/usr/include/palabos/offLattice/generalizedOffLatticeModel3D.h is in libplb-dev 1.5~r1+repack1-3.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 | /* This file is part of the Palabos library.
*
* Copyright (C) 2011-2015 FlowKit Sarl
* Route d'Oron 2
* 1010 Lausanne, Switzerland
* E-mail contact: contact@flowkit.com
*
* The most recent release of Palabos can be downloaded at
* <http://www.palabos.org/>
*
* The library Palabos is free software: you can redistribute it and/or
* modify it under the terms of the GNU Affero General Public License as
* published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* The library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef GENERALIZED_OFF_LATTICE_MODEL_3D_H
#define GENERALIZED_OFF_LATTICE_MODEL_3D_H
#include "core/globalDefs.h"
#include "offLattice/offLatticeModel3D.h"
namespace plb {
template<typename T, template<typename U> class Descriptor>
class ExtrapolatedGeneralizedOffLatticeModel3D : public OffLatticeModel3D<T,Array<T,3> >
{
public:
ExtrapolatedGeneralizedOffLatticeModel3D(BoundaryShape3D<T,Array<T,3> >* shape_, int flowType_);
ExtrapolatedGeneralizedOffLatticeModel3D(ExtrapolatedGeneralizedOffLatticeModel3D<T,Descriptor> const& rhs);
ExtrapolatedGeneralizedOffLatticeModel3D<T,Descriptor>& operator=(ExtrapolatedGeneralizedOffLatticeModel3D<T,Descriptor> const& rhs);
virtual ExtrapolatedGeneralizedOffLatticeModel3D<T,Descriptor>* clone() const;
virtual plint getNumNeighbors() const;
virtual void prepareCell (
Dot3D const& cellLocation, AtomicContainerBlock3D& container );
virtual void boundaryCompletion (
AtomicBlock3D& lattice, AtomicContainerBlock3D& container,
std::vector<AtomicBlock3D const*> const& args );
virtual ContainerBlockData* generateOffLatticeInfo() const;
virtual Array<T,3> getLocalForce(AtomicContainerBlock3D& container) const;
private:
void cellCompletion (
BlockLattice3D<T,Descriptor>& lattice,
Dot3D const& genNode,
std::vector<std::pair<int,int> > const& dryNodeFluidDirections,
std::vector<int > const& dryNodeFluidNoSolidDirections,
std::vector<plint> const& dryNodeIds, Dot3D const& absoluteOffset,
Array<T,3>& localForce );
void computeVelocity (
BlockLattice3D<T,Descriptor> const& lattice, Dot3D const& genNode,
Dot3D const& fluidDirection, int depth, Array<T,3> const& wallNode, T delta,
Array<T,3> const& wall_vel, OffBoundary::Type bdType, Array<T,3> const& wallNormal,
Array<T,Descriptor<T>::d>& u) const;
private:
/// Store the location of wall nodes, as well as the pattern of missing vs. known
/// populations.
