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qgsrendererv2.h
---------------------
begin : November 2009
copyright : (C) 2009 by Martin Dobias
email : wonder dot sk at gmail dot com
***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSRENDERERV2_H
#define QGSRENDERERV2_H
#include "qgis.h"
#include "qgsrectangle.h"
#include "qgsrendercontext.h"
#include "qgssymbolv2.h"
#include "qgsfield.h"
#include "qgsfeaturerequest.h"
#include <QList>
#include <QString>
#include <QVariant>
#include <QPair>
#include <QPixmap>
#include <QDomDocument>
#include <QDomElement>
class QgsFeature;
class QgsVectorLayer;
class QgsPaintEffect;
typedef QMap<QString, QString> QgsStringMap;
typedef QList<QgsSymbolV2*> QgsSymbolV2List;
typedef QMap<QString, QgsSymbolV2* > QgsSymbolV2Map;
typedef QList< QPair<QString, QPixmap> > QgsLegendSymbologyList;
typedef QList< QPair<QString, QgsSymbolV2*> > QgsLegendSymbolList;
#include "qgslegendsymbolitemv2.h"
#define RENDERER_TAG_NAME "renderer-v2"
////////
// symbol levels
/** \ingroup core
* \class QgsSymbolV2LevelItem
*/
class CORE_EXPORT QgsSymbolV2LevelItem
{
public:
QgsSymbolV2LevelItem( QgsSymbolV2* symbol, int layer )
: mSymbol( symbol )
, mLayer( layer )
{}
QgsSymbolV2* symbol() { return mSymbol; }
int layer() { return mLayer; }
protected:
QgsSymbolV2* mSymbol;
int mLayer;
};
// every level has list of items: symbol + symbol layer num
typedef QList< QgsSymbolV2LevelItem > QgsSymbolV2Level;
// this is a list of levels
typedef QList< QgsSymbolV2Level > QgsSymbolV2LevelOrder;
//////////////
// renderers
/** \ingroup core
* \class QgsFeatureRendererV2
*/
class CORE_EXPORT QgsFeatureRendererV2
{
public:
// renderer takes ownership of its symbols!
//! return a new renderer - used by default in vector layers
static QgsFeatureRendererV2* defaultRenderer( QGis::GeometryType geomType );
QString type() const { return mType; }
/** To be overridden
*
* Must be called between startRender() and stopRender() calls.
* @param feature feature
* @return returns pointer to symbol or 0 if symbol was not found
* @deprecated use symbolForFeature( QgsFeature& feature, QgsRenderContext& context ) instead
*/
Q_DECL_DEPRECATED virtual QgsSymbolV2* symbolForFeature( QgsFeature& feature );
/** To be overridden
*
* Must be called between startRender() and stopRender() calls.
* @param feature feature
* @param context render context
* @return returns pointer to symbol or 0 if symbol was not found
* @note added in QGIS 2.12
* @note available in Python bindings as symbolForFeature2
*/
// TODO - QGIS 3.0 make pure virtual when above method is removed
// TODO - QGIS 3.0 change PyName to symbolForFeature when deprecated method is removed
virtual QgsSymbolV2* symbolForFeature( QgsFeature& feature, QgsRenderContext& context );
/**
* Return symbol for feature. The difference compared to symbolForFeature() is that it returns original
* symbol which can be used as an identifier for renderer's rule - the former may return a temporary replacement
* of a symbol for use in rendering.
* @note added in 2.6
* @deprecated use originalSymbolForFeature( QgsFeature& feature, QgsRenderContext& context ) instead
*/
Q_DECL_DEPRECATED virtual QgsSymbolV2* originalSymbolForFeature( QgsFeature& feature );
/**
* Return symbol for feature. The difference compared to symbolForFeature() is that it returns original
* symbol which can be used as an identifier for renderer's rule - the former may return a temporary replacement
* of a symbol for use in rendering.
