/usr/include/recon/UserAgent.hxx is in librecon-1.11-dev 1:1.11.0~beta5-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
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#define UserAgent_hxx
#include <boost/function.hpp>
#include "InstantMessage.hxx"
#include "ConversationManager.hxx"
#include "ConversationProfile.hxx"
#include "UserAgentMasterProfile.hxx"
#include "HandleTypes.hxx"
#include <resip/stack/InterruptableStackThread.hxx>
#include <resip/dum/MasterProfile.hxx>
#include <resip/dum/RegistrationHandler.hxx>
#include <resip/dum/SubscriptionHandler.hxx>
#include <resip/dum/DumShutdownHandler.hxx>
#include <resip/dum/DialogUsageManager.hxx>
#include <resip/dum/PublicationHandler.hxx>
#include <rutil/SelectInterruptor.hxx>
#include <rutil/Log.hxx>
#include <rutil/SharedPtr.hxx>
#include <rutil/Mutex.hxx>
namespace recon
{
class UserAgentShutdownCmd;
class SetActiveConversationProfileCmd;
class UserAgentClientSubscription;
class UserAgentClientPublication;
class UserAgentRegistration;
/**
This class is one of two main classes of concern to an application
using the UserAgent library. This class should be subclassed by
the application and the UserAgent handlers should be implemented
by it.
This class is responsible for handling tasks that are not directly
related to managing the Conversations themselves. All conversation
management is done via the ConversationManager class.
This class handles tasks such as:
- Startup, Process Loop, and shutdown handling
- Handling user agent settings (UserAgentMasterProfile)
- Handling and dispatching Application Timers
- Management of Conversation Profiles and Registrations
- Management of Subscriptions
Author: Scott Godin (sgodin AT SipSpectrum DOT com)
*/
class UserAgent : public resip::ClientRegistrationHandler,
public resip::ClientSubscriptionHandler,
public resip::ClientPublicationHandler,
public resip::DumShutdownHandler,
public resip::Postable
{
public:
/**
Constructor
@param conversationManager Application subclassed Conversation
Manager
@param masterProfile Object containing useragent settings
@param socketFunc A pointer to a function that will be called after a socket
in the DNS or SIP transport layers of the stack has been
created. This callback can be used to control low level
socket options, such as Quality-of-Service/DSCP.
Note: For SIP TCP sockets there is one call for the listen
socket, and one (or two) calls for each connection created
afterwards. For each inbound TCP connection the first
callback is called immediately before the socket is connected,
and if configured it is called again after the connect call
has completed and before the first data is sent out.
On some OS's you cannot set QOS until the socket is successfully
connected. To enable this behavior call:
Connection::setEnablePostConnectSocketFuncCall();
*/
UserAgent(ConversationManager* conversationManager, resip::SharedPtr<UserAgentMasterProfile> masterProfile, resip::AfterSocketCreationFuncPtr socketFunc=0, resip::SharedPtr<InstantMessage> instantMessage=resip::SharedPtr<InstantMessage>());
virtual ~UserAgent();
/**
Starts the SIP stack thread.
@note This should be called before calling process() in a loop
@warning Ensure you have added at least one Conversation Profile
with defaultOutgoing set to true before calling this.
*/
void startup();
/**
This should be called in a loop to give process cycles to the UserAgent.
@param timeoutMs Will return after timeoutMs if nothing to do.
Application can do some work, but should call
process again ASAP.
*/
virtual void process(int timeoutMs); // call this in a loop
/**
Used to initiate a shutdown of the useragent. This function blocks
until the shutdown is complete.
@note There should not be an active process request when this
is called.
*/
void shutdown();
/**
Used to initiate a snapshot of the existing DNS entries in the
cache to the logging subsystem.
*/
void logDnsCache();
/**
Used to clear the existing DNS entries in the cache.
*/
void clearDnsCache();
/**
Retrieves the ConversationManager passed in the constructor.
@return Pointer to the conversation manager
*/
ConversationManager* getConversationManager();
// Utility Methods ////////////////////////////////////////////////////////////
typedef enum
{
SubsystemAll,
SubsystemContents,
SubsystemDns,
SubsystemDum,
SubsystemSdp,
SubsystemSip,
SubsystemTransaction,
SubsystemTransport,
SubsystemStats,
SubsystemRecon,
SubsystemFlowManager,
SubsystemReTurn
} LoggingSubsystem;
/**
Static method that sets the logging level for a particular subsystem,
or all subsystems.
@param level Logging level to set
@param subsystem Subsystem to set level on
@note: Use UserAgent::SubsystemAll to set the logging level on all
subsystems
*/
static void setLogLevel(resip::Log::Level level, LoggingSubsystem subsystem=SubsystemAll);
/**
Adds a Conversation Profile to be managed, by the user agent. SIP Registration
is performed, if required.
@param conversationProfile Profile to add
@param defaultOutgoing Set to true to set this profile as the default
profile to use for outbound calls.
