/usr/include/osgEarthSplat/SplatShaders is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
The actual contents of the file can be viewed below.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 | /* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2008-2012 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_SPLAT_SHADERS
#define OSGEARTH_SPLAT_SHADERS 1
#include <osgEarth/ShaderLoader>
namespace osgEarth { namespace Splat
{
struct SplattingShaders : public osgEarth::ShaderPackage
{
SplattingShaders();
std::string
Types,
Noise,
VertModel,
VertView,
Frag,
FragCommon,
//FragGetRenderInfo,
Util;
};
struct GroundCoverShaders : public osgEarth::ShaderPackage
{
GroundCoverShaders();
std::string
GroundCover_TCS,
GroundCover_TES,
GroundCover_GS,
GroundCover_FS;
};
} } // namespace osgEarth::Splat
#endif // OSGEARTH_SPLAT_SHADERS
|