* @note added in 2.12
* @note available in Python bindings as originalSymbolForFeature2
*/
//TODO - QGIS 3.0 change PyName to originalSymbolForFeature when deprecated method is removed
virtual QgsSymbolV2* originalSymbolForFeature( QgsFeature& feature, QgsRenderContext& context );
/**
* Return legend keys matching a specified feature.
* @note added in 2.14
*/
virtual QSet< QString > legendKeysForFeature( QgsFeature& feature, QgsRenderContext& context );
/**
* Needs to be called when a new render cycle is started
*
* @param context Additional information passed to the renderer about the job which will be rendered
* @param fields The fields available for rendering
* @return Information passed back from the renderer that can e.g. be used to reduce the amount of requested features
*/
virtual void startRender( QgsRenderContext& context, const QgsFields& fields ) = 0;
//! @deprecated since 2.4 - not using QgsVectorLayer directly anymore
Q_DECL_DEPRECATED virtual void startRender( QgsRenderContext& context, const QgsVectorLayer* vlayer );
/**
* Needs to be called when a render cycle has finished to clean up.
*/
virtual void stopRender( QgsRenderContext& context ) = 0;
/**
* If a renderer does not require all the features this method may be overridden
* and return an expression used as where clause.
* This will be called once after {@link startRender()} and before the first call
* to {@link renderFeature()}.
* By default this returns a null string and all features will be requested.
* You do not need to specify the extent in here, this is taken care of separately and
* will be combined with a filter returned from this method.
*
* @return An expression used as where clause
*/
virtual QString filter( const QgsFields& fields = QgsFields() ) { Q_UNUSED( fields ); return QString::null; }
/**
* Returns a set of attributes required for this renderer.
*
* TODO QGIS3: Change QList to QSet
*/
virtual QList<QString> usedAttributes() = 0;
/**
* Returns true if this renderer requires the geometry to apply the filter.
*/
virtual bool filterNeedsGeometry() const;
virtual ~QgsFeatureRendererV2();
virtual QgsFeatureRendererV2* clone() const = 0;
/**
* Render a feature using this renderer in the given context.
* Must be called between startRender() and stopRender() calls.
* Default implementation renders a symbol as determined by symbolForFeature() call.
* Returns true if the feature has been returned (this is used for example
* to determine whether the feature may be labelled).
*
* If layer is not -1, the renderer should draw only a particula layer from symbols
* (in order to support symbol level rendering).
*/
virtual bool renderFeature( QgsFeature& feature, QgsRenderContext& context, int layer = -1, bool selected = false, bool drawVertexMarker = false );
//! for debugging
virtual QString dump() const;
enum Capabilities
{
SymbolLevels = 1, //!< rendering with symbol levels (i.e. implements symbols(), symbolForFeature())
RotationField = 1 << 1, //!< rotate symbols by attribute value
MoreSymbolsPerFeature = 1 << 2, //!< may use more than one symbol to render a feature: symbolsForFeature() will return them
Filter = 1 << 3, //!< features may be filtered, i.e. some features may not be rendered (categorized, rule based ...)
ScaleDependent = 1 << 4 //!< depends on scale if feature will be rendered (rule based )
};
//! returns bitwise OR-ed capabilities of the renderer
virtual int capabilities() { return 0; }
/** For symbol levels
* @deprecated use symbols( QgsRenderContext& context ) instead
*/
Q_DECL_DEPRECATED virtual QgsSymbolV2List symbols();
/** Returns list of symbols used by the renderer.
