/usr/include/palabos/particles/particleIdentifiers3D.h is in libplb-dev 1.5~r1+repack1-3.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 | /* This file is part of the Palabos library.
*
* Copyright (C) 2011-2015 FlowKit Sarl
* Route d'Oron 2
* 1010 Lausanne, Switzerland
* E-mail contact: contact@flowkit.com
*
* The most recent release of Palabos can be downloaded at
* <http://www.palabos.org/>
*
* The library Palabos is free software: you can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* The library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef PARTICLE_IDENTIFIERS_3D_H
#define PARTICLE_IDENTIFIERS_3D_H
#include "core/globalDefs.h"
#include "core/hierarchicSerializer.h"
#include <vector>
#include <string>
#include <map>
namespace plb {
namespace meta {
template<typename T, template<typename U> class Descriptor>
struct ParticleGenerator3D {
virtual ~ParticleGenerator3D() { }
virtual Particle3D<T,Descriptor>*
generate(HierarchicUnserializer& unserializer) const =0;
};
template<typename T, template<typename U> class Descriptor>
class ParticleRegistration3D {
public:
struct Entry {
Entry(std::string name_, ParticleGenerator3D<T,Descriptor>* generator_)
: name(name_),
generator(generator_)
{ }
std::string name;
ParticleGenerator3D<T,Descriptor>* generator;
};
struct EntryLessThan {
bool operator()(Entry const& entry1, Entry const& entry2) const {
return entry1.name < entry2.name;
}
};
typedef std::map<Entry,int,EntryLessThan> EntryMap;
public:
~ParticleRegistration3D();
int announce(std::string nameOfParticle,
ParticleGenerator3D<T,Descriptor>* generator_=0);
int getId(std::string name) const;
int getNumId() const;
std::string getName(int id) const;
Particle3D<T,Descriptor>* generate(HierarchicUnserializer& unserializer);
typename EntryMap::const_iterator begin() const;
typename EntryMap::const_iterator end() const;
public:
/// This default constructor should actually be private, but it is public
/// for now to fix a parse error in older GCCs.
ParticleRegistration3D() { }
private:
ParticleRegistration3D(ParticleRegistration3D<T,Descriptor> const& rhs) { }
ParticleRegistration3D<T,Descriptor>& operator= (
ParticleRegistration3D<T,Descriptor> const& rhs )
{
return *this;
}
private:
EntryMap particleByName;
std::vector<Entry> particleByNumber;
// TODO: This friend declaration is not properly parsed in older (but not-so-old) GCC
// compilers. Therefore, it is commented for now, and the default constructor of
// ParticleRegistration is public, although it should be private, because
// ParticleRegistration is a singleton.
//
// template<typename T_, template<typename U_> class Descriptor_>
// friend ParticleRegistration3D<T_,Descriptor_>& particleRegistration();
};
template<typename T, template<typename U> class Descriptor>
ParticleRegistration3D<T,Descriptor>& particleRegistration3D();
template< typename T,
template<typename U> class Descriptor,
class ParticleT >
class GenericParticleGenerator3D : public ParticleGenerator3D<T,Descriptor>
{
virtual Particle3D<T,Descriptor>* generate (
HierarchicUnserializer& unserializer ) const
{
Particle3D<T,Descriptor>* particle = new ParticleT();
particle->unserialize(unserializer);
return particle;
}
};
template< typename T,
template<typename U> class Descriptor,
class PointParticle >
class PointParticleGenerator3D : public ParticleGenerator3D<T,Descriptor>
{
virtual Particle3D<T,Descriptor>* generate (
HierarchicUnserializer& unserializer ) const
{
plint tag;
unserializer.readValue(tag);
Array<T,3> position;
unserializer.readValues<T,3>(position);
Array<T,3> velocity;
unserializer.readValues<T,3>(velocity);
return new PointParticle(tag, position, velocity);
}
};
template< typename T,
template<typename U> class Descriptor,
class ParticleT >
int registerGenericParticle3D(std::string name) {
return particleRegistration3D<T,Descriptor>().announce (
name, new GenericParticleGenerator3D<T,Descriptor,ParticleT> );
}
template< typename T,
template<typename U> class Descriptor,
class PointParticle >
int registerPointParticle3D(std::string name) {
return particleRegistration3D<T,Descriptor>().announce (
name, new PointParticleGenerator3D<T,Descriptor,PointParticle> );
}
} // namespace meta
} // namespace plb
#endif // PARTICLE_IDENTIFIERS_3D_H
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