/usr/include/Poco/Net/SocketAddress.h is in libpoco-dev 1.8.0.1-1ubuntu4.
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// SocketAddress.h
//
// Library: Net
// Package: NetCore
// Module: SocketAddress
//
// Definition of the SocketAddress class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_SocketAddress_INCLUDED
#define Net_SocketAddress_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/SocketAddressImpl.h"
#include <ostream>
namespace Poco {
class BinaryReader;
class BinaryWriter;
namespace Net {
class IPAddress;
class Net_API SocketAddress
/// This class represents an internet (IP) endpoint/socket
/// address. The address can belong either to the
/// IPv4 or the IPv6 address family and consists of a
/// host address and a port number.
{
public:
// The following declarations keep the Family type
// backwards compatible with the previously used
// enum declaration.
typedef AddressFamily::Family Family;
static const Family IPv4 = AddressFamily::IPv4;
#if defined(POCO_HAVE_IPv6)
static const Family IPv6 = AddressFamily::IPv6;
#endif
#if defined(POCO_OS_FAMILY_UNIX)
static const Family UNIX_LOCAL = AddressFamily::UNIX_LOCAL;
#endif
SocketAddress();
/// Creates a wildcard (all zero) IPv4 SocketAddress.
explicit SocketAddress(Family family);
/// Creates a SocketAddress with unspecified (wildcard) IP address
/// of the given family.
SocketAddress(const IPAddress& hostAddress, Poco::UInt16 portNumber);
/// Creates a SocketAddress from an IP address and given port number.
explicit SocketAddress(Poco::UInt16 port);
/// Creates a SocketAddress with unspecified (wildcard) IP address
/// and given port number.
SocketAddress(Family family, Poco::UInt16 port);
/// Creates a SocketAddress with unspecified (wildcard) IP address
/// of the given family, and given port number.
SocketAddress(const std::string& hostAddress, Poco::UInt16 portNumber);
/// Creates a SocketAddress from an IP address and given port number.
///
/// The IP address must either be a domain name, or it must
/// be in dotted decimal (IPv4) or hex string (IPv6) format.
SocketAddress(Family family, const std::string& hostAddress, Poco::UInt16 portNumber);
/// Creates a SocketAddress from an IP address and given port number.
///
/// The IP address must either be a domain name, or it must
/// be in dotted decimal (IPv4) or hex string (IPv6) format.
///
/// If a domain name is given in hostAddress, it is resolved and the address
/// matching the given family is used. If no address matching the given family
/// is found, or the IP address given in hostAddress does not match the given
/// family, an AddressFamilyMismatchException is thrown.
SocketAddress(const std::string& hostAddress, const std::string& portNumber);
/// Creates a SocketAddress from an IP address and the
/// service name or port number.
///
/// The IP address must either be a domain name, or it must
/// be in dotted decimal (IPv4) or hex string (IPv6) format.
///
/// The given port must either be a decimal port number, or
/// a service name.
SocketAddress(Family family, const std::string& hostAddress, const std::string& portNumber);
/// Creates a SocketAddress from an IP address and the
/// service name or port number.
///
/// The IP address must either be a domain name, or it must
/// be in dotted decimal (IPv4) or hex string (IPv6) format.
///
/// The given port must either be a decimal port number, or
/// a service name.
///
/// If a domain name is given in hostAddress, it is resolved and the address
/// matching the given family is used. If no address matching the given family
/// is found, or the IP address given in hostAddress does not match the given
/// family, an AddressFamilyMismatchException is thrown.
explicit SocketAddress(const std::string& hostAndPort);
/// Creates a SocketAddress from an IP address or host name and the
/// port number/service name. Host name/address and port number must
/// be separated by a colon. In case of an IPv6 address,
/// the address part must be enclosed in brackets.
///
/// Examples:
/// 192.168.1.10:80
/// [::ffff:192.168.1.120]:2040
/// www.appinf.com:8080
///
/// On POSIX platforms supporting UNIX_LOCAL sockets, hostAndPort
/// can also be the absolute path of a local socket, starting with a
/// slash, e.g. "/tmp/local.socket".
SocketAddress(Family family, const std::string& addr);
/// Creates a SocketAddress of the given family from a
/// string representation of the address, which is
/// either an IP address and port number, separated by
/// a colon for IPv4 or IPv6 addresses, or a path for
/// UNIX_LOCAL sockets.
SocketAddress(const SocketAddress& addr);
/// Creates a SocketAddress by copying another one.
SocketAddress(const struct sockaddr* addr, poco_socklen_t length);
/// Creates a SocketAddress from a native socket address.
~SocketAddress();
/// Destroys the SocketAddress.
