/usr/include/osgEarthAnnotation/LabelNode is in libosgearth-dev 2.9.0+dfsg-1.
This file is owned by root:root, with mode 0o644.
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/* osgEarth - Dynamic map generation toolkit for OpenSceneGraph
* Copyright 2016 Pelican Mapping
* http://osgearth.org
*
* osgEarth is free software; you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
#ifndef OSGEARTH_ANNOTATION_LABEL_NODE_H
#define OSGEARTH_ANNOTATION_LABEL_NODE_H 1
#include <osgEarthAnnotation/GeoPositionNode>
#include <osgEarthSymbology/Style>
#include <osgEarth/MapNode>
#include <osgEarth/ScreenSpaceLayout>
#include <osg/Geode>
namespace osgEarth { namespace Annotation
{
using namespace osgEarth;
using namespace osgEarth::Symbology;
/**
* Text labeling node.
*/
class OSGEARTHANNO_EXPORT LabelNode : public GeoPositionNode
{
public:
META_AnnotationNode( osgEarthAnnotation, LabelNode );
/**
* Constructs a label node that is positioned relative to a map.
*/
LabelNode(
MapNode* mapNode,
const GeoPoint& position,
const std::string& text,
const Style& style =Style() );
/**
* Constructs a label node that is positioned relative to a map.
*/
LabelNode(
MapNode* mapNode,
const GeoPoint& position,
const std::string& text,
const TextSymbol* symbol );
/**
* Construct a label node purely from the style. The text string
* must be in the text symbol
*/
LabelNode(
MapNode* mapNode,
const GeoPoint& position,
const Style& style );
/**
* Construct a label node with just a style
*/
LabelNode(
MapNode* mapNode,
const Style& style );
/**
* Constructs a label node that is positioned some other way,
* typically by being in a subgraph under another transform
* somewhere.
*/
LabelNode(
const std::string& text ="",
const Style& style =Style() );
/**
* Deserializes a label
*/
LabelNode(
MapNode* mapNode,
const Config& conf,
const osgDB::Options* dbOptions );
/**
* Destructor
*/
virtual ~LabelNode() { }
/**
* Sets the text content.
*/
void setText( const std::string& text );
const std::string& text() const { return _text; }
virtual const std::string& getText() const { return text(); }
/**
* Gets a copy of the text style.
*/
const Style& getStyle() const { return _style; }
/**
* Sets a new text style
*/
void setStyle( const Style& style );
public: // GeoPositionNode override
virtual void setPriority(float value);
virtual void setDynamic( bool value );
virtual Config getConfig() const;
virtual void dirty();
protected: // AnnotationNode override
virtual bool supportsRenderBinDetails() const { return false; }
protected:
void init(const Style& style);
std::string _text;
Style _style;
osg::ref_ptr<osg::Geode> _geode;
osg::ref_ptr<ScreenSpaceLayoutData> _dataLayout;
/** rotation of the label **/
float _labelRotationRad;
bool _followFixedCourse;
GeoPoint _geoPointLoc;
GeoPoint _geoPointProj;
/** Copy constructor */
LabelNode(const LabelNode& rhs, const osg::CopyOp& op = osg::CopyOp::DEEP_COPY_ALL);
void updateLayoutData();
};
} } // namespace osgEarth::Annotation
#endif // OSGEARTH_ANNOTATION_LABEL_NODE_H
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