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//
// TCPServerParams.h
//
// Library: Net
// Package: TCPServer
// Module:  TCPServerParams
//
// Definition of the TCPServerParams class.
//
// Copyright (c) 2005-2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier:	BSL-1.0
//


#ifndef Net_TCPServerParams_INCLUDED
#define Net_TCPServerParams_INCLUDED


#include "Poco/Net/Net.h"
#include "Poco/RefCountedObject.h"
#include "Poco/Timespan.h"
#include "Poco/Thread.h"
#include "Poco/AutoPtr.h"


namespace Poco {
namespace Net {


class Net_API TCPServerParams: public Poco::RefCountedObject
	/// This class is used to specify parameters to both the
	/// TCPServer, as well as to TCPServerDispatcher objects.
	///
	/// Subclasses may add new parameters to the class.
{
public:
	typedef Poco::AutoPtr<TCPServerParams> Ptr;
	
	TCPServerParams();
		/// Creates the TCPServerParams.
		///
		/// Sets the following default values:
		///   - threadIdleTime:       10 seconds
		///   - maxThreads:           0
		///   - maxQueued:            64

	void setThreadIdleTime(const Poco::Timespan& idleTime);
		/// Sets the maximum idle time for a thread before
		/// it is terminated.
		///
		/// The default idle time is 10 seconds;
		
	const Poco::Timespan& getThreadIdleTime() const;
		/// Returns the maximum thread idle time.

	void setMaxQueued(int count);
		/// Sets the maximum number of queued connections.
		/// Must be greater than 0.
		///
		/// If there are already the maximum number of connections
		/// in the queue, new connections will be silently discarded.
		///
		/// The default number is 64.
		
	int getMaxQueued() const;
		/// Returns the maximum number of queued connections.

	void setMaxThreads(int count);
		/// Sets the maximum number of simultaneous threads
		/// available for this TCPServerDispatcher.
		///
		/// Must be greater than or equal to 0.
		/// If 0 is specified, the TCPServerDispatcher will
		/// set this parameter to the number of available threads
		/// in its thread pool.
		///
		/// The thread pool used by the TCPServerDispatcher
		/// must at least have the capacity for the given
		/// number of threads.
		
	int getMaxThreads() const;
		/// Returns the maximum number of simultaneous threads
		/// available for this TCPServerDispatcher.	
		
	void setThreadPriority(Poco::Thread::Priority prio);
		/// Sets the priority of TCP server threads 
		/// created by TCPServer.
		
	Poco::Thread::Priority getThreadPriority() const;
		/// Returns the priority of TCP server threads
		/// created by TCPServer. 

protected:
	virtual ~TCPServerParams();
		/// Destroys the TCPServerParams.

private:
	Poco::Timespan _threadIdleTime;
	int _maxThreads;
	int _maxQueued;
	Poco::Thread::Priority _threadPriority;
};


//
// inlines
//
inline const Poco::Timespan& TCPServerParams::getThreadIdleTime() const
{
	return _threadIdleTime;
}


inline int TCPServerParams::getMaxThreads() const
{
	return _maxThreads;
}


inline int TCPServerParams::getMaxQueued() const
{
	return _maxQueued;
}


inline Poco::Thread::Priority TCPServerParams::getThreadPriority() const
{
	return _threadPriority;
}


} } // namespace Poco::Net


#endif // Net_TCPServerParams_INCLUDED