*/
ConversationProfileHandle addConversationProfile(resip::SharedPtr<ConversationProfile> conversationProfile, bool defaultOutgoing=true); // thread safe
/**
Sets an existing Conversation Profile to the default profile to
use for outbound calls.
@param handle ConversationProfile handle to use
*/
void setDefaultOutgoingConversationProfile(ConversationProfileHandle handle);
/**
Destroys an existing Conversation Profile. SIP un-registration is
performed, if required.
@param handle ConversationProfile handle to use
@note If this ConversationProfile is currently the default outbound
profile, then the next profile in the list will become the default
*/
void destroyConversationProfile(ConversationProfileHandle handle);
/**
Used by an application to start a timer that is managed by the
useragent. When the timer expires the onApplicationTimer callback
will be called.
Applications should override this UserAgent class and callback in
order to use application timers.
@param timerId Id representing the timers purpose
@param durationMs the duration of the timer in ms
@param seqNumber Can be used by the application to differentiate
"active" from "non-active" timers, since timers
cannot be stopped
*/
virtual void startApplicationTimer(unsigned int timerId, unsigned int durationMs, unsigned int seqNumber);
/**
Requests that the user agent create and manage an event subscription.
When an subscribed event is received the onSubscriptionNotify callback
is used. If the subscription is terminated by the server, the application
or due to network failure the onSubscriptionTerminated callback is used.
Applications should override this UserAgent class and callbacks in order
to use subscriptions.
@param eventType Event type we are subscribing to
@param target A URI representing the location of the subscription server
@param subscriptionTime Requested time that the subscription should stay active,
before sending a refresh request is required.
@param mimeType The mime type of event body expected
*/
SubscriptionHandle createSubscription(const resip::Data& eventType, const resip::NameAddr& target, unsigned int subscriptionTime, const resip::Mime& mimeType); // thread safe
/**
Destroys an existing subscriptions. Unsubscribe request is sent,
if required.
@param handle Subscription handle to destroy
*/
void destroySubscription(SubscriptionHandle handle);
PublicationHandle createPublication(const resip::Data& eventType, const resip::NameAddr& target, const resip::Data& status, unsigned int publicationTime, const resip::Mime& mimeType);
void destroyPublication(PublicationHandle handle);
////////////////////////////////////////////////////////////////////
// UserAgent Handlers //////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
/**
Callback used when an application timer expires.
@note An application should override this method if it uses
startApplicaitonTimer.
@param timerId Id representing the timers purpose
@param durationMs the duration of the timer in ms
@param seqNumber Can be used by the application to differentiate
"active" from "non-active" timers, since timers
cannot be stopped
*/
virtual void onApplicationTimer(unsigned int timerId, unsigned int durationMs, unsigned int seqNumber);
/**
Callback used when a subscription has received an event notification
from the server.
@note An application should override this method if it uses
createSubscription.
@param handle Subscription handle that event applies to
@param notifyData Data representation of the event received
*/
virtual void onSubscriptionNotify(SubscriptionHandle handle, const resip::Data& notifyData);
/**
Callback used when a subscription is terminated.
@note An application should override this method if it uses
createSubscription.
@param handle Subscription handle that terminated
@param statusCode The status code that caused termination. If
application terminated, then statusCode will be 0.
*/
virtual void onSubscriptionTerminated(SubscriptionHandle handle, unsigned int statusCode);
/**
Used to send a MESSAGE SIP message.
*/
const char* sendMessage(const resip::NameAddr& destination, const resip::Data& msg, const resip::Mime& mimeType);
protected:
resip::SipStack& getSipStack() { return mStack; };
resip::DialogUsageManager& getDialogUsageManager();
// Shutdown Handler ////////////////////////////////////////////////////////////
void onDumCanBeDeleted();
// Postable for Connection Terminated event
virtual void post(resip::Message* msg);
// Registration Handler ////////////////////////////////////////////////////////
virtual void onSuccess(resip::ClientRegistrationHandle h, const resip::SipMessage& response);
virtual void onFailure(resip::ClientRegistrationHandle h, const resip::SipMessage& response);
virtual void onRemoved(resip::ClientRegistrationHandle h, const resip::SipMessage& response);
virtual int onRequestRetry(resip::ClientRegistrationHandle h, int retryMinimum, const resip::SipMessage& msg);
// ClientSubscriptionHandler ///////////////////////////////////////////////////
virtual void onUpdatePending(resip::ClientSubscriptionHandle h, const resip::SipMessage& notify, bool outOfOrder);
virtual void onUpdateActive(resip::ClientSubscriptionHandle h, const resip::SipMessage& notify, bool outOfOrder);
virtual void onUpdateExtension(resip::ClientSubscriptionHandle, const resip::SipMessage& notify, bool outOfOrder);
