/usr/include/Poco/Data/Session.h is in libpoco-dev 1.8.0.1-1ubuntu4.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 | //
// Session.h
//
// Library: Data
// Package: DataCore
// Module: Session
//
// Definition of the Session class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Data_Session_INCLUDED
#define Data_Session_INCLUDED
#include "Poco/Data/Data.h"
#include "Poco/Data/SessionImpl.h"
#include "Poco/Data/Statement.h"
#include "Poco/Data/StatementCreator.h"
#include "Poco/Data/Binding.h"
#include "Poco/AutoPtr.h"
#include "Poco/Any.h"
#include <algorithm>
namespace Poco {
namespace Data {
class StatementImpl;
class Data_API Session
/// A Session holds a connection to a Database and creates Statement objects.
///
/// Sessions are always created via the SessionFactory:
///
/// Session ses(SessionFactory::instance().create(connectorKey, connectionString));
///
/// where the first param presents the type of session one wants to create (e.g., for SQLite one would choose "SQLite",
/// for ODBC the key is "ODBC") and the second param is the connection string that the session implementation
/// requires to connect to the database. The format of the connection string is specific to the actual connector.
///
/// A simpler form to create the session is to pass the connector key and connection string directly to
/// the Session constructor.
///
/// A concrete example to open an SQLite database stored in the file "dummy.db" would be
///
/// Session ses("SQLite", "dummy.db");
///
/// Via a Session one can create two different types of statements. First, statements that should only be executed once and immediately, and
/// second, statements that should be executed multiple times, using a separate execute() call.
/// The simple one is immediate execution:
///
/// ses << "CREATE TABLE Dummy (data INTEGER(10))", now;
///
/// The now at the end of the statement is required, otherwise the statement
/// would not be executed.
///
/// If one wants to reuse a Statement (and avoid the overhead of repeatedly parsing an SQL statement)
/// one uses an explicit Statement object and its execute() method:
///
/// int i = 0;
/// Statement stmt = (ses << "INSERT INTO Dummy VALUES(:data)", use(i));
///
/// for (i = 0; i < 100; ++i)
/// {
/// stmt.execute();
/// }
///
/// The above example assigns the variable i to the ":data" placeholder in the SQL query. The query is parsed and compiled exactly
/// once, but executed 100 times. At the end the values 0 to 99 will be present in the Table "DUMMY".
///
/// A faster implementaton of the above code will simply create a vector of int
/// and use the vector as parameter to the use clause (you could also use set or multiset instead):
///
/// std::vector<int> data;
/// for (int i = 0; i < 100; ++i)
/// {
/// data.push_back(i);
/// }
/// ses << "INSERT INTO Dummy VALUES(:data)", use(data);
///
/// NEVER try to bind to an empty collection. This will give a BindingException at run-time!
///
/// Retrieving data from a database works similar, you could use simple data types, vectors, sets or multiset as your targets:
///
/// std::set<int> retData;
/// ses << "SELECT * FROM Dummy", into(retData));
///
/// Due to the blocking nature of the above call it is possible to partition the data retrieval into chunks by setting a limit to
/// the maximum number of rows retrieved from the database:
///
/// std::set<int> retData;
/// Statement stmt = (ses << "SELECT * FROM Dummy", into(retData), limit(50));
/// while (!stmt.done())
/// {
/// stmt.execute();
/// }
///
/// The "into" keyword is used to inform the statement where output results should be placed. The limit value ensures
/// that during each run at most 50 rows are retrieved. Assuming Dummy contains 100 rows, retData will contain 50
/// elements after the first run and 100 after the second run, i.e.
/// the collection is not cleared between consecutive runs. After the second execute stmt.done() will return true.
///
/// A prepared Statement will behave exactly the same but a further call to execute() will simply reset the Statement,
/// execute it again and append more data to the result set.
///
/// Note that it is possible to append several "bind" or "into" clauses to the statement. Theoretically, one could also have several
/// limit clauses but only the last one that was added will be effective.
/// Also several preconditions must be met concerning binds and intos.
/// Take the following example:
///
/// ses << "CREATE TABLE Person (LastName VARCHAR(30), FirstName VARCHAR, Age INTEGER(3))";
/// std::vector<std::string> nameVec; // [...] add some elements
/// std::vector<int> ageVec; // [...] add some elements
/// ses << "INSERT INTO Person (LastName, Age) VALUES(:ln, :age)", use(nameVec), use(ageVec);
///
/// The size of all use parameters MUST be the same, otherwise an exception is thrown. Furthermore,
/// the amount of use clauses must match the number of wildcards in the query (to be more precise:
/// each binding has a numberOfColumnsHandled() value which defaults to 1. The sum of all these values
/// must match the wildcard count in the query.