SocketAddress& operator = (const SocketAddress& socketAddress);
/// Assigns another SocketAddress.
IPAddress host() const;
/// Returns the host IP address.
Poco::UInt16 port() const;
/// Returns the port number.
poco_socklen_t length() const;
/// Returns the length of the internal native socket address.
const struct sockaddr* addr() const;
/// Returns a pointer to the internal native socket address.
int af() const;
/// Returns the address family (AF_INET or AF_INET6) of the address.
std::string toString() const;
/// Returns a string representation of the address.
Family family() const;
/// Returns the address family of the host's address.
bool operator < (const SocketAddress& socketAddress) const;
bool operator == (const SocketAddress& socketAddress) const;
bool operator != (const SocketAddress& socketAddress) const;
enum
{
MAX_ADDRESS_LENGTH =
#if defined(POCO_OS_FAMILY_UNIX)
sizeof(struct sockaddr_un)
#elif defined(POCO_HAVE_IPv6)
sizeof(struct sockaddr_in6)
#else
sizeof(struct sockaddr_in)
#endif
/// Maximum length in bytes of a socket address.
};
protected:
void init(const IPAddress& hostAddress, Poco::UInt16 portNumber);
void init(const std::string& hostAddress, Poco::UInt16 portNumber);
void init(Family family, const std::string& hostAddress, Poco::UInt16 portNumber);
void init(Family family, const std::string& address);
void init(const std::string& hostAndPort);
Poco::UInt16 resolveService(const std::string& service);
private:
typedef Poco::Net::Impl::SocketAddressImpl Impl;
typedef Poco::AutoPtr<Impl> Ptr;
Ptr pImpl() const;
void newIPv4();
void newIPv4(const sockaddr_in*);
void newIPv4(const IPAddress& hostAddress, Poco::UInt16 portNumber);
#if defined(POCO_HAVE_IPv6)
void newIPv6(const sockaddr_in6*);
void newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber);
#endif
#if defined(POCO_OS_FAMILY_UNIX)
void newLocal(const sockaddr_un* sockAddr);
void newLocal(const std::string& path);
#endif
Ptr _pImpl;
};
//
// inlines
//
inline SocketAddress::Ptr SocketAddress::pImpl() const
{
if (_pImpl) return _pImpl;
throw Poco::NullPointerException("Pointer to SocketAddress implementation is NULL.");
}
inline void SocketAddress::newIPv4()
{
_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl;
}
inline void SocketAddress::newIPv4(const sockaddr_in* sockAddr)
{
_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl(sockAddr);
}
inline void SocketAddress::newIPv4(const IPAddress& hostAddress, Poco::UInt16 portNumber)
{
_pImpl = new Poco::Net::Impl::IPv4SocketAddressImpl(hostAddress.addr(), htons(portNumber));
}
#if defined(POCO_HAVE_IPv6)
inline void SocketAddress::newIPv6(const sockaddr_in6* sockAddr)
{
_pImpl = new Poco::Net::Impl::IPv6SocketAddressImpl(sockAddr);
}
inline void SocketAddress::newIPv6(const IPAddress& hostAddress, Poco::UInt16 portNumber)
{
_pImpl = new Poco::Net::Impl::IPv6SocketAddressImpl(hostAddress.addr(), htons(portNumber), hostAddress.scope());
}
#endif // POCO_HAVE_IPv6
#if defined(POCO_OS_FAMILY_UNIX)
inline void SocketAddress::newLocal(const sockaddr_un* sockAddr)
{
_pImpl = new Poco::Net::Impl::LocalSocketAddressImpl(sockAddr);
}
inline void SocketAddress::newLocal(const std::string& path)
{
_pImpl = new Poco::Net::Impl::LocalSocketAddressImpl(path.c_str());
}
#endif // POCO_OS_FAMILY_UNIX
inline bool SocketAddress::operator == (const SocketAddress& socketAddress) const
{
#if defined(POCO_OS_FAMILY_UNIX)
if (family() == UNIX_LOCAL)
return toString() == socketAddress.toString();
else
#endif
return host() == socketAddress.host() && port() == socketAddress.port();
}
inline bool SocketAddress::operator != (const SocketAddress& socketAddress) const
{
return !(operator == (socketAddress));
}
} } // namespace Poco::Net
Net_API Poco::BinaryWriter& operator << (Poco::BinaryWriter& writer, const Poco::Net::SocketAddress& value);
Net_API Poco::BinaryReader& operator >> (Poco::BinaryReader& reader, Poco::Net::SocketAddress& value);
Net_API std::ostream& operator << (std::ostream& ostr, const Poco::Net::SocketAddress& address);
#endif // Net_SocketAddress_INCLUDED
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