* @param context render context
* @note added in QGIS 2.12
* @note available in Python bindings as symbols2
*/
//TODO - QGIS 3.0 change PyName to symbols when deprecated method is removed
virtual QgsSymbolV2List symbols( QgsRenderContext& context );
bool usingSymbolLevels() const { return mUsingSymbolLevels; }
void setUsingSymbolLevels( bool usingSymbolLevels ) { mUsingSymbolLevels = usingSymbolLevels; }
//! create a renderer from XML element
static QgsFeatureRendererV2* load( QDomElement& symbologyElem );
//! store renderer info to XML element
virtual QDomElement save( QDomDocument& doc );
//! create the SLD UserStyle element following the SLD v1.1 specs
//! @deprecated since 2.8 - use the other override with styleName
Q_DECL_DEPRECATED virtual QDomElement writeSld( QDomDocument& doc, const QgsVectorLayer &layer ) const;
//! create the SLD UserStyle element following the SLD v1.1 specs with the given name
//! @note added in 2.8
virtual QDomElement writeSld( QDomDocument& doc, const QString& styleName ) const
{
return writeSld( doc, styleName, QgsStringMap() );
}
//! create the SLD UserStyle element following the SLD v1.1 specs with the given name
//! @note added in 2.14
virtual QDomElement writeSld( QDomDocument& doc, const QString& styleName, const QgsStringMap& props ) const;
/** Create a new renderer according to the information contained in
* the UserStyle element of a SLD style document
* @param node the node in the SLD document whose the UserStyle element
* is a child
* @param geomType the geometry type of the features, used to convert
* Symbolizer elements
* @param errorMessage it will contain the error message if something
* went wrong
* @return the renderer
*/
static QgsFeatureRendererV2* loadSld( const QDomNode &node, QGis::GeometryType geomType, QString &errorMessage );
//! used from subclasses to create SLD Rule elements following SLD v1.1 specs
virtual void toSld( QDomDocument& doc, QDomElement &element ) const
{
toSld( doc, element, QgsStringMap() );
}
//! used from subclasses to create SLD Rule elements following SLD v1.1 specs
virtual void toSld( QDomDocument& doc, QDomElement &element, const QgsStringMap& props ) const
{
Q_UNUSED( props );
element.appendChild( doc.createComment( QString( "FeatureRendererV2 %1 not implemented yet" ).arg( type() ) ) );
}
//! return a list of symbology items for the legend
virtual QgsLegendSymbologyList legendSymbologyItems( QSize iconSize );
//! items of symbology items in legend should be checkable
//! @note added in 2.5
virtual bool legendSymbolItemsCheckable() const;
//! items of symbology items in legend is checked
//! @note added in 2.5
virtual bool legendSymbolItemChecked( const QString& key );
//! item in symbology was checked
//! @note added in 2.5
virtual void checkLegendSymbolItem( const QString& key, bool state = true );
/** Sets the symbol to be used for a legend symbol item.
* @param key rule key for legend symbol
* @param symbol new symbol for legend item. Ownership is transferred to renderer.
* @note added in QGIS 2.14
*/
virtual void setLegendSymbolItem( const QString& key, QgsSymbolV2* symbol );
//! return a list of item text / symbol
//! @note not available in python bindings
virtual QgsLegendSymbolList legendSymbolItems( double scaleDenominator = -1, const QString& rule = "" );
//! Return a list of symbology items for the legend. Better choice than legendSymbolItems().
//! Default fallback implementation just uses legendSymbolItems() implementation
//! @note added in 2.6
virtual QgsLegendSymbolListV2 legendSymbolItemsV2() const;
//! If supported by the renderer, return classification attribute for the use in legend
//! @note added in 2.6
virtual QString legendClassificationAttribute() const { return QString(); }
//! set type and size of editing vertex markers for subsequent rendering
void setVertexMarkerAppearance( int type, int size );
//! return rotation field name (or empty string if not set or not supported by renderer)
//! @deprecated use the symbol's methods instead
Q_DECL_DEPRECATED virtual QString rotationField() const { return QString(); }
//! sets rotation field of renderer (if supported by the renderer)
//! @deprecated use the symbol's methods instead
Q_DECL_DEPRECATED virtual void setRotationField( const QString& fieldName ) { Q_UNUSED( fieldName ); }
/** Returns whether the renderer will render a feature or not.
* Must be called between startRender() and stopRender() calls.
* Default implementation uses symbolForFeature().
* @deprecated use willRenderFeature( QgsFeature& feat, QgsRenderContext& context ) instead
*/
Q_DECL_DEPRECATED virtual bool willRenderFeature( QgsFeature& feat );
/** Returns whether the renderer will render a feature or not.
* Must be called between startRender() and stopRender() calls.
* Default implementation uses symbolForFeature().