/// However, this is only important if you have written your own TypeHandler specializations.
/// If you plan to map complex object types to tables see the TypeHandler documentation.
/// For now, we simply assume we have written one TypeHandler for Person objects. Instead of having n different vectors,
/// we have one collection:
///
/// std::vector<Person> people; // [...] add some elements
/// ses << "INSERT INTO Person (LastName, FirstName, Age) VALUES(:ln, :fn, :age)", use(people);
///
/// which will insert all Person objects from the people vector to the database (and again, you can use set, multiset too,
/// even map and multimap if Person provides an operator() which returns the key for the map).
/// The same works for a SELECT statement with "into" clauses:
///
/// std::vector<Person> people;
/// ses << "SELECT * FROM PERSON", into(people);
///
/// Mixing constants or variables with manipulators is allowed provided there are corresponding placeholders for the constants provided in
/// the SQL string, such as in following example:
///
/// std::vector<Person> people;
/// ses << "SELECT * FROM %s", into(people), "PERSON";
///
/// Formatting only kicks in if there are values to be injected into the SQL string, otherwise it is skipped.
/// If the formatting will occur and the percent sign is part of the query itself, it can be passed to the query by entering it twice (%%).
/// However, if no formatting is used, one percent sign is sufficient as the string will be passed unaltered.
/// For complete list of supported data types with their respective specifications, see the documentation for format in Foundation.
{
public:
static const std::size_t LOGIN_TIMEOUT_DEFAULT = SessionImpl::LOGIN_TIMEOUT_DEFAULT;
static const Poco::UInt32 TRANSACTION_READ_UNCOMMITTED = 0x00000001L;
static const Poco::UInt32 TRANSACTION_READ_COMMITTED = 0x00000002L;
static const Poco::UInt32 TRANSACTION_REPEATABLE_READ = 0x00000004L;
static const Poco::UInt32 TRANSACTION_SERIALIZABLE = 0x00000008L;
Session(Poco::AutoPtr<SessionImpl> ptrImpl);
/// Creates the Session.
Session(const std::string& connector,
const std::string& connectionString,
std::size_t timeout = LOGIN_TIMEOUT_DEFAULT);
/// Creates a new session, using the given connector (which must have
/// been registered), and connectionString.
Session(const std::string& connection,
std::size_t timeout = LOGIN_TIMEOUT_DEFAULT);
/// Creates a new session, using the given connection (must be in
/// "connection:///connectionString" format).
Session(const Session&);
/// Creates a session by copying another one.
Session& operator = (const Session&);
/// Assignment operator.
~Session();
/// Destroys the Session.
void swap(Session& other);
/// Swaps the session with another one.
template <typename T>
Statement operator << (const T& t)
/// Creates a Statement with the given data as SQLContent
{
return _statementCreator << t;
}
StatementImpl* createStatementImpl();
/// Creates a StatementImpl.
void open(const std::string& connect = "");
/// Opens the session using the supplied string.
/// Can also be used with default empty string to
/// reconnect a disconnected session.
/// If the connection is not established,
/// a ConnectionFailedException is thrown.
/// Zero timout means indefinite
void close();
/// Closes the session.
bool isConnected();
/// Returns true iff session is connected, false otherwise.
void reconnect();
/// Closes the session and opens it.
void setLoginTimeout(std::size_t timeout);
/// Sets the session login timeout value.
std::size_t getLoginTimeout() const;
/// Returns the session login timeout value.
void setConnectionTimeout(std::size_t timeout);
/// Sets the session connection timeout value.
std::size_t getConnectionTimeout();
/// Returns the session connection timeout value.
void begin();
/// Starts a transaction.
void commit();
/// Commits and ends a transaction.
void rollback();
/// Rolls back and ends a transaction.
bool canTransact();
/// Returns true if session has transaction capabilities.
bool isTransaction();
/// Returns true iff a transaction is in progress, false otherwise.
void setTransactionIsolation(Poco::UInt32);
/// Sets the transaction isolation level.
Poco::UInt32 getTransactionIsolation();
/// Returns the transaction isolation level.
bool hasTransactionIsolation(Poco::UInt32 ti);
/// Returns true iff the transaction isolation level corresponding
/// to the supplied bitmask is supported.
bool isTransactionIsolation(Poco::UInt32 ti);
/// Returns true iff the transaction isolation level corresponds
/// to the supplied bitmask.
std::string connector() const;
/// Returns the connector name for this session.
std::string uri() const;
/// Returns the URI for this session.
static std::string uri(const std::string& connector,
const std::string& connectionString);
/// Utility function that teturns the URI formatted from supplied
/// arguments as "connector:///connectionString".
void setFeature(const std::string& name, bool state);
/// Set the state of a feature.