virtual void onTerminated(resip::ClientSubscriptionHandle h, const resip::SipMessage* notify);
virtual void onNewSubscription(resip::ClientSubscriptionHandle h, const resip::SipMessage& notify);
virtual int onRequestRetry(resip::ClientSubscriptionHandle h, int retryMinimum, const resip::SipMessage& notify);
// ClientPublicationHandler ///////////////////////////////////////////////////
virtual void onSuccess(resip::ClientPublicationHandle h, const resip::SipMessage& status);
virtual void onRemove(resip::ClientPublicationHandle h, const resip::SipMessage& status);
virtual int onRequestRetry(resip::ClientPublicationHandle h, int retrySeconds, const resip::SipMessage& status);
virtual void onFailure(resip::ClientPublicationHandle h, const resip::SipMessage& status);
// UserProfile selection for incoming and outgoing calls, override to customize
resip::SharedPtr<ConversationProfile> getDefaultOutgoingConversationProfile();
// Returns the ConversationProfile for a specific media address
resip::SharedPtr<ConversationProfile> getConversationProfileByMediaAddress(const resip::Data& mediaAddress);
virtual resip::SharedPtr<ConversationProfile> getIncomingConversationProfile(const resip::SipMessage& msg); // returns the most appropriate conversation profile for the message
resip::SharedPtr<UserAgentMasterProfile> getUserAgentMasterProfile();
private:
friend class ConversationManager;
friend class UserAgentShutdownCmd;
friend class AddConversationProfileCmd;
friend class SetDefaultOutgoingConversationProfileCmd;
friend class DestroyConversationProfileCmd;
friend class CreateSubscriptionCmd;
friend class DestroySubscriptionCmd;
friend class MediaResourceParticipant;
friend class CreatePublicationCmd;
friend class DestroyPublicationCmd;
// Note: In general the following fns are not thread safe and must be called from dum process
// loop only
friend class UserAgentServerAuthManager;
friend class RemoteParticipant;
friend class DefaultDialogSet;
friend class RemoteParticipantDialogSet;
void addTransports();
void post(resip::ApplicationMessage& message, unsigned int ms=0);
void shutdownImpl();
void addConversationProfileImpl(ConversationProfileHandle handle, resip::SharedPtr<ConversationProfile> conversationProfile, bool defaultOutgoing=true);
void setDefaultOutgoingConversationProfileImpl(ConversationProfileHandle handle);
void destroyConversationProfileImpl(ConversationProfileHandle handle);
void createSubscriptionImpl(SubscriptionHandle handle, const resip::Data& eventType, const resip::NameAddr& target, unsigned int subscriptionTime, const resip::Mime& mimeType);
void destroySubscriptionImpl(SubscriptionHandle handle);
void createPublicationImpl(PublicationHandle handle, const resip::Data& status, const resip::Data& eventType, const resip::NameAddr& target, unsigned int publicationTime, const resip::Mime& mimeType);
void destroyPublicationImpl(PublicationHandle handle);
// Subscription storage
friend class UserAgentClientSubscription;
typedef std::map<SubscriptionHandle, UserAgentClientSubscription *> SubscriptionMap;
SubscriptionMap mSubscriptions;
resip::Mutex mSubscriptionHandleMutex;
SubscriptionHandle mCurrentSubscriptionHandle;
SubscriptionHandle getNewSubscriptionHandle(); // thread safe
void registerSubscription(UserAgentClientSubscription *);
void unregisterSubscription(UserAgentClientSubscription *);
// Publication storage
friend class UserAgentClientPublication;
typedef std::map<PublicationHandle, UserAgentClientPublication *> PublicationMap;
PublicationMap mPublications;
resip::Mutex mPublicationHandleMutex;
PublicationHandle mCurrentPublicationHandle;
PublicationHandle getNewPublicationHandle(); // thread safe
void registerPublication(UserAgentClientPublication *);
void unregisterPublication(UserAgentClientPublication *);
// Conversation Profile Storage
typedef std::map<ConversationProfileHandle, resip::SharedPtr<ConversationProfile> > ConversationProfileMap;
ConversationProfileMap mConversationProfiles;
resip::Mutex mConversationProfileHandleMutex;
ConversationProfileHandle mCurrentConversationProfileHandle;
ConversationProfileHandle mDefaultOutgoingConversationProfileHandle;
ConversationProfileHandle getNewConversationProfileHandle(); // thread safe
friend class UserAgentRegistration;
typedef std::map<ConversationProfileHandle, UserAgentRegistration*> RegistrationMap;
RegistrationMap mRegistrations;
void registerRegistration(UserAgentRegistration *);
void unregisterRegistration(UserAgentRegistration *);
ConversationManager* mConversationManager;
resip::SharedPtr<UserAgentMasterProfile> mProfile;
resip::SharedPtr<InstantMessage> mInstantMessage;
resip::Security* mSecurity;
resip::SelectInterruptor mSelectInterruptor;
resip::SipStack mStack;
resip::DialogUsageManager mDum;
resip::InterruptableStackThread mStackThread;
volatile bool mDumShutdown;
};
}
#endif
/* ====================================================================
Copyright (c) 2007-2008, Plantronics, Inc.
Copyright (c) 2016, SIP Spectrum, Inc.
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are
met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of Plantronics nor the names of its contributors
may be used to endorse or promote products derived from this
software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
==================================================================== */
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