/usr/include/resip/stack/EventStackThread.hxx is in libresiprocate-1.11-dev 1:1.11.0~beta5-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 | #ifndef RESIP_EventStackThread__hxx
#define RESIP_EventStackThread__hxx
#include <vector>
#include "rutil/ThreadIf.hxx"
#include "rutil/FdPoll.hxx"
#include "rutil/SelectInterruptor.hxx"
namespace resip
{
class SipStackOptions;
class SipStack;
class SelectInterruptor;
class EventThreadInterruptor;
class FdPollGrp;
/**
This class creates a thread in which to run one or more SipStacks. The
thread provides cycles to the stack(s). It provides cycles in 3 ways:
1. When socket-io is possible, the event-loop will directly invoke
the registered callback.
2. Prior to waiting for events, getTimeTillNextProcessMS() is called
on all stacks.
3. After waiting, processTimers() is called on all stacks.
This implementation improves on StackThread and IntrruptableStackThread,
by using the epoll() based system call (if available) provided
by the FdPoll class.
Note that this is different than the InterruptableStackThread and
simple StackThread in that it doesn't use the buildFdSet()/process()
flow.
You must register {si} as an AsyncProcessHandler on the
stacks in order to use this class. The same {si} instance must be
used for all stacks.
**/
class EventStackThread : public ThreadIf
{
public:
EventStackThread(EventThreadInterruptor& si, FdPollGrp& pollGrp);
EventStackThread(SipStack& stack, EventThreadInterruptor& si, FdPollGrp& pollGrp);
virtual ~EventStackThread();
/*
* If you use the 1st constructor form, use this after creating
* the stack to add it into the list to which the thread is providing
* cycles. Even with only one active stack, this approach can
* be used to solve the cyclic initialization problem.
*/
void addStack(SipStack& stack);
virtual void thread();
virtual void shutdown();
protected:
/*
* Return time (in milliseconds) until your next timer, or
* ~30sec for infinity.
*/
virtual unsigned int getTimeTillNextProcessMS() const;
/*
* Called after all socket IO and sip stack timers. Process
* any application timers here.
*/
virtual void afterProcess();
private:
typedef std::vector<SipStack*> StackList;
StackList mStacks;
EventThreadInterruptor& mIntr;
FdPollGrp& mPollGrp;
};
class EventThreadInterruptor : public SelectInterruptor
{
public:
EventThreadInterruptor(FdPollGrp& pollGrp);
virtual ~EventThreadInterruptor();
protected:
FdPollGrp& mPollGrp; // used just to remove ourselves
FdPollItemHandle mPollItemHandle;
};
/**
Helper class to properly manage event loop for simple applications.
To use:
{
EventStackSimpleMgr myMgr(implName);
SipStackOptions options;
options.something = something;
SipStack& myStack = myMgr.createStack(options);
// do other init here (like start dum)
myMgr.getThread.run();
// loop doing stuff with myStack until app finished
myMgr.getThread.shutdown();
myMgr.getThread.join();
}
There is nothing unique about this class; you can inline it all
into your app if want.
**/
class EventStackSimpleMgr
{
public:
EventStackSimpleMgr(const char *implName);
~EventStackSimpleMgr();
/*
* Configure {options} with our pollGrp and asyncHandler.
* Use this prior to creating your SipStack instance.
*/
void setOptions(SipStackOptions& options);
/*
* Convenience function to create SipStack instance. Will add
* appropriate options, cerate the stack and add the stack to
* the thread.
*/
SipStack& createStack(SipStackOptions& options);
/*
* Thread accessor.
* Use this to invoke addStack(), run(), shutdown(), join(), etc.
*/
EventStackThread& getThread() { resip_assert(mThread); return *mThread; }
/*
* Call to release all owned resources early. Stack must be
* stopped and thread joined prior to releasing.
*/
void release();
protected:
FdPollGrp* mPollGrp;
EventThreadInterruptor* mIntr;
EventStackThread* mThread;
SipStack* mStack;
};
} // namespace
#endif
/* ====================================================================
* The Vovida Software License, Version 1.0
*
* Copyright (c) 2000 Vovida Networks, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
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*
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*
* 3. The names "VOCAL", "Vovida Open Communication Application Library",
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* ====================================================================
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*
* vi: set shiftwidth=3 expandtab:
*/
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