* @note added in QGIS 2.12
* @note available in Python bindings as willRenderFeature2
*/
//TODO - QGIS 3.0 change PyName to willRenderFeature when deprecated method is removed
virtual bool willRenderFeature( QgsFeature& feat, QgsRenderContext& context );
/** Returns list of symbols used for rendering the feature.
* For renderers that do not support MoreSymbolsPerFeature it is more efficient
* to use symbolForFeature()
* @deprecated use symbolsForFeature( QgsFeature& feat, QgsRenderContext& context ) instead
*/
Q_DECL_DEPRECATED virtual QgsSymbolV2List symbolsForFeature( QgsFeature& feat );
/** Returns list of symbols used for rendering the feature.
* For renderers that do not support MoreSymbolsPerFeature it is more efficient
* to use symbolForFeature()
* @note added in QGIS 2.12
* @note available in Python bindings as symbolsForFeature2
*/
//TODO - QGIS 3.0 change PyName to symbolsForFeature when deprecated method is removed
virtual QgsSymbolV2List symbolsForFeature( QgsFeature& feat, QgsRenderContext& context );
/** Equivalent of originalSymbolsForFeature() call
* extended to support renderers that may use more symbols per feature - similar to symbolsForFeature()
* @note added in 2.6
* @deprecated use originalSymbolsForFeature( QgsFeature& feat, QgsRenderContext& context ) instead
*/
Q_DECL_DEPRECATED virtual QgsSymbolV2List originalSymbolsForFeature( QgsFeature& feat );
/** Equivalent of originalSymbolsForFeature() call
* extended to support renderers that may use more symbols per feature - similar to symbolsForFeature()
* @note added in 2.12
* @note available in Python bindings as originalSymbolsForFeature2
*/
//TODO - QGIS 3.0 change PyName to symbolsForFeature when deprecated method is removed
virtual QgsSymbolV2List originalSymbolsForFeature( QgsFeature& feat, QgsRenderContext& context );
/** Allows for a renderer to modify the extent of a feature request prior to rendering
* @param extent reference to request's filter extent. Modify extent to change the
* extent of feature request
* @param context render context
* @note added in QGIS 2.7
*/
virtual void modifyRequestExtent( QgsRectangle& extent, QgsRenderContext& context ) { Q_UNUSED( extent ); Q_UNUSED( context ); }
/** Returns the current paint effect for the renderer.
* @returns paint effect
* @note added in QGIS 2.9
* @see setPaintEffect
*/
QgsPaintEffect* paintEffect() const;
/** Sets the current paint effect for the renderer.
* @param effect paint effect. Ownership is transferred to the renderer.
* @note added in QGIS 2.9
* @see paintEffect
*/
void setPaintEffect( QgsPaintEffect* effect );
/** Returns whether the renderer must render as a raster.
* @note added in QGIS 2.12
* @see setForceRasterRender
*/
bool forceRasterRender() const { return mForceRaster; }
/** Sets whether the renderer should be rendered to a raster destination.
* @param forceRaster set to true if renderer must be drawn on a raster surface.
* This may be desirable for highly detailed layers where rendering as a vector
* would result in a large, complex vector output.
* @see forceRasterRender
* @note added in QGIS 2.12
*/
void setForceRasterRender( bool forceRaster ) { mForceRaster = forceRaster; }
/**
* Get the order in which features shall be processed by this renderer.
* @note added in QGIS 2.14
* @note this property has no effect if orderByEnabled() is false
* @see orderByEnabled()
*/
QgsFeatureRequest::OrderBy orderBy() const;
/**
* Define the order in which features shall be processed by this renderer.
* @note this property has no effect if orderByEnabled() is false
* @note added in QGIS 2.14
* @see setOrderByEnabled()
*/
void setOrderBy( const QgsFeatureRequest::OrderBy& orderBy );
/**
* Returns whether custom ordering will be applied before features are processed by this renderer.
* @note added in QGIS 2.14
* @see orderBy()
* @see setOrderByEnabled()
*/
bool orderByEnabled() const;
/**
* Sets whether custom ordering should be applied before features are processed by this renderer.
* @param enabled set to true to enable custom feature ordering
* @note added in QGIS 2.14
* @see setOrderBy()
* @see orderByEnabled()
*/
void setOrderByEnabled( bool enabled );
/** Sets an embedded renderer (subrenderer) for this feature renderer. The base class implementation
* does nothing with subrenderers, but individual derived classes can use these to modify their behaviour.
* @param subRenderer the embedded renderer. Ownership will be transferred.
* @see embeddedRenderer()
* @note added in QGIS 2.16
*/
virtual void setEmbeddedRenderer( QgsFeatureRendererV2* subRenderer ) { delete subRenderer; }
/** Returns the current embedded renderer (subrenderer) for this feature renderer. The base class
* implementation does not use subrenderers and will always return null.
* @see setEmbeddedRenderer()
* @note added in QGIS 2.16
*/
virtual const QgsFeatureRendererV2* embeddedRenderer() const { return nullptr; }
protected:
QgsFeatureRendererV2( const QString& type );
void renderFeatureWithSymbol( QgsFeature& feature,
QgsSymbolV2* symbol,
QgsRenderContext& context,
int layer,
bool selected,
bool drawVertexMarker );
//! render editing vertex marker at specified point
void renderVertexMarker( QPointF pt, QgsRenderContext& context );
//! render editing vertex marker for a polyline
void renderVertexMarkerPolyline( QPolygonF& pts, QgsRenderContext& context );
//! render editing vertex marker for a polygon
void renderVertexMarkerPolygon( QPolygonF& pts, QList<QPolygonF>* rings, QgsRenderContext& context );
/**
* Creates a point in screen coordinates from a wkb string in map
* coordinates
*/
static QgsConstWkbPtr _getPoint( QPointF& pt, QgsRenderContext& context, QgsConstWkbPtr& wkb );
/**
* Creates a line string in screen coordinates from a wkb string in map
* coordinates
*/
static QgsConstWkbPtr _getLineString( QPolygonF& pts, QgsRenderContext& context, QgsConstWkbPtr& wkb, bool clipToExtent = true );
/**
* Creates a polygon in screen coordinates from a wkb string in map
* coordinates
*/
static QgsConstWkbPtr _getPolygon( QPolygonF& pts, QList<QPolygonF>& holes, QgsRenderContext& context, QgsConstWkbPtr& wkb, bool clipToExtent = true );
void setScaleMethodToSymbol( QgsSymbolV2* symbol, int scaleMethod );
/**
* Clones generic renderer data to another renderer.
* Currently clones
* * Order By
* * Paint Effect
*
* @param destRenderer destination renderer for copied effect
*/
void copyRendererData( QgsFeatureRendererV2 *destRenderer ) const;
/** Copies paint effect of this renderer to another renderer
* @param destRenderer destination renderer for copied effect
* @deprecated use copyRendererData instead
*/
Q_DECL_DEPRECATED void copyPaintEffect( QgsFeatureRendererV2 *destRenderer ) const;
QString mType;
bool mUsingSymbolLevels;
/** The current type of editing marker */
int mCurrentVertexMarkerType;
/** The current size of editing marker */
int mCurrentVertexMarkerSize;
QgsPaintEffect* mPaintEffect;
bool mForceRaster;
/** @note this function is used to convert old sizeScale expresssions to symbol
* level DataDefined size
*/
static void convertSymbolSizeScale( QgsSymbolV2 * symbol, QgsSymbolV2::ScaleMethod method, const QString & field );
/** @note this function is used to convert old rotations expresssions to symbol
* level DataDefined angle
*/
static void convertSymbolRotation( QgsSymbolV2 * symbol, const QString & field );
QgsFeatureRequest::OrderBy mOrderBy;
bool mOrderByEnabled;
private:
Q_DISABLE_COPY( QgsFeatureRendererV2 )
};
// for some reason SIP compilation fails if these lines are not included:
class QgsRendererV2Widget;
class QgsPaintEffectWidget;
#endif // QGSRENDERERV2_H
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