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/usr/include/resip/stack/TransactionState.hxx is in libresiprocate-1.11-dev 1:1.11.0~beta5-1.

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#if !defined(RESIP_TRANSACTIONSTATE_HXX)
#define RESIP_TRANSACTIONSTATE_HXX

#include <iosfwd>
#include <memory>
#include "rutil/dns/DnsHandler.hxx"
#include "resip/stack/MethodTypes.hxx"
#include "resip/stack/SipMessage.hxx"
#include "resip/stack/Transport.hxx"
#include "rutil/HeapInstanceCounter.hxx"

namespace resip
{

class DnsResult;
class TransactionMessage;
class TimerMessage;
class SendData;
class TransactionMap;
class TransactionController;
class TransactionUser;
class NameAddr;
class Via;
class MessageDecorator;

/**
   @internal
*/
class TransactionState : public DnsHandler
{
   public:
      RESIP_HeapCount(TransactionState);
      static void process(TransactionController& controller,
                           TransactionMessage* message); 
      static void processTimer(TransactionController& controller,
                                 TimerMessage* timer); 
      ~TransactionState();
     
   private:
      typedef enum 
      {
         ClientNonInvite,
         ClientInvite,
         ServerNonInvite,
         ServerInvite,
         ClientStale,
         ServerStale,
         Stateless  // may not be needed
      } Machine;
      
      typedef enum 
      {
         Calling,
         Trying,
         Proceeding,
         Completed,
         Confirmed,
         Terminated,
         Bogus
      } State;

      typedef enum
      {
         None,
         Dns
      } PendingOperation;

      TransactionState(TransactionController& controller, 
                       Machine m, 
                       State s, 
                       const Data& tid, 
                       MethodTypes method,
                       const Data& methodText,
                       TransactionUser* tu=0);
      
      void rewriteRequest(const Uri& rewrite);
      void handle(DnsResult*);
      void handleSync(DnsResult*);
      
      void processStateless(TransactionMessage* msg);
      void processClientNonInvite(TransactionMessage* msg);
      void processClientInvite(TransactionMessage* msg);
      void processServerNonInvite(TransactionMessage* msg);
      void processServerInvite(TransactionMessage* msg);
      void processClientStale(TransactionMessage* msg);
      void processServerStale(TransactionMessage* msg);
      void processTransportFailure(TransactionMessage* failure);
      void processTcpConnectState(TransactionMessage* msg);
      void processNoDnsResults();
      void processReliability(TransportType type);
      
      void add(const Data& tid);
      void erase(const Data& tid);
      
      bool isClient() const;
   private:
      bool isRequest(TransactionMessage* msg) const;
      bool isInvite(TransactionMessage* msg) const;
      bool isTimer(TransactionMessage* msg) const;
      bool isResponse(TransactionMessage* msg, int lower=100, int upper=699) const;
      bool isFromTU(TransactionMessage* msg) const;
      bool isFromWire(TransactionMessage* msg) const;
      bool isTransportError(TransactionMessage* msg) const;
      bool isTcpConnectState(TransactionMessage* msg) const;
      bool isSentReliable(TransactionMessage* msg) const;
      bool isSentUnreliable(TransactionMessage* msg) const;
      bool isReliabilityIndication(TransactionMessage* msg) const;
      bool isSentIndication(TransactionMessage* msg) const;
      bool isAbandonServerTransaction(TransactionMessage* msg) const;
      bool isCancelClientTransaction(TransactionMessage* msg) const;
      void sendToTU(TransactionMessage* msg);
      static void sendToTU(TransactionUser* tu, TransactionController& controller, TransactionMessage* msg);
      void sendCurrentToWire();
      void onSendSuccess();
      SipMessage* make100(SipMessage* request) const;
      void terminateClientTransaction(const Data& tid); 
      void terminateServerTransaction(const Data& tid); 
      const Data& tid(SipMessage* sip) const;

      void startServerNonInviteTimerTrying(SipMessage& sip, const Data& tid);

      static TransactionState* makeCancelTransaction(TransactionState* tran, Machine machine, const Data& tid);
      static void handleInternalCancel(SipMessage* cancel,
                                       TransactionState& clientInvite);
      /**
         Attempts to responds to a malformed non-ACK request.
         @param badReq MUST be a non-ACK request. This function will assert
            if otherwise.
         @return true iff a response was successfully sent.
      **/
      static bool handleBadRequest(const resip::SipMessage& badReq,TransactionController& controller);

      void saveOriginalContactAndVia(const SipMessage& msg);
      void restoreOriginalContactAndVia();
      void resetNextTransmission(SipMessage* msg)
      {
         delete mNextTransmission;
         mNextTransmission=msg;
         mMsgToRetransmit.clear();
      }

      static bool processSipMessageAsNew(resip::SipMessage* sip, 
                                         resip::TransactionController& controller,
                                         const resip::Data& tid);

      TransactionController& mController;
      
      Machine mMachine;
      State mState;
      bool mIsAbandoned; // TU doesn't care about this transaction anymore.
      Tokens* mPendingCancelReasons; // Using a pointer to keep storage to a minimum when not needed
      void setPendingCancelReasons(const Tokens* reasons);
      
      // Indicates that the message has been sent with a reliable protocol. Set
      // by the TransportSelector
      bool mIsReliable;

      // !bwc! sendCurrentToWire() uses these to determine what it should put on
      // the wire. If mMsgToRetransmit is non-empty, it goes on the wire 
      // _regardless_ of what mNextTransmission is. If mMsgToRetransmit is 
      // empty, but mNextTransmission is non-null, sendCurrentToWire() will try 
      // to send it.
      SipMessage* mNextTransmission;
      SendData mMsgToRetransmit;

      // Handle to the dns results queried by the TransportSelector
      DnsResult* mDnsResult;

      // current selection from the DnsResult. e.g. it is important to send the
      // CANCEL to exactly the same tuple as the original INVITE went to. 
      Tuple mTarget; 
      Tuple mResponseTarget; // used to reply to requests

      // used when the DnsResult moves to another transport on failure. Only
      // used for outgoing stateful, so auto_ptr for space efficiency.
      std::auto_ptr<NameAddr> mOriginalContact;
      std::auto_ptr<Via> mOriginalVia;

      const Data mId;
      const MethodTypes mMethod;
      Data* mMethodText;

      // These two apply to the message we're currently retransmitting.
      MethodTypes mCurrentMethodType;
      unsigned int mCurrentResponseCode;

      bool mAckIsValid;
      PendingOperation mPendingOperation;
      TransactionUser* mTransactionUser;
      TransportFailure::FailureReason mFailureReason;      
      int mFailureSubCode;
      bool mTcpConnectTimerStarted;

      static UInt32 StatelessIdCounter;
      
      friend EncodeStream& operator<<(EncodeStream& strm, const TransactionState& state);
      friend class TransactionController;
};


}

#endif

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