/usr/include/Poco/Timer.h is in libpoco-dev 1.8.0.1-1ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 | //
// Timer.h
//
// Library: Foundation
// Package: Threading
// Module: Timer
//
// Definition of the Timer and related classes.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_Timer_INCLUDED
#define Foundation_Timer_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Runnable.h"
#include "Poco/Mutex.h"
#include "Poco/Event.h"
#include "Poco/Thread.h"
#include "Poco/Clock.h"
namespace Poco {
class AbstractTimerCallback;
class ThreadPool;
class Foundation_API Timer: protected Runnable
/// This class implements a thread-based timer.
/// A timer starts a thread that first waits for a given start interval.
/// Once that interval expires, the timer callback is called repeatedly
/// in the given periodic interval. If the interval is 0, the timer is only
/// called once.
/// The timer callback method can stop the timer by setting the
/// timer's periodic interval to 0.
///
/// The timer callback runs in its own thread, so multithreading
/// issues (proper synchronization) have to be considered when writing
/// the callback method.
///
/// The exact interval at which the callback is called depends on many
/// factors like operating system, CPU performance and system load and
/// may differ from the specified interval.
///
/// The time needed to execute the timer callback is not included
/// in the interval between invocations. For example, if the interval
/// is 500 milliseconds, and the callback needs 400 milliseconds to
/// execute, the callback function is nevertheless called every 500
/// milliseconds. If the callback takes longer to execute than the
/// interval, the callback function will not be called until the next
/// proper interval. The number of skipped invocations since the last
/// invocation will be recorded and can be obtained by the callback
/// by calling skipped().
///
/// The timer thread is taken from a thread pool, so
/// there is a limit to the number of available concurrent timers.
{
public:
Timer(long startInterval = 0, long periodicInterval = 0);
/// Creates a new timer object. StartInterval and periodicInterval
/// are given in milliseconds. If a periodicInterval of zero is
/// specified, the callback will only be called once, after the
/// startInterval expires.
/// To start the timer, call the Start() method.
virtual ~Timer();
/// Stops and destroys the timer.
void start(const AbstractTimerCallback& method);
/// Starts the timer.
/// Create the TimerCallback as follows:
/// TimerCallback<MyClass> callback(*this, &MyClass::onTimer);
/// timer.start(callback);
///
/// The timer thread is taken from the global default thread pool.
void start(const AbstractTimerCallback& method, Thread::Priority priority);
/// Starts the timer in a thread with the given priority.
/// Create the TimerCallback as follows:
/// TimerCallback<MyClass> callback(*this, &MyClass::onTimer);
/// timer.start(callback);
///
/// The timer thread is taken from the global default thread pool.
void start(const AbstractTimerCallback& method, ThreadPool& threadPool);
/// Starts the timer.
/// Create the TimerCallback as follows:
/// TimerCallback<MyClass> callback(*this, &MyClass::onTimer);
/// timer.start(callback);
void start(const AbstractTimerCallback& method, Thread::Priority priority, ThreadPool& threadPool);
/// Starts the timer in a thread with the given priority.
/// Create the TimerCallback as follows:
/// TimerCallback<MyClass> callback(*this, &MyClass::onTimer);
/// timer.start(callback);
void stop();
/// Stops the timer. If the callback method is currently running
/// it will be allowed to finish first.
/// WARNING: Never call this method from within the callback method,
/// as a deadlock would result. To stop the timer from within the
/// callback method, call restart(0).
void restart();
/// Restarts the periodic interval. If the callback method is already running,
/// nothing will happen.
void restart(long milliseconds);
/// Sets a new periodic interval and restarts the timer.
/// An interval of 0 will stop the timer.
long getStartInterval() const;
/// Returns the start interval.
void setStartInterval(long milliseconds);
/// Sets the start interval. Will only be
/// effective before start() is called.
long getPeriodicInterval() const;
/// Returns the periodic interval.
void setPeriodicInterval(long milliseconds);
/// Sets the periodic interval. If the timer is already running
/// the new interval will be effective when the current interval
/// expires.
long skipped() const;
/// Returns the number of skipped invocations since the last invocation.
/// Skipped invocations happen if the timer callback function takes
/// longer to execute than the timer interval.
protected:
void run();
private:
volatile long _startInterval;
volatile long _periodicInterval;
Event _wakeUp;
Event _done;
long _skipped;
AbstractTimerCallback* _pCallback;
Clock _nextInvocation;
mutable FastMutex _mutex;
Timer(const Timer&);
Timer& operator = (const Timer&);
};
class Foundation_API AbstractTimerCallback
/// This is the base class for all instantiations of
/// the TimerCallback template.
{
public:
AbstractTimerCallback();
AbstractTimerCallback(const AbstractTimerCallback& callback);
virtual ~AbstractTimerCallback();
AbstractTimerCallback& operator = (const AbstractTimerCallback& callback);
virtual void invoke(Timer& timer) const = 0;
virtual AbstractTimerCallback* clone() const = 0;
};
template <class C>
class TimerCallback: public AbstractTimerCallback
/// This template class implements an adapter that sits between
/// a Timer and an object's method invoked by the timer.
/// It is quite similar in concept to the RunnableAdapter, but provides
/// some Timer specific additional methods.
/// See the Timer class for information on how
/// to use this template class.
{
public:
typedef void (C::*Callback)(Timer&);
TimerCallback(C& object, Callback method): _pObject(&object), _method(method)
{
}
TimerCallback(const TimerCallback& callback): _pObject(callback._pObject), _method(callback._method)
{
}
~TimerCallback()
{
}
TimerCallback& operator = (const TimerCallback& callback)
{
if (&callback != this)
{
_pObject = callback._pObject;
_method = callback._method;
}
return *this;
}
void invoke(Timer& timer) const
{
(_pObject->*_method)(timer);
}
AbstractTimerCallback* clone() const
{
return new TimerCallback(*this);
}
private:
TimerCallback();
C* _pObject;
Callback _method;
};
} // namespace Poco
#endif // Foundation_Timer_INCLUDED
|