/usr/include/Poco/Thread.h is in libpoco-dev 1.8.0.1-1ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 | //
// Thread.h
//
// Library: Foundation
// Package: Threading
// Module: Thread
//
// Definition of the Thread class.
//
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_Thread_INCLUDED
#define Foundation_Thread_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/Event.h"
#include "Poco/Mutex.h"
#if defined(POCO_OS_FAMILY_WINDOWS)
#if defined(_WIN32_WCE)
#include "Poco/Thread_WINCE.h"
#else
#include "Poco/Thread_WIN32.h"
#endif
#elif defined(POCO_VXWORKS)
#include "Poco/Thread_VX.h"
#else
#include "Poco/Thread_POSIX.h"
#endif
namespace Poco {
class Runnable;
class ThreadLocalStorage;
class Foundation_API Thread: private ThreadImpl
/// This class implements a platform-independent
/// wrapper to an operating system thread.
///
/// Every Thread object gets a unique (within
/// its process) numeric thread ID.
/// Furthermore, a thread can be assigned a name.
/// The name of a thread can be changed at any time.
{
public:
typedef ThreadImpl::TIDImpl TID;
using ThreadImpl::Callable;
enum Priority
/// Thread priorities.
{
PRIO_LOWEST = PRIO_LOWEST_IMPL, /// The lowest thread priority.
PRIO_LOW = PRIO_LOW_IMPL, /// A lower than normal thread priority.
PRIO_NORMAL = PRIO_NORMAL_IMPL, /// The normal thread priority.
PRIO_HIGH = PRIO_HIGH_IMPL, /// A higher than normal thread priority.
PRIO_HIGHEST = PRIO_HIGHEST_IMPL /// The highest thread priority.
};
enum Policy
{
POLICY_DEFAULT = POLICY_DEFAULT_IMPL
};
Thread();
/// Creates a thread. Call start() to start it.
Thread(const std::string& name);
/// Creates a named thread. Call start() to start it.
~Thread();
/// Destroys the thread.
int id() const;
/// Returns the unique thread ID of the thread.
TID tid() const;
/// Returns the native thread ID of the thread.
std::string name() const;
/// Returns the name of the thread.
std::string getName() const;
/// Returns the name of the thread.
void setName(const std::string& name);
/// Sets the name of the thread.
void setPriority(Priority prio);
/// Sets the thread's priority.
///
/// Some platform only allow changing a thread's priority
/// if the process has certain privileges.
Priority getPriority() const;
/// Returns the thread's priority.
void setOSPriority(int prio, int policy = POLICY_DEFAULT);
/// Sets the thread's priority, using an operating system specific
/// priority value. Use getMinOSPriority() and getMaxOSPriority() to
/// obtain mininum and maximum priority values. Additionally,
/// a scheduling policy can be specified. The policy is currently
/// only used on POSIX platforms where the values SCHED_OTHER (default),
/// SCHED_FIFO and SCHED_RR are supported.
int getOSPriority() const;
/// Returns the thread's priority, expressed as an operating system
/// specific priority value.
///
/// May return 0 if the priority has not been explicitly set.
static int getMinOSPriority(int policy = POLICY_DEFAULT);
/// Returns the minimum operating system-specific priority value,
/// which can be passed to setOSPriority() for the given policy.
static int getMaxOSPriority(int policy = POLICY_DEFAULT);
/// Returns the maximum operating system-specific priority value,
/// which can be passed to setOSPriority() for the given policy.
void setStackSize(int size);
/// Sets the thread's stack size in bytes.
/// Setting the stack size to 0 will use the default stack size.
/// Typically, the real stack size is rounded up to the nearest
/// page size multiple.
int getStackSize() const;
/// Returns the thread's stack size in bytes.
/// If the default stack size is used, 0 is returned.
void start(Runnable& target);
/// Starts the thread with the given target.
///
/// Note that the given Runnable object must remain
/// valid during the entire lifetime of the thread, as
/// only a reference to it is stored internally.
void start(Callable target, void* pData = 0);
/// Starts the thread with the given target and parameter.
template <class Functor>
void startFunc(Functor fn)
/// Starts the thread with the given functor object or lambda.
{
startImpl(new FunctorRunnable<Functor>(fn));
}
void join();
/// Waits until the thread completes execution.
