This file is indexed.

/usr/include/osgEarthSymbology/Symbol is in libosgearth-dev 2.9.0+dfsg-1.

This file is owned by root:root, with mode 0o644.

The actual contents of the file can be viewed below.

  1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2016 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTHSYMBOLOGY_SYMBOL_H
#define OSGEARTHSYMBOLOGY_SYMBOL_H 1

#include <osgEarthSymbology/Common>
#include <osgEarthSymbology/Expression>
#include <osgEarth/Config>
#include <osgEarth/URI>
#include <osg/Referenced>
#include <vector>

namespace osgEarth { namespace Symbology
{
    class Style;
    
    /**
     * Abstract base class for all Symbol types.
     */
    class OSGEARTHSYMBOLOGY_EXPORT Symbol : public osg::Object
    {
    public:
        /** Script expression, optionally implemented by symbolizers. */
        optional<StringExpression>& script() { return _script; }
        const optional<StringExpression>& script() const { return _script; }

        /** URI context (relative paths, etc) associated wtih this symbol */
        const URIContext& uriContext() const { return _uriContext; }

        virtual Config getConfig() const;   
	virtual void mergeConfig(const Config& conf);

    public:
        /* methods required by osg::Object */
        META_Object(osgEarthSymbology, Symbol);

        Symbol(const Symbol& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);

    protected:
        URIContext _uriContext;
        optional<StringExpression> _script;

        static bool match(const std::string& key, const char* pattern);

        Symbol( const Config& conf =Config() );

        virtual ~Symbol() { }
    };

    typedef std::vector<osg::ref_ptr<Symbol> > SymbolVector;
    typedef std::vector<osg::ref_ptr<Symbol> > SymbolList;


    /**
     * A Factory that can create a Symbol from a Config
     */
    class OSGEARTHSYMBOLOGY_EXPORT SymbolFactory : public osg::Referenced
    {
    public:
        virtual Symbol* create( const Config& conf ) = 0;

        virtual void parseSLD(const Config& c, Style& style) const = 0;
    };    

    typedef std::list< osg::ref_ptr< SymbolFactory > > SymbolFactoryList;

    /**
     * A registry of Symbol plugins
     */
    class OSGEARTHSYMBOLOGY_EXPORT SymbolRegistry : public osg::Referenced
    {         
    public:
        /**
         * The singleton instance of the factory
         */
        static SymbolRegistry* instance();

        /*
         * Adds a new SymbolFactory to the list
         */
        void add( SymbolFactory* factory );

        /**
         * Creates a Symbol with the registered plugins from the given Config
         */
        Symbol* create( const Config& conf );

        /**
         * Parses the given SLD config into the given Style using all of the registered symbols
         */
        void parseSLD(const Config& c, Style& style) const;

    protected:
        SymbolRegistry();
        SymbolFactoryList _factories;
    };

    template<class T>
    struct SimpleSymbolFactory : public SymbolFactory
    {
        SimpleSymbolFactory(const std::string& key):_key(key){}

        virtual Symbol* create(const Config& conf)
        {
            if (conf.key() == _key) return new T(conf);            
            return 0;
        }
                
        virtual void parseSLD(const Config& c, class Style& style) const
        {
            T::parseSLD( c, style );
        }

        std::string _key;
    };

    template<class T>
    struct RegisterSymbolProxy
    {
        RegisterSymbolProxy( T* factory) { SymbolRegistry::instance()->add( factory ); }
        RegisterSymbolProxy() { SymbolRegistry::instance()->add( new T ); }
    };

#define OSGEARTH_REGISTER_SYMBOL( CLASSNAME )\
    extern "C" void osgearth_symbol_##CLASSNAME(void) {} \
    static osgEarth::Symbology::RegisterSymbolProxy<CLASSNAME> s_osgEarthRegisterSymbolProxy_##CLASSNAME;
    
#define USE_OSGEARTH_SYMBOL( CLASSNAME ) \
    extern "C" void osgearth_symbol_##CLASSNAME(void); \
    static osgDB::PluginFunctionProxy proxy_osgearth_symbol_##CLASSNAME(osgearth_symbol_##CLASSNAME);

#define OSGEARTH_REGISTER_SIMPLE_SYMBOL( KEY, CLASSNAME)\
    extern "C" void osgearth_simple_symbol_##KEY(void) {} \
    static osgEarth::Symbology::RegisterSymbolProxy< osgEarth::Symbology::SimpleSymbolFactory<CLASSNAME> > s_osgEarthRegisterSymbolProxy_##CLASSNAME##KEY(new osgEarth::Symbology::SimpleSymbolFactory<CLASSNAME>(#KEY));
    
#define USE_OSGEARTH_SIMPLE_SYMBOL( KEY ) \
    extern "C" void osgearth_simple_symbol_##KEY(void); \
    static osgDB::PluginFunctionProxy proxy_osgearth_simple_symbol_##KEY(osgearth_simple_symbol_##KEY);


} } // namespace osgEarth::Symbology

#endif // OSGEARTH_SYMBOLOGY_SYMBOL_H