/usr/include/osgEarthUtil/SimplePager is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_UTIL_SIMPLE_PAGER_H
#define OSGEARTH_UTIL_SIMPLE_PAGER_H 1
#include <osgEarthUtil/Common>
#include <osgEarth/Profile>
#include <osgEarth/Progress>
#include <osg/Group>
#include <osg/PagedLOD>
namespace osgEarth { namespace Util {
using namespace osgEarth;
class OSGEARTHUTIL_EXPORT SimplePager : public osg::Group
{
public:
SimplePager(const osgEarth::Profile* profile);
void build();
/**
* Get or set whether this pager uses additive lods.
*/
bool getAdditive() { return _additive; }
void setAdditive(bool additive) { _additive = additive; }
unsigned int getMinLevel() const { return _minLevel; }
void setMinLevel(unsigned int minLevel) { _minLevel = minLevel; }
unsigned int getMaxLevel() const { return _maxLevel; }
void setMaxLevel(unsigned int maxLevel) { _maxLevel = maxLevel; }
float getRangeFactor() const { return _rangeFactor; }
void setRangeFactor(float value) { _rangeFactor = value; }
float getPriorityScale() const { return _priorityScale; }
void setPriorityScale(float value) { _priorityScale = value; }
float getPriorityOffset() const { return _priorityOffset; }
void setPriorityOffset(float value) { _priorityOffset = value; }
void setFileLocationCallback(osgDB::FileLocationCallback* cb) { _fileLocationCallback = cb; }
osgDB::FileLocationCallback* getFileLocationCallback() const { return _fileLocationCallback.get(); }
void setEnableCancelation(bool value);
bool getEnableCancalation() const;
/**
* Gets the profile for the SimplePager.
*/
const osgEarth::Profile* getProfile() const;
/**
* Creates a node for the given TileKey. Doesn't do anything with paging, just gets the raw data.
* Subclasses override this method to provide their data for TileKeys
*/
virtual osg::Node* createNode(const TileKey& key, ProgressCallback* progress);
/**
* Callback structure for pager events
*/
struct Callback : public osg::Referenced
{
/**
* Called after a new tile is created, but before it's merged into the live
* scene graph. Runs in a pager thread.
*/
virtual void onCreateNode(const TileKey& key, osg::Node* node) { }
};
/** Adds a pager callback. */
void addCallback(Callback* callback);
/** Removes a pager callback. */
void removeCallback(Callback* callback);
public:
struct ProgressTracker : public osg::NodeCallback {
ProgressTracker(osg::NodeCallback*);
osg::ref_ptr<ProgressCallback> _progress[4];
void operator()(osg::Node*, osg::NodeVisitor*);
};
/**
* Loads the PagedLOD hierarchy for this key.
*/
osg::Node* loadKey(const TileKey& key, ProgressTracker* progress);
protected:
/**
* Gets the bounding sphere for a given TileKey.
*/
osg::BoundingSphere getBounds(const TileKey& key) const;
/**
* The root node is a special node.
*/
osg::Node* buildRootNode();
/**
* Creates a PagedLOD for the given TileKEy
*/
osg::Node* createPagedNode(const TileKey& key, ProgressCallback* progress);
bool _additive;
double _rangeFactor;
unsigned int _minLevel;
unsigned int _maxLevel;
osg::ref_ptr< const osgEarth::Profile > _profile;
osg::ref_ptr< osg::NodeCallback > _progressMaster;
osg::ref_ptr< osgDB::FileLocationCallback > _fileLocationCallback;
float _priorityScale;
float _priorityOffset;
bool _canCancel;
mutable Threading::Mutex _mutex;
typedef std::vector< osg::ref_ptr<Callback> > Callbacks;
Callbacks _callbacks;
void fire_onCreateNode(const TileKey& key, osg::Node* node);
};
} } // namespace osgEarth::Util
#endif
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