/usr/include/palabos/offLattice/immersedAdvectionDiffusionWalls3D.h is in libplb-dev 1.5~r1+repack1-3.
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*
* Copyright (C) 2011-2015 FlowKit Sarl
* Route d'Oron 2
* 1010 Lausanne, Switzerland
* E-mail contact: contact@flowkit.com
*
* The most recent release of Palabos can be downloaded at
* <http://www.palabos.org/>
*
* The library Palabos is free software: you can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* The library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef IMMERSED_ADVECTION_DIFFUSION_WALLS_3D_H
#define IMMERSED_ADVECTION_DIFFUSION_WALLS_3D_H
#include "core/globalDefs.h"
#include "core/array.h"
#include "atomicBlock/dataProcessingFunctional3D.h"
#include "atomicBlock/dataField3D.h"
#include "immersedWalls3D.h"
#include <vector>
namespace plb {
/* ******** InamuroAdvectionDiffusionIteration3D ************************************ */
template<typename T, class ScalarFunction>
class InamuroAdvectionDiffusionIteration3D : public BoxProcessingFunctional3D
{
public:
InamuroAdvectionDiffusionIteration3D(ScalarFunction scalarFunction_, T tau_);
virtual void processGenericBlocks(Box3D domain, std::vector<AtomicBlock3D*> fields);
virtual InamuroAdvectionDiffusionIteration3D<T,ScalarFunction>* clone() const;
virtual void getTypeOfModification(std::vector<modif::ModifT>& modified) const;
virtual BlockDomain::DomainT appliesTo() const;
private:
ScalarFunction scalarFunction;
T tau;
};
template<typename T, class ScalarFunction>
void inamuroAdvectionDiffusionIteration (
ScalarFunction scalarFunction,
MultiScalarField3D<T>& rhoBar,
MultiContainerBlock3D& container, T tau )
{
std::vector<MultiBlock3D*> args;
args.push_back(&rhoBar);
args.push_back(&container);
applyProcessingFunctional (
new InamuroAdvectionDiffusionIteration3D<T,ScalarFunction>(scalarFunction, tau), rhoBar.getBoundingBox(), args );
}
/* ******** IndexedInamuroAdvectionDiffusionIteration3D ************************************ */
// This is the same as InamuroAdvectionDiffusionIteration3D, with the difference that
// the ScalarFunction accepts as argument a global vertex index instead of
// a 3D position in space.
template<typename T, class ScalarFunction>
class IndexedInamuroAdvectionDiffusionIteration3D : public BoxProcessingFunctional3D
{
public:
IndexedInamuroAdvectionDiffusionIteration3D(ScalarFunction scalarFunction_, T tau_);
virtual void processGenericBlocks(Box3D domain, std::vector<AtomicBlock3D*> fields);
virtual IndexedInamuroAdvectionDiffusionIteration3D<T,ScalarFunction>* clone() const;
virtual void getTypeOfModification(std::vector<modif::ModifT>& modified) const;
virtual BlockDomain::DomainT appliesTo() const;
private:
ScalarFunction scalarFunction;
T tau;
};
template<typename T, class ScalarFunction>
void indexedInamuroAdvectionDiffusionIteration (
ScalarFunction scalarFunction,
MultiScalarField3D<T>& rhoBar,
MultiContainerBlock3D& container, T tau )
{
std::vector<MultiBlock3D*> args;
args.push_back(&rhoBar);
args.push_back(&container);
applyProcessingFunctional (
new IndexedInamuroAdvectionDiffusionIteration3D<T,ScalarFunction>(scalarFunction, tau), rhoBar.getBoundingBox(), args );
}
/* ******** ConstScalarInamuroAdvectionDiffusionIteration3D ************************************ */
template<typename T>
class ConstScalarInamuroAdvectionDiffusionIteration3D : public BoxProcessingFunctional3D
{
public:
ConstScalarInamuroAdvectionDiffusionIteration3D(T wallScalar_, T tau_);
virtual void processGenericBlocks(Box3D domain, std::vector<AtomicBlock3D*> fields);
virtual ConstScalarInamuroAdvectionDiffusionIteration3D<T>* clone() const;
virtual void getTypeOfModification(std::vector<modif::ModifT>& modified) const;
virtual BlockDomain::DomainT appliesTo() const;
private:
T wallScalar;
T tau;
};
template<typename T>
void constScalarInamuroAdvectionDiffusionIteration (
T wallScalar, MultiScalarField3D<T>& rhoBar,
MultiContainerBlock3D& container, T tau )
{
std::vector<MultiBlock3D*> args;
args.push_back(&rhoBar);
args.push_back(&container);
applyProcessingFunctional (
new ConstScalarInamuroAdvectionDiffusionIteration3D<T>(wallScalar, tau), rhoBar.getBoundingBox(), args );
}
/* ******** InstantiateImmersedAdvectionDiffusionWallData3D ************************************ */
template<typename T>
class InstantiateImmersedAdvectionDiffusionWallData3D : public BoxProcessingFunctional3D
{
public:
InstantiateImmersedAdvectionDiffusionWallData3D (
std::vector< Array<T,3> > const& vertices_,
std::vector<T> const& areas_,
std::vector< Array<T,3> > const& normals_);
virtual void processGenericBlocks(Box3D domain, std::vector<AtomicBlock3D*> fields);
virtual InstantiateImmersedAdvectionDiffusionWallData3D<T>* clone() const;
virtual void getTypeOfModification(std::vector<modif::ModifT>& modified) const;
virtual BlockDomain::DomainT appliesTo() const;
private:
std::vector< Array<T,3> > const& vertices;
std::vector<T> const& areas;
std::vector< Array<T,3> > const& normals;
};
template<typename T>
void instantiateImmersedAdvectionDiffusionWallData (
std::vector< Array<T,3> > const& vertices, std::vector<T> const& areas,
MultiContainerBlock3D& container )
{
static std::vector< Array<T,3> > dummyNormals;
std::vector<MultiBlock3D*> args;
args.push_back(&container);
applyProcessingFunctional (
new InstantiateImmersedAdvectionDiffusionWallData3D<T>(vertices,areas,dummyNormals), container.getBoundingBox(), args );
}
template<typename T>
void instantiateImmersedAdvectionDiffusionWallData (
std::vector< Array<T,3> > const& vertices, std::vector<T> const& areas,
std::vector< Array<T,3> > const& normals, MultiContainerBlock3D& container )
{
std::vector<MultiBlock3D*> args;
args.push_back(&container);
applyProcessingFunctional (
new InstantiateImmersedAdvectionDiffusionWallData3D<T>(vertices,areas,normals), container.getBoundingBox(), args );
}
/* ******** InstantiateImmersedAdvectionDiffusionWallDataWithTagging3D ************************************ */
template<typename T>
class InstantiateImmersedAdvectionDiffusionWallDataWithTagging3D : public BoxProcessingFunctional3D
{
public:
InstantiateImmersedAdvectionDiffusionWallDataWithTagging3D (
std::vector< Array<T,3> > const& vertices_,
std::vector<T> const& areas_, int solutionDomainFlag_ );
virtual void processGenericBlocks(Box3D domain, std::vector<AtomicBlock3D*> fields);
virtual InstantiateImmersedAdvectionDiffusionWallDataWithTagging3D<T>* clone() const;
virtual void getTypeOfModification(std::vector<modif::ModifT>& modified) const;
virtual BlockDomain::DomainT appliesTo() const;
private:
std::vector< Array<T,3> > const& vertices;
std::vector<T> const& areas;
int solutionDomainFlag;
};
template<typename T>
void instantiateImmersedAdvectionDiffusionWallDataWithTagging (
std::vector< Array<T,3> > const& vertices, std::vector<T> const& areas,
MultiContainerBlock3D& container, MultiScalarField3D<int>& flags, int solutionDomainFlag )
{
std::vector<MultiBlock3D*> args;
args.push_back(&container);
args.push_back(&flags);
applyProcessingFunctional (
new InstantiateImmersedAdvectionDiffusionWallDataWithTagging3D<T>(vertices,areas,solutionDomainFlag),
container.getBoundingBox(), args );
}
/* ******** InstantiateImmersedAdvectionDiffusionWallDataWithIndexedTagging3D ************************************ */
// This is the same as InstantiateImmersedAdvectionDiffusionWallDataWithTagging3D, but instead of a MultiScalarField3D
// of flags given to compute the flags of the ImmersedWallData3D, a vector of flags on every
// vertex of the immersed walls is provided.
template<typename T>
class InstantiateImmersedAdvectionDiffusionWallDataWithIndexedTagging3D : public BoxProcessingFunctional3D
{
public:
InstantiateImmersedAdvectionDiffusionWallDataWithIndexedTagging3D (
std::vector< Array<T,3> > const& vertices_,
std::vector<T> const& areas_,
std::vector<int> const& flags_ );
virtual void processGenericBlocks(Box3D domain, std::vector<AtomicBlock3D*> fields);
virtual InstantiateImmersedAdvectionDiffusionWallDataWithIndexedTagging3D<T>* clone() const;
virtual void getTypeOfModification(std::vector<modif::ModifT>& modified) const;
virtual BlockDomain::DomainT appliesTo() const;
private:
std::vector< Array<T,3> > const& vertices;
std::vector<T> const& areas;
std::vector<int> const& flags;
};
template<typename T>
void instantiateImmersedAdvectionDiffusionWallDataWithIndexedTagging (
std::vector< Array<T,3> > const& vertices, std::vector<T> const& areas,
std::vector<int> const& flags, MultiContainerBlock3D& container )
{
std::vector<MultiBlock3D*> args;
args.push_back(&container);
applyProcessingFunctional (
new InstantiateImmersedAdvectionDiffusionWallDataWithIndexedTagging3D<T>(vertices, areas, flags),
container.getBoundingBox(), args );
}
/* ******** BoxAdvectionDiffusionRhoBarJfunctional3D ************************************ */
template<typename T, template<typename U> class Descriptor, template<typename V> class AD_Descriptor>
class BoxAdvectionDiffusionRhoBarJfunctional3D : public BoxProcessingFunctional3D {
public:
virtual void processGenericBlocks(Box3D domain, std::vector<AtomicBlock3D*> fields);
virtual BoxAdvectionDiffusionRhoBarJfunctional3D<T,Descriptor,AD_Descriptor>* clone() const;
virtual void getTypeOfModification(std::vector<modif::ModifT>& modified) const;
};
} // namespace plb
#endif // IMMERSED_ADVECTION_DIFFUSION_WALLS_3D_H
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