///
/// Features are a generic extension mechanism for session implementations.
/// and are defined by the underlying SessionImpl instance.
///
/// Throws a NotSupportedException if the requested feature is
/// not supported by the underlying implementation.
bool getFeature(const std::string& name) const;
/// Look up the state of a feature.
///
/// Features are a generic extension mechanism for session implementations.
/// and are defined by the underlying SessionImpl instance.
///
/// Throws a NotSupportedException if the requested feature is
/// not supported by the underlying implementation.
void setProperty(const std::string& name, const Poco::Any& value);
/// Set the value of a property.
///
/// Properties are a generic extension mechanism for session implementations.
/// and are defined by the underlying SessionImpl instance.
///
/// Throws a NotSupportedException if the requested property is
/// not supported by the underlying implementation.
Poco::Any getProperty(const std::string& name) const;
/// Look up the value of a property.
///
/// Properties are a generic extension mechanism for session implementations.
/// and are defined by the underlying SessionImpl instance.
///
/// Throws a NotSupportedException if the requested property is
/// not supported by the underlying implementation.
SessionImpl* impl();
/// Returns a pointer to the underlying SessionImpl.
private:
Session();
Poco::AutoPtr<SessionImpl> _pImpl;
StatementCreator _statementCreator;
};
//
// inlines
//
inline StatementImpl* Session::createStatementImpl()
{
return _pImpl->createStatementImpl();
}
inline void Session::open(const std::string& connect)
{
_pImpl->open(connect);
}
inline void Session::close()
{
_pImpl->close();
}
inline bool Session::isConnected()
{
return _pImpl->isConnected();
}
inline void Session::reconnect()
{
_pImpl->reconnect();
}
inline void Session::setLoginTimeout(std::size_t timeout)
{
_pImpl->setLoginTimeout(timeout);
}
inline std::size_t Session::getLoginTimeout() const
{
return _pImpl->getLoginTimeout();
}
inline void Session::setConnectionTimeout(std::size_t timeout)
{
_pImpl->setConnectionTimeout(timeout);
}
inline std::size_t Session::getConnectionTimeout()
{
return _pImpl->getConnectionTimeout();
}
inline void Session::begin()
{
return _pImpl->begin();
}
inline void Session::commit()
{
return _pImpl->commit();
}
inline void Session::rollback()
{
return _pImpl->rollback();
}
inline bool Session::canTransact()
{
return _pImpl->canTransact();
}
inline bool Session::isTransaction()
{
return _pImpl->isTransaction();
}
inline void Session::setTransactionIsolation(Poco::UInt32 ti)
{
_pImpl->setTransactionIsolation(ti);
}
inline Poco::UInt32 Session::getTransactionIsolation()
{
return _pImpl->getTransactionIsolation();
}
inline bool Session::hasTransactionIsolation(Poco::UInt32 ti)
{
return _pImpl->hasTransactionIsolation(ti);
}
inline bool Session::isTransactionIsolation(Poco::UInt32 ti)
{
return _pImpl->isTransactionIsolation(ti);
}
inline std::string Session::connector() const
{
return _pImpl->connectorName();
}
inline std::string Session::uri(const std::string& connector,
const std::string& connectionString)
{
return SessionImpl::uri(connector, connectionString);
}
inline std::string Session::uri() const
{
return _pImpl->uri();
}
inline void Session::setFeature(const std::string& name, bool state)
{
_pImpl->setFeature(name, state);
}
inline bool Session::getFeature(const std::string& name) const
{
return const_cast<SessionImpl*>(_pImpl.get())->getFeature(name);
}
inline void Session::setProperty(const std::string& name, const Poco::Any& value)
{
_pImpl->setProperty(name, value);
}
inline Poco::Any Session::getProperty(const std::string& name) const
{
return const_cast<SessionImpl*>(_pImpl.get())->getProperty(name);
}
inline SessionImpl* Session::impl()
{
return _pImpl;
}
inline void swap(Session& s1, Session& s2)
{
s1.swap(s2);
}
} } // namespace Poco::Data
namespace std
{
template<>
inline void swap<Poco::Data::Session>(Poco::Data::Session& s1,
Poco::Data::Session& s2)
/// Full template specalization of std:::swap for Session
{
s1.swap(s2);
}
}
#endif // Data_Session_INCLUDED
|