/// If multiple threads try to join the same
/// thread, the result is undefined.
void join(long milliseconds);
/// Waits for at most the given interval for the thread
/// to complete. Throws a TimeoutException if the thread
/// does not complete within the specified time interval.
bool tryJoin(long milliseconds);
/// Waits for at most the given interval for the thread
/// to complete. Returns true if the thread has finished,
/// false otherwise.
bool isRunning() const;
/// Returns true if the thread is running.
static bool trySleep(long milliseconds);
/// Starts an interruptible sleep. When trySleep() is called,
/// the thread will remain suspended until:
/// - the timeout expires or
/// - wakeUp() is called
///
/// Function returns true if sleep attempt was completed, false
/// if sleep was interrupted by a wakeUp() call.
/// A frequent scenario where trySleep()/wakeUp() pair of functions
/// is useful is with threads spending most of the time idle,
/// with periodic activity between the idle times; trying to sleep
/// (as opposed to sleeping) allows immediate ending of idle thread
/// from the outside.
///
/// The trySleep() and wakeUp() calls should be used with
/// understanding that the suspended state is not a true sleep,
/// but rather a state of waiting for an event, with timeout
/// expiration. This makes order of calls significant; calling
/// wakeUp() before calling trySleep() will prevent the next
/// trySleep() call to actually suspend the thread (which, in
/// some scenarios, may be desirable behavior).
void wakeUp();
/// Wakes up the thread which is in the state of interruptible
/// sleep. For threads that are not suspended, calling this
/// function has the effect of preventing the subsequent
/// trySleep() call to put thread in a suspended state.
static void sleep(long milliseconds);
/// Suspends the current thread for the specified
/// amount of time.
static void yield();
/// Yields cpu to other threads.
static Thread* current();
/// Returns the Thread object for the currently active thread.
/// If the current thread is the main thread, 0 is returned.
static TID currentTid();
/// Returns the native thread ID for the current thread.
protected:
ThreadLocalStorage& tls();
/// Returns a reference to the thread's local storage.
void clearTLS();
/// Clears the thread's local storage.
std::string makeName();
/// Creates a unique name for a thread.
static int uniqueId();
/// Creates and returns a unique id for a thread.
template <class Functor>
class FunctorRunnable: public Runnable
{
public:
FunctorRunnable(const Functor& functor):
_functor(functor)
{
}
~FunctorRunnable()
{
}
void run()
{
_functor();
}
private:
Functor _functor;
};
private:
Thread(const Thread&);
Thread& operator = (const Thread&);
int _id;
std::string _name;
ThreadLocalStorage* _pTLS;
Event _event;
mutable FastMutex _mutex;
friend class ThreadLocalStorage;
friend class PooledThread;
};
//
// inlines
//
inline Thread::TID Thread::tid() const
{
return tidImpl();
}
inline int Thread::id() const
{
return _id;
}
inline std::string Thread::name() const
{
FastMutex::ScopedLock lock(_mutex);
return _name;
}
inline std::string Thread::getName() const
{
FastMutex::ScopedLock lock(_mutex);
return _name;
}
inline bool Thread::isRunning() const
{
return isRunningImpl();
}
inline void Thread::sleep(long milliseconds)
{
sleepImpl(milliseconds);
}
inline void Thread::yield()
{
yieldImpl();
}
inline Thread* Thread::current()
{
return static_cast<Thread*>(currentImpl());
}
inline void Thread::setOSPriority(int prio, int policy)
{
setOSPriorityImpl(prio, policy);
}
inline int Thread::getOSPriority() const
{
return getOSPriorityImpl();
}
inline int Thread::getMinOSPriority(int policy)
{
return ThreadImpl::getMinOSPriorityImpl(policy);
}
inline int Thread::getMaxOSPriority(int policy)
{
return ThreadImpl::getMaxOSPriorityImpl(policy);
}
inline void Thread::setStackSize(int size)
{
setStackSizeImpl(size);
}
inline int Thread::getStackSize() const
{
return getStackSizeImpl();
}
inline Thread::TID Thread::currentTid()
{
return currentTidImpl();
}
} // namespace Poco
#endif // Foundation_Thread_INCLUDED
|