This file is indexed.

/usr/include/shogun/ui/GUIFeatures.h is in libshogun-dev 3.2.0-7.5.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 3 of the License, or
 * (at your option) any later version.
 *
 * Written (W) 1999-2008 Soeren Sonnenburg
 * Written (W) 1999-2008 Gunnar Raetsch
 * Copyright (C) 1999-2008 Fraunhofer Institute FIRST and Max-Planck-Society
 */

#ifndef __GUIFEATURES__H
#define __GUIFEATURES__H

#include <shogun/lib/config.h>
#include <shogun/base/SGObject.h>
#include <shogun/labels/Labels.h>
#include <shogun/features/Features.h>
#include <shogun/features/RealFileFeatures.h>
#include <shogun/features/TOPFeatures.h>
#include <shogun/features/FKFeatures.h>
#include <shogun/features/StringFeatures.h>
#include <shogun/features/DenseFeatures.h>
#include <shogun/features/SparseFeatures.h>
#include <shogun/features/CombinedFeatures.h>
#include <shogun/features/CombinedDotFeatures.h>
#include <shogun/features/WDFeatures.h>
#include <shogun/features/ExplicitSpecFeatures.h>
#include <shogun/features/ImplicitWeightedSpecFeatures.h>

namespace shogun
{
class CSGInterface;

/** @brief UI features */
class CGUIFeatures : public CSGObject
{
	/** feature type */
	enum EFeatureType
	{
		Simple,
		Sparse
	};

	public:
		/** constructor */
		CGUIFeatures() {};
		/** constructor
		 * @param interface
		 */
		CGUIFeatures(CSGInterface* interface);
		/** destructor */
		~CGUIFeatures();

		/** get train features */
		inline CFeatures *get_train_features() { return train_features; }
		/** get test features */
		inline CFeatures *get_test_features() { return test_features; }

		/** set train features
		 * @param f
		 */
		inline bool set_train_features(CFeatures* f)
		{
			//invalidate_train();
			SG_REF(f);
			SG_UNREF(train_features);
			train_features=f;
			return true;
		}

		/** set test features
		 * @param f
		 */
		inline bool set_test_features(CFeatures* f)
		{
			//invalidate_test();
			SG_REF(f);
			SG_UNREF(test_features);
			test_features=f;
			return true;
		}

		/** add train features
		 * @param f
		 */
		void add_train_features(CFeatures* f);
		/** add test features
		 * @param f
		 */
		void add_test_features(CFeatures* f);
		/** add train dotfeatures
		 * @param f
		 */
		void add_train_dotfeatures(CDotFeatures* f);
		/** add test dotfeatures
		 * @param f
		 */
		void add_test_dotfeatures(CDotFeatures* f);

		/** delete last feature obj from combined features */
		bool del_last_feature_obj(char* target);

		/** invalidate train */
		void invalidate_train();
		/** invalidate test */
		void invalidate_test();

		/** load features from file */
		bool load(
			char* filename, char* fclass, char* type, char* target,
			int32_t size, int32_t comp_features);
		/** save features to file */
		bool save(char* filename, char* type, char* target);
		/** clean/r features */
		bool clean(char* target);
		/** reshape target feature matrix */
		bool reshape(char* target, int32_t num_feat, int32_t num_vec);

		/** get features for target to convert */
		CFeatures* get_convert_features(char* target);
		/** set convert(ed) features for target */
		bool set_convert_features(CFeatures* features, char* target);

		/** convert features from one class/type to another
		 * @param src
		 */
		CSparseFeatures<float64_t>* convert_simple_real_to_sparse_real(
			CDenseFeatures<float64_t>* src);
		/** converst simple char to string char
		 * @param src
		 */
		CStringFeatures<char>* convert_simple_char_to_string_char(
			CDenseFeatures<char>* src);
		/** convert simple char to simple align
		 * @param src
		 * @param gap_cost
		 */
		CDenseFeatures<float64_t>* convert_simple_char_to_simple_align(
			CDenseFeatures<char>* src,
			float64_t gap_cost=0);
		/** convert simple word to simple salzberg
		 * @param src
		 */
		CDenseFeatures<float64_t>* convert_simple_word_to_simple_salzberg(
			CDenseFeatures<uint16_t>* src);

		/** convert string word to simple top
		 * @param src
		 */
		CTOPFeatures* convert_string_word_to_simple_top(
			CStringFeatures<uint16_t>* src);
		/** convert string word to simple fk
		 * @param src
		 */
		CFKFeatures* convert_string_word_to_simple_fk(
			CStringFeatures<uint16_t>* src);
		/** convert sparse real to simple real
		 * @param src
		 */
		CDenseFeatures<float64_t>* convert_sparse_real_to_simple_real(
			CSparseFeatures<float64_t>* src);
		/** convert string byte to spec word
		 * @param src
		 * @param use_norm
		 */
		CExplicitSpecFeatures* convert_string_byte_to_spec_word(
				CStringFeatures<uint16_t>* src, bool use_norm);

		/** convert string char to string generic
		 * @param src
		 * @param order
		 * @param start
		 * @param gap
		 * @param rev
		 * @param alpha
		 */
		template <class CT, class ST>
		CStringFeatures<ST>* convert_string_char_to_string_generic(
			CStringFeatures<CT>* src,
			int32_t order=1, int32_t start=0, int32_t gap=0, char rev='f', CAlphabet* alpha=NULL)
		{
			if (src && src->get_feature_class()==C_STRING)
			{
				//create dense features with 0 cache
				SG_INFO("Converting CT STRING features to ST STRING ones (order=%i).\n",order)
				bool free_alpha=false;

				if (!alpha)
				{
					CAlphabet* a = src->get_alphabet();

					if ( a && a->get_alphabet() == DNA )
						alpha=new CAlphabet(RAWDNA);
					else
						alpha=new CAlphabet(a);

					free_alpha=true;
					SG_UNREF(a);
				}

				CStringFeatures<ST>* sf=new CStringFeatures<ST>(alpha);
				if (sf && sf->obtain_from_char_features(src, start, order, gap, rev=='r'))
				{
					SG_INFO("Conversion was successful.\n")
					return sf;
				}

				if (free_alpha)
					SG_UNREF(alpha);
				SG_UNREF(sf);
			}
			else
				SG_ERROR("No features of class/type STRING/CT available.\n")

			return NULL;
		}


		/** set reference features from target */
		bool set_reference_features(char* target);

		/** @return object name */
		virtual const char* get_name() const { return "GUIFeatures"; }

	protected:
		/** ui */
		CSGInterface* ui;
		/** train features */
		CFeatures *train_features;
		/** test features */
		CFeatures *test_features;
		/** ref features */
		CFeatures *ref_features;
};
}
#endif