protected:
/* //////////////////////////// PRIVATE /////////////////////////////////// */
private:
//! Constructor
HttpConnectionMap();
//! Destructor
virtual ~HttpConnectionMap();
/// Translate Url into key string that will be used for all further access
void getPersistentUriKey(const Url& url, UtlString& key);
static HttpConnectionMap* pInstance; ///< pointer to the instance
static OsBSem mLock; ///< protects access to map
/// no copy constructor
HttpConnectionMap(const HttpConnectionMap& nocopy);
/// no assignment operator
HttpConnectionMap& operator=(const HttpConnectionMap& noassignment);
};
/* ============================ INLINE METHODS ============================ */
#endif // _HttpConnectionMap_h_
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