/usr/include/osgEarthSymbology/ModelResource is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTHSYMBOLOGY_MODEL_RESOURCE_H
#define OSGEARTHSYMBOLOGY_MODEL_RESOURCE_H 1
#include <osgEarthSymbology/Common>
#include <osgEarthSymbology/InstanceResource>
#include <osgEarth/Status>
namespace osgEarth { namespace Symbology
{
using namespace osgEarth;
/**
* A resource that materializes an InstanceSymbol, which is a single-point object
* that resolves to an osg::Node. Instances are usually used for point-model
* substitution.
*/
class OSGEARTHSYMBOLOGY_EXPORT ModelResource : public InstanceResource
{
public:
/** Constructs a new resource. */
ModelResource( const Config& conf =Config() );
/** dtor */
virtual ~ModelResource() { }
virtual bool is2D() const { return false; }
const osg::BoundingBox& getBoundingBox(const osgDB::Options*);
/** Whether this model instance honors "scale-to-fit" in the X and Y dimensions,
* if applicable. Scale-to-fit is a hint to an implementation that may want to
* automatically scale a model to fit a region, as to whether that should be allowed
* (for example when the artist has designed the model for specific dimensions.) */
optional<bool>& canScaleToFitXY() { return _canScaleToFitXY; }
const optional<bool>& canScaleToFitXY() const { return _canScaleToFitXY; }
optional<bool>& canScaleToFitZ() { return _canScaleToFitZ; }
const optional<bool>& canScaleToFitZ() const { return _canScaleToFitZ; }
public: // serialization methods
virtual Config getConfig() const;
void mergeConfig( const Config& conf );
protected: // InstanceResource
virtual osg::Node* createNodeFromURI(const URI& uri, const osgDB::Options* dbOptions) const;
osg::BoundingBox _bbox;
optional<bool> _canScaleToFitXY;
optional<bool> _canScaleToFitZ;
};
typedef std::vector<osg::ref_ptr<ModelResource> > ModelResourceVector;
} } // namespace osgEarth::Symbology
#endif // OSGEARTHSYMBOLOGY_MODEL_RESOURCE_H
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