/usr/include/osgEarthFeatures/FeatureSourceLayer is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_FEATURES_FEATURE_SOURCE_LAYER_H
#define OSGEARTH_FEATURES_FEATURE_SOURCE_LAYER_H 1
#include <osgEarthFeatures/FeatureSource>
namespace osgEarth { namespace Features
{
/** Options structure for serialization of the FeatureSourceLayer */
class FeatureSourceLayerOptions : public LayerOptions
{
public:
FeatureSourceLayerOptions(const ConfigOptions& co = ConfigOptions()) : LayerOptions(co) {
_featureSource = co;
}
/** Feature source configuration */
optional<FeatureSourceOptions>& featureSource() { return _featureSource; }
const optional<FeatureSourceOptions>& featureSource() const { return _featureSource; }
public:
Config getConfig() const {
return _featureSource->getConfig();
}
private:
optional<FeatureSourceOptions> _featureSource;
};
/**
* Layer holding a FeatureSource. Create one of these in the Map, and
* other Layers can find it and access the shared FeatureSource.
* <feature_source>...</feature_source>
*/
class OSGEARTHFEATURES_EXPORT FeatureSourceLayer : public Layer
{
public:
META_Layer(osgEarth, FeatureSourceLayer, FeatureSourceLayerOptions);
/**
* Construct an empty feature source layer.
* Call setFeatureSource or configure with options() before adding to a Map.
*/
FeatureSourceLayer();
/**
* Construct a feature source layer with initialization options.
*/
FeatureSourceLayer(const FeatureSourceLayerOptions& options);
/**
* The underlying feature source.
* open() must be called before getFeatureSource becomes available
*/
void setFeatureSource(FeatureSource* value);
FeatureSource* getFeatureSource() const;
public: // Layer
/**
* Open the feature source set this layer's status to its status.
*/
virtual const Status& open();
// Serialize this layer.
virtual Config getConfig() const;
protected:
osg::ref_ptr<FeatureSource> _featureSource;
};
} } // namespace osgEarth::Features
#endif // OSGEARTH_FEATURES_FEATURE_SOURCE_LAYER_H
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