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/* -*-c++-*- */
/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
 * Copyright 2016 Pelican Mapping
 * http://osgearth.org
 *
 * osgEarth is free software; you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>
 */

#ifndef OSGEARTHFEATURES_FEATURE_INDEX
#define OSGEARTHFEATURES_FEATURE_INDEX 1

#include <osgEarthFeatures/Common>
#include <osgEarthFeatures/Feature>
#include <osgEarth/ObjectIndex>

namespace osgEarth { namespace Features
{
    using namespace osgEarth;

    /**
     * Client interface for fetching features from an index given an object id.
     */
    class OSGEARTHFEATURES_EXPORT FeatureIndex : public osg::Referenced
    {
    public:
        /** Get a feature given an object id. */
        virtual Feature* getFeature(ObjectID oid) const =0;

        /** Get the object ID corresponding to a feature ID. */
        virtual ObjectID getObjectID(FeatureID fid) const =0;

        /** Number of features in the index */
        virtual int size() const =0;
    };

    /**
     * Interface for building a Feature Index.
     */
    class OSGEARTHFEATURES_EXPORT FeatureIndexBuilder : public ObjectIndexBuilder<Feature>
    {
        //empty
    };

} } // namespace osgEarth::Features

#endif // OSGEARTHFEATURES_FEATURE_INDEX