/usr/include/qgis/qgspointv2.h is in libqgis-dev 2.18.17+dfsg-1.
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qgspointv2.h
--------------
begin : September 2014
copyright : (C) 2014 by Marco Hugentobler
email : marco at sourcepole dot ch
***************************************************************************/
/***************************************************************************
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef QGSPOINTV2_H
#define QGSPOINTV2_H
#include "qgsabstractgeometryv2.h"
/***************************************************************************
* This class is considered CRITICAL and any change MUST be accompanied with
* full unit tests in testqgsgeometry.cpp.
* See details in QEP #17
****************************************************************************/
/** \ingroup core
* \class QgsPointV2
* \brief Point geometry type, with support for z-dimension and m-values.
* \note added in QGIS 2.10
*/
class CORE_EXPORT QgsPointV2: public QgsAbstractGeometryV2
{
public:
/** Construct a 2 dimensional point with an initial x and y coordinate.
* @param x x-coordinate of point
* @param y y-coordinate of point
*/
QgsPointV2( double x = 0.0, double y = 0.0 );
/** Construct a QgsPointV2 from a QgsPoint object
*/
explicit QgsPointV2( const QgsPoint& p );
/** Construct a QgsPointV2 from a QPointF
*/
explicit QgsPointV2( QPointF p );
/** Construct a point with a specified type (eg PointZ, PointM) and initial x, y, z, and m values.
* @param type point type
* @param x x-coordinate of point
* @param y y-coordinate of point
* @param z z-coordinate of point, for PointZ or PointZM types
* @param m m-value of point, for PointM or PointZM types
*/
QgsPointV2( QgsWKBTypes::Type type, double x = 0.0, double y = 0.0, double z = 0.0, double m = 0.0 );
bool operator==( const QgsPointV2& pt ) const;
bool operator!=( const QgsPointV2& pt ) const;
/** Returns the point's x-coordinate.
* @see setX()
* @see rx()
*/
double x() const { return mX; }
/** Returns the point's y-coordinate.
* @see setY()
* @see ry()
*/
double y() const { return mY; }
/** Returns the point's z-coordinate.
* @see setZ()
* @see rz()
*/
double z() const { return mZ; }
/** Returns the point's m value.
* @see setM()
* @see rm()
*/
double m() const { return mM; }
/** Returns a reference to the x-coordinate of this point.
* Using a reference makes it possible to directly manipulate x in place.
* @see x()
* @see setX()
* @note not available in Python bindings
*/
double &rx() { clearCache(); return mX; }
/** Returns a reference to the y-coordinate of this point.
* Using a reference makes it possible to directly manipulate y in place.
* @see y()
* @see setY()
* @note not available in Python bindings
*/
double &ry() { clearCache(); return mY; }
/** Returns a reference to the z-coordinate of this point.
* Using a reference makes it possible to directly manipulate z in place.
* @see z()
* @see setZ()
* @note not available in Python bindings
*/
double &rz() { clearCache(); return mZ; }
/** Returns a reference to the m value of this point.
* Using a reference makes it possible to directly manipulate m in place.
* @see m()
* @see setM()
* @note not available in Python bindings
*/
double &rm() { clearCache(); return mM; }
/** Sets the point's x-coordinate.
* @see x()
* @see rx()
*/
void setX( double x ) { clearCache(); mX = x; }
/** Sets the point's y-coordinate.
* @see y()
* @see ry()
*/
void setY( double y ) { clearCache(); mY = y; }
/** Sets the point's z-coordinate.
* @note calling this will have no effect if the point does not contain a z-dimension. Use addZValue() to
* add a z value and force the point to have a z dimension.
* @see z()
* @see rz()
*/
void setZ( double z ) { clearCache(); mZ = z; }
/** Sets the point's m-value.
* @note calling this will have no effect if the point does not contain a m-dimension. Use addMValue() to
* add a m value and force the point to have an m dimension.
* @see m()
* @see rm()
*/
void setM( double m ) { clearCache(); mM = m; }
/** Returns the point as a QPointF.
* @note added in QGIS 2.14
*/
QPointF toQPointF() const;
//implementation of inherited methods
virtual QgsRectangle boundingBox() const override { return QgsRectangle( mX, mY, mX, mY ); }
virtual QString geometryType() const override { return "Point"; }
virtual int dimension() const override { return 0; }
virtual QgsPointV2* clone() const override;
void clear() override;
virtual bool fromWkb( QgsConstWkbPtr wkb ) override;
virtual bool fromWkt( const QString& wkt ) override;
int wkbSize() const override;
unsigned char* asWkb( int& binarySize ) const override;
QString asWkt( int precision = 17 ) const override;
QDomElement asGML2( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const override;
QDomElement asGML3( QDomDocument& doc, int precision = 17, const QString& ns = "gml" ) const override;
QString asJSON( int precision = 17 ) const override;
void draw( QPainter& p ) const override;
void transform( const QgsCoordinateTransform& ct, QgsCoordinateTransform::TransformDirection d = QgsCoordinateTransform::ForwardTransform,
bool transformZ = false ) override;
void transform( const QTransform& t ) override;
virtual QgsCoordinateSequenceV2 coordinateSequence() const override;
virtual int nCoordinates() const override { return 1; }
virtual QgsAbstractGeometryV2* boundary() const override;
//low-level editing
virtual bool insertVertex( QgsVertexId position, const QgsPointV2& vertex ) override { Q_UNUSED( position ); Q_UNUSED( vertex ); return false; }
virtual bool moveVertex( QgsVertexId position, const QgsPointV2& newPos ) override;
virtual bool deleteVertex( QgsVertexId position ) override { Q_UNUSED( position ); return false; }
double closestSegment( const QgsPointV2& pt, QgsPointV2& segmentPt, QgsVertexId& vertexAfter, bool* leftOf, double epsilon ) const override;
bool nextVertex( QgsVertexId& id, QgsPointV2& vertex ) const override;
/** Angle undefined. Always returns 0.0
@param vertex the vertex id
@return 0.0*/
double vertexAngle( QgsVertexId vertex ) const override { Q_UNUSED( vertex ); return 0.0; }
virtual int vertexCount( int /*part*/ = 0, int /*ring*/ = 0 ) const override { return 1; }
virtual int ringCount( int /*part*/ = 0 ) const override { return 1; }
virtual int partCount() const override { return 1; }
virtual QgsPointV2 vertexAt( QgsVertexId /*id*/ ) const override { return *this; }
virtual bool addZValue( double zValue = 0 ) override;
virtual bool addMValue( double mValue = 0 ) override;
virtual bool dropZValue() override;
virtual bool dropMValue() override;
bool convertTo( QgsWKBTypes::Type type ) override;
private:
double mX;
double mY;
double mZ;
double mM;
};
#endif // QGSPOINTV2_H
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