/usr/include/osgEarthUtil/FractalElevationLayer is in libosgearth-dev 2.9.0+dfsg-1.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_UTIL_FRACTAL_ELEVATION_LAYER
#define OSGEARTH_UTIL_FRACTAL_ELEVATION_LAYER 1
#include <osgEarthUtil/Common>
#include <osgEarth/TileSource>
#include <osgEarth/ElevationLayer>
#include <osgEarth/LayerListener>
#include <osgEarth/URI>
#include <osgEarth/LandCoverLayer>
namespace osgEarth { namespace Util
{
using namespace osgEarth;
struct FractalElevationLayerLandCoverMapping
{
std::string className;
optional<float> amplitude;
};
typedef std::map<std::string, FractalElevationLayerLandCoverMapping> FractalElevationLayerLandCoverMap;
/**
* Serializable options to configure a FractalElevationLayer.
*/
class OSGEARTHUTIL_EXPORT FractalElevationLayerOptions : public ElevationLayerOptions
{
public:
// constructor
FractalElevationLayerOptions(const ConfigOptions& co = ConfigOptions());
//! Simplex noise frequency
optional<float>& frequency() { return _frequency; }
const optional<float>& frequency() const { return _frequency; }
//! Simplex noise persistence
optional<float>& persistence() { return _persistence; }
const optional<float>& persistence() const { return _persistence; }
//! Simplex noise lacunarity
optional<float>& lacunarity() { return _lacunarity; }
const optional<float>& lacunarity() const { return _lacunarity; }
//! Reference LOD
optional<unsigned>& baseLOD() { return _baseLOD; }
const optional<unsigned>& baseLOD() const { return _baseLOD; }
//! Maximum change in elevation (total)
optional<float>& amplitude() { return _amplitude; }
const optional<float>& amplitude() const { return _amplitude; }
//! Mappings from land cover classes to amplitude values (optional)
FractalElevationLayerLandCoverMap& landCoverMap() { return _lcMap; }
const FractalElevationLayerLandCoverMap& landCoverMap() const { return _lcMap; }
//! URI of a noise texture to use to augment to simplex noise
optional<URI>& noiseImageURI() { return _noiseImageURI; }
const optional<URI>& noiseImageURI() const { return _noiseImageURI; }
public:
Config getConfig() const;
protected:
void mergeConfig(const Config& conf) {
ElevationLayerOptions::mergeConfig(conf);
fromConfig(conf);
}
void fromConfig(const Config& conf);
private:
optional<float> _frequency;
optional<float> _persistence;
optional<float> _lacunarity;
optional<unsigned> _octaves;
optional<unsigned> _baseLOD;
optional<float> _amplitude;
optional<URI> _noiseImageURI;
FractalElevationLayerLandCoverMap _lcMap;
};
/**
* Elevation layer that adds fractal noise offset values.
*/
class OSGEARTHUTIL_EXPORT FractalElevationLayer : public ElevationLayer
{
public:
META_Layer(osgEarth, FractalElevationLayer, FractalElevationLayerOptions);
//! Create a blank layer to be configurated through options().
FractalElevationLayer();
//! Create a layer with initial options.
FractalElevationLayer(const FractalElevationLayerOptions& options);
public: // ElevationLayer
// opens the layer and returns the status
virtual const Status& open();
virtual void init();
protected: // Layer
// called by the map when this layer is added/removed
virtual void addedToMap(const class Map*);
virtual void removedFromMap(const class Map*);
virtual void createImplementation(
const TileKey& key,
osg::ref_ptr<osg::HeightField>& out_hf,
osg::ref_ptr<NormalMap>& out_normalMap,
ProgressCallback* progress);
protected:
virtual ~FractalElevationLayer();
osg::observer_ptr<LandCoverLayer> _landCover;
osg::observer_ptr<LandCoverDictionary> _landCoverDict;
bool _debug;
osg::ref_ptr<osg::Image> _noiseImage1;
osg::ref_ptr<osg::Image> _noiseImage2;
const FractalElevationLayerLandCoverMapping* getMapping(const LandCoverClass*) const;
};
} } // namespace osgEarth::Util
#endif // OSGEARTH_UTIL_FRACTAL_ELEVATION_LAYER
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