class ExtrapolatedGeneralizedOffLatticeInfo3D : public ContainerBlockData {
public:
std::vector<Dot3D> const& getDryNodes() const
{ return dryNodes; }
std::vector<Dot3D>& getDryNodes()
{ return dryNodes; }
std::vector<std::vector<std::pair<int,int> > > const& getDryNodeFluidDirections() const
{ return dryNodeFluidDirections; }
std::vector<std::vector<std::pair<int,int> > >& getDryNodeFluidDirections()
{ return dryNodeFluidDirections; }
std::vector<std::vector<int> > const& getDryNodeFluidWithFluidDirections() const
{ return dryNodeFluidNoSolidDirections; }
std::vector<std::vector<int> >& getDryNodeFluidWithFluidDirections()
{ return dryNodeFluidNoSolidDirections; }
std::vector<std::vector<plint> > const& getDryNodeIds() const
{ return dryNodeIds; }
std::vector<std::vector<plint> >& getDryNodeIds()
{ return dryNodeIds; }
Array<T,3> const& getLocalForce() const
{ return localForce; }
Array<T,3>& getLocalForce()
{ return localForce; }
virtual ExtrapolatedGeneralizedOffLatticeInfo3D* clone() const {
return new ExtrapolatedGeneralizedOffLatticeInfo3D(*this);
}
private:
std::vector<Dot3D> dryNodes;
std::vector<std::vector<std::pair<int,int> > > dryNodeFluidDirections;
std::vector<std::vector<int> > dryNodeFluidNoSolidDirections;
std::vector<std::vector<plint> > dryNodeIds;
Array<T,3> localForce;
};
};
template<typename T, template<typename U> class Descriptor>
class InterpolatedGeneralizedOffLatticeModel3D : public OffLatticeModel3D<T,Array<T,3> >
{
public:
InterpolatedGeneralizedOffLatticeModel3D(BoundaryShape3D<T,Array<T,3> >* shape_, int flowType_);
InterpolatedGeneralizedOffLatticeModel3D(InterpolatedGeneralizedOffLatticeModel3D<T,Descriptor> const& rhs);
InterpolatedGeneralizedOffLatticeModel3D<T,Descriptor>& operator=(InterpolatedGeneralizedOffLatticeModel3D<T,Descriptor> const& rhs);
virtual InterpolatedGeneralizedOffLatticeModel3D<T,Descriptor>* clone() const;
virtual plint getNumNeighbors() const;
virtual void prepareCell (
Dot3D const& cellLocation, AtomicContainerBlock3D& container );
virtual void boundaryCompletion (
AtomicBlock3D& lattice, AtomicContainerBlock3D& container,
std::vector<AtomicBlock3D const*> const& args );
virtual ContainerBlockData* generateOffLatticeInfo() const;
virtual Array<T,3> getLocalForce(AtomicContainerBlock3D& container) const;
private:
void cellCompletion (
BlockLattice3D<T,Descriptor>& lattice,
Dot3D const& genNode,
std::vector<std::pair<int,int> > const& wetNodeSolidDirections,
std::vector<int > const& wetNodeFluidDirections,
std::vector<plint> const& wetNodeIds, Dot3D const& absoluteOffset,
Array<T,3>& localForce );
void computeVelocity (
BlockLattice3D<T,Descriptor> const& lattice, Dot3D const& genNode,
Dot3D const& soldDirection, int depth, Array<T,3> const& wallNode, T wallDistance, T cellDistance,
Array<T,3> const& wall_vel, OffBoundary::Type bdType, Array<T,3> const& wallNormal,
Array<T,Descriptor<T>::d>& u) const;
private:
/// Store the location of wall nodes, as well as the pattern of missing vs. known
/// populations.
class InterpolatedGeneralizedOffLatticeInfo3D : public ContainerBlockData {
public:
std::vector<Dot3D> const& getWetNodes() const
{ return wetNodes; }
std::vector<Dot3D>& getWetNodes()
{ return wetNodes; }
std::vector<std::vector<std::pair<int,int> > > const& getWetNodeSolidDirections() const
{ return wetNodeSolidDirections; }
std::vector<std::vector<std::pair<int,int> > >& getWetNodeSolidDirections()
{ return wetNodeSolidDirections; }
std::vector<std::vector<int> > const& getWetNodeFluidDirections() const
{ return wetNodeFluidDirections; }
std::vector<std::vector<int> >& getWetNodeFluidDirections()
{ return wetNodeFluidDirections; }
std::vector<std::vector<plint> > const& getWetNodeIds() const
{ return wetNodeIds; }
std::vector<std::vector<plint> >& getWetNodeIds()
{ return wetNodeIds; }
Array<T,3> const& getLocalForce() const
{ return localForce; }
Array<T,3>& getLocalForce()
{ return localForce; }
virtual InterpolatedGeneralizedOffLatticeInfo3D* clone() const {
return new InterpolatedGeneralizedOffLatticeInfo3D(*this);
}
private:
std::vector<Dot3D> wetNodes;
std::vector<std::vector<std::pair<int,int> > > wetNodeSolidDirections; // stores the directions where there is a wall and valid neighbors in its opposite direction
std::vector<std::vector<int> > wetNodeFluidDirections; //
std::vector<std::vector<plint> > wetNodeIds;
Array<T,3> localForce;
};
};
} // namespace plb
#endif // GUO_OFF_LATTICE_MODEL